Player Matchup

Artio
Artio
Blue DragonRM
Artio
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 155L
1,608 Elo+
Solo
Tyr
Tyr
GreasyTwinky
Tyr
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
236W - 207L
1,757 Elo+
Party 2
Ra
Ra
StolidWeevil349
Ra
Level 142
God Stats
3W - 5L
1,736 SR
Queue Stats
264W - 263L
1,642 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TacticSniper
Morgan Le Fay
Level 106
God Stats
1W - 0L
1,471 SR
Queue Stats
18W - 13L
1,457 Elo+
Party 2
Osiris
Osiris
aMajestkPumpkin
Osiris
Level 122
God Stats
4W - 3L
1,638 SR
Queue Stats
249W - 214L
1,783 Elo+
Party 2
Team Averages
Level 129
1,569 SR
1,649 Elo+

VS

Team Averages
Level 139
1,584 SR
1,570 Elo+
Tiamat
Tiamat
HellNinja
Tiamat
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 156L
1,597 Elo+
Solo
Thoth
Thoth
Hypesteria
Thoth
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,541 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
S1ayer1000000
Morgan Le Fay
Level 135
God Stats
15W - 12L
1,625 SR
Queue Stats
1,027W - 1,041L
1,580 Elo+
Solo
Guan Yu
Guan Yu
SauIina
Guan Yu
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 64L
1,567 Elo+
Party 1
Ares
Ares
WarchiFollower
Ares
Level 160
God Stats
2W - 1L
1,796 SR
Queue Stats
93W - 48L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 14
9,830
756
10,592
20,105
24,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 5 / 20
11,343
873
16,561
24,793
23,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 3 / 14
11,854
912
13,491
13,469
6,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
TacticSniper
Morgan Le Fay
17
9 / 3 / 14
10,870
836
17,193
10,632
4,008
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 6 / 16
10,268
790
14,568
19,460
23,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HellNinja
Tiamat
16
5 / 6 / 5
9,636
741
16,768
12,983
10,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
16
4 / 6 / 8
9,894
761
14,294
11,750
5,750
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
S1ayer1000000
Morgan Le Fay
14
1 / 8 / 11
8,463
651
8,367
12,467
5,666
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
SauIina
Guan Yu
16
1 / 5 / 13
9,565
736
14,847
24,388
23,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 5 / 11
10,515
809
12,475
23,100
28,909
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
65
30
Kills
17
21
Deaths
30
78
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
W
5
5
20
3
L
Tiamat
HellNinja
Tiamat
5
6
5
1.25
L
Thoth
4
6
8
1.33
L
Morgan Le Fay
S1ayer1000000
Morgan Le Fay
1
8
11
0.81
L
Guan Yu
SauIina
Guan Yu
1
5
13
1.5
W
8
3
14
5
W
Morgan Le Fay
TacticSniper
Morgan Le Fay
9
3
14
5.33
L
6
5
11
2.3
W
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,405
Damage
66,751
88,459
Taken
84,688
82,520
Mitigated
73,815
37,664
Healing
23,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,592
1,144
4,167
4,338
20,105
24,558
253
12,087
8,018
14,824
0
W
16,561
4,154
1,987
6,604
24,793
23,965
697
10,893
11,522
0
22,864
L
Tiamat
HellNinja
Tiamat
16,768
814
754
1,680
12,983
10,443
26
6,956
5,870
39,345
0
L
Thoth
14,294
171
520
631
11,750
5,750
0
4,292
7,242
27,772
0
L
Morgan Le Fay
S1ayer1000000
Morgan Le Fay
8,367
410
1,454
590
12,467
5,666
0
4,319
8,071
22,010
0
L
Guan Yu
SauIina
Guan Yu
14,847
2,893
6,824
6,927
24,388
23,047
0
12,922
11,036
0
27,180
W
13,491
1,035
6,758
6,119
13,469
6,525
2,102
9,534
3,935
49,010
0
W
Morgan Le Fay
TacticSniper
Morgan Le Fay
17,193
2,080
1,153
1,519
10,632
4,008
1,160
9,651
981
28,582
0
L
12,475
777
911
3,477
23,100
28,909
0
11,467
11,193
13,919
0
W
14,568
4,456
2,251
2,768
19,460
23,464
767
9,739
8,508
0
19,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,165
Gold Earned
48,073
125
Minions Killed
116
0
Camps Cleared
0
1,300,134
Distance Traveled
1,140,106
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,830
756
9
1
0
258,347
2
W
Tyr
11,343
873
14
1
0
284,486
0
L
Tiamat
9,636
741
41
3
0
219,057
0
L
Thoth
9,894
761
32
2
0
211,444
0
L
Morgan Le Fay
8,463
651
21
2
0
216,861
0
L
Guan Yu
9,565
736
21
2
0
257,056
0
W
Ra
11,854
912
80
6
0
243,899
2
W
Morgan Le Fay
10,870
836
16
1
0
279,378
0
L
Ares
10,515
809
1
0
0
235,688
0
W
Osiris
10,268
790
6
0
0
234,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role