Player Matchup

Gilgamesh
Gilgamesh
CPU Knight Zero
Gilgamesh
Level 132
God Stats
5W - 4L
1,509 SR
Queue Stats
862W - 852L
1,569 Elo+
Party 1
Chiron
Chiron
ImAnIdiot
Chiron
Level 107
God Stats
1W - 2L
1,707 SR
Queue Stats
107W - 101L
1,516 Elo+
Solo
Thoth
Thoth
LucianDrago
Thoth
Level 158
God Stats
9W - 13L
1,670 SR
Queue Stats
1,027W - 1,025L
1,570 Elo+
Party 1
Set
Set
UCspejel
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Ravana
Ravana
YoBearMan
Ravana
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 175L
1,487 Elo+
Party 1
Team Averages
Level 114
1,577 SR
1,564 Elo+

VS

Team Averages
Level 76
1,412 SR
1,587 Elo+
Hun Batz
Hun Batz
Bаrtleby
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,922 Elo+
Party 2
Athena
Athena
ChieriPanda
Athena
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,414 Elo+
Solo
Nu Wa
Nu Wa
Moоse
Nu Wa
Level 159
God Stats
9W - 2L
1,319 SR
Queue Stats
237W - 123L
1,713 Elo+
Party 2
Thor
Thor
Trollrah
Thor
Level 144
God Stats
5W - 6L
1,242 SR
Queue Stats
436W - 474L
1,490 Elo+
Solo
Nemesis
Nemesis
Wholesea
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 29L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CPU Knight Zero
Gilgamesh
13
1 / 8 / 7
8,815
735
7,364
16,595
13,768
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
ImAnIdiot
Chiron
15
4 / 7 / 7
9,227
769
11,299
14,052
4,324
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 6 / 5
10,170
848
9,342
9,840
2,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 7 / 5
8,237
686
2,147
13,616
5,822
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
YoBearMan
Ravana
14
1 / 6 / 5
8,770
731
3,590
8,910
10,969
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bаrtleby
Hun Batz
19
12 / 2 / 17
12,064
1,005
21,556
8,296
4,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Athena
16
5 / 3 / 17
10,267
856
5,451
13,134
14,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Moоse
Nu Wa
17
11 / 2 / 11
10,673
889
16,112
6,073
2,263
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
15
4 / 6 / 17
9,434
786
8,064
10,769
6,205
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Wholesea
Nemesis
16
2 / 2 / 22
9,636
803
4,614
9,120
6,178
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
118
10
Kills
34
34
Deaths
15
29
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bаrtleby
Hun Batz
12
2
17
10.25
L
Gilgamesh
CPU Knight Zero
Gilgamesh
1
8
7
0.56
W
Athena
5
3
17
4.5
L
Chiron
ImAnIdiot
Chiron
4
7
7
1.07
L
3
6
5
0.92
W
Nu Wa
Moоse
Nu Wa
11
2
11
8.25
W
Thor
4
6
17
2.08
L
1
7
5
0.5
W
Nemesis
Wholesea
Nemesis
2
2
22
6.5
L
Ravana
YoBearMan
Ravana
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,742
Damage
55,797
63,013
Taken
47,392
37,735
Mitigated
33,292
11,062
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bаrtleby
Hun Batz
21,556
5,653
528
1,679
8,296
4,575
547
1,040
7,221
0
40,326
L
Gilgamesh
CPU Knight Zero
Gilgamesh
7,364
1,388
817
1,861
16,595
13,768
607
6,315
10,280
0
14,781
W
Athena
5,451
1,398
234
2,929
13,134
14,071
795
2,638
10,356
10,484
0
L
Chiron
ImAnIdiot
Chiron
11,299
4,712
1,366
4,033
14,052
4,324
280
4,865
9,142
0
21,145
L
9,342
566
473
606
9,840
2,852
1,556
1,621
8,219
39,307
0
W
Nu Wa
Moоse
Nu Wa
16,112
5,427
767
609
6,073
2,263
1,398
1,846
3,174
35,448
0
W
Thor
8,064
1,407
1,494
1,672
10,769
6,205
985
1,947
8,689
0
11,642
L
2,147
922
0
774
13,616
5,822
765
5,172
8,444
0
5,317
W
Nemesis
Wholesea
Nemesis
4,614
733
482
1,322
9,120
6,178
850
1,972
7,148
0
15,549
L
Ravana
YoBearMan
Ravana
3,590
542
313
819
8,910
10,969
224
3,545
5,365
133
11,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,219
Gold Earned
52,074
114
Minions Killed
118
0
Camps Cleared
0
897,757
Distance Traveled
1,043,497
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,064
1,005
48
4
0
227,985
0
L
Gilgamesh
8,815
735
6
1
0
168,036
0
W
Athena
10,267
856
6
1
0
221,234
0
L
Chiron
9,227
769
18
2
0
192,589
1
L
Thoth
10,170
848
66
6
0
175,188
1
W
Nu Wa
10,673
889
39
3
0
179,263
0
W
Thor
9,434
786
14
1
0
175,215
0
L
Set
8,237
686
9
1
0
175,845
0
W
Nemesis
9,636
803
11
1
0
239,800
1
L
Ravana
8,770
731
15
1
0
186,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role