Player Matchup

Ra
Ra
Gold III
AcompanhantDLuxo
Ra
Gold III
Level 108
God Stats
2W - 0L
1,777 SR
Queue Stats
54W - 45L
1,603 MMR
Party 1
Ne Zha
Ne Zha
Gold V
BanAfro
Ne Zha
Gold V
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 9L
1,676 MMR
Party 2
Ganesha
Ganesha
Platinum V
Kalzito
Ganesha
Platinum V
Level 108
God Stats
30W - 28L
1,690 SR
Queue Stats
630W - 622L
1,601 MMR
Party 1
King Arthur
King Arthur
Diamond I
Speczera
King Arthur
Diamond I
Level 119
God Stats
9W - 2L
1,500 SR
Queue Stats
361W - 285L
2,483 MMR
Solo
Rama
Rama
Gold V
zHunTs
Rama
Gold V
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 5L
1,708 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 101
1,593 SR
1,814 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,534 SR
1,628 MMR
Artio
Artio
Diamond V
 
Artio
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum III
 
Nu Wa
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum IV
ArkantosAOM
Ymir
Platinum IV
Level 84
God Stats
1W - 2L
1,236 SR
Queue Stats
48W - 34L
1,862 MMR
Solo
Izanami
Izanami
Silver I
LadyIris
Izanami
Silver I
Level 157
God Stats
0W - 1L
1,757 SR
Queue Stats
2W - 2L
1,589 MMR
Solo
Hun Batz
Hun Batz
Gold I
STOOOOOOOOOOO
Hun Batz
Gold I
Level 122
God Stats
5W - 5L
1,679 SR
Queue Stats
295W - 293L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 10
12,686
552
13,396
16,756
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
BanAfro
Ne Zha
20
5 / 4 / 6
12,470
542
17,444
23,727
8,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Kalzito
Ganesha
17
0 / 4 / 12
11,245
489
6,440
20,695
22,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Speczera
King Arthur
20
4 / 3 / 9
13,839
602
23,607
28,561
23,888
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
zHunTs
Rama
20
8 / 2 / 4
14,450
628
21,341
19,235
6,730
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GebThothLoki

VS

Bans
CliodhnaAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
4 / 3 / 6
12,155
528
21,536
33,637
40,967
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
 
Nu Wa
20
5 / 6 / 4
12,080
525
25,362
13,101
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 3 / 5
11,566
503
7,662
23,039
25,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
LadyIris
Izanami
19
0 / 4 / 4
12,287
534
11,662
16,765
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
STOOOOOOOOOOO
Hun Batz
18
1 / 4 / 4
10,681
464
9,375
19,821
7,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
20
Kills
16
16
Deaths
20
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
4
3
6
2.33
L
Nu Wa
 
Nu Wa
5
6
4
1.17
W
3
3
10
2.67
L
6
3
5
2.83
W
Ne Zha
BanAfro
Ne Zha
5
4
6
2
W
Ganesha
Kalzito
Ganesha
0
4
12
1.5
L
Izanami
LadyIris
Izanami
0
4
4
0.5
L
Hun Batz
STOOOOOOOOOOO
Hun Batz
1
4
4
0.75
W
King Arthur
Speczera
King Arthur
4
3
9
2.83
W
Rama
zHunTs
Rama
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,228
Damage
75,597
108,974
Taken
106,363
68,763
Mitigated
85,390
38,505
Healing
33,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
21,536
1,525
2,079
16,515
33,637
40,967
0
5,032
28,455
81,795
0
L
Nu Wa
 
Nu Wa
25,362
4,544
0
1,000
13,101
4,512
0
3,577
9,357
119,462
0
W
13,396
359
5,198
8,031
16,756
6,591
550
8,924
7,832
114,824
0
L
7,662
1,141
268
3,101
23,039
25,805
0
5,723
17,122
31,398
0
W
Ne Zha
BanAfro
Ne Zha
17,444
7,393
0
5,629
23,727
8,814
480
15,007
8,720
0
104,846
W
Ganesha
Kalzito
Ganesha
6,440
653
335
4,153
20,695
22,740
367
9,957
10,738
34,449
0
L
Izanami
LadyIris
Izanami
11,662
7,265
0
5,988
16,765
6,152
0
1,083
15,674
0
125,842
L
Hun Batz
STOOOOOOOOOOO
Hun Batz
9,375
2,198
0
4,639
19,821
7,954
0
3,675
15,919
0
86,899
W
King Arthur
Speczera
King Arthur
23,607
3,699
0
3,091
28,561
23,888
226
13,451
15,110
0
109,476
W
Rama
zHunTs
Rama
21,341
18,113
0
12,068
19,235
6,730
5,068
8,108
11,127
0
147,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,690
Gold Earned
58,769
806
Minions Killed
729
0
Camps Cleared
0
2,389,269
Distance Traveled
2,270,955
26
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,155
528
163
7
0
483,173
7
L
Nu Wa
12,080
525
183
8
0
414,600
6
W
Ra
12,686
552
201
9
0
498,437
1
L
Ymir
11,566
503
30
1
0
466,583
10
W
Ne Zha
12,470
542
136
6
0
496,718
2
W
Ganesha
11,245
489
22
1
0
474,148
9
L
Izanami
12,287
534
219
10
0
415,418
10
L
Hun Batz
10,681
464
134
6
0
491,181
5
W
King Arthur
13,839
602
195
8
0
484,493
4
W
Rama
14,450
628
252
11
0
435,473
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role