Player Matchup

Jormungandr
Jormungandr
BaskingShoe
Jormungandr
Level 8
God Stats
3W - 5L
1,254 SR
Queue Stats
31W - 33L
1,349 Elo+
Solo
Zeus
Zeus
DriftedSpark012
Zeus
Level 27
God Stats
22W - 39L
1,294 SR
Queue Stats
51W - 72L
1,387 Elo+
Party 2
Sol
Sol
EJ1014
Sol
Level 34
God Stats
24W - 12L
1,611 SR
Queue Stats
69W - 61L
1,467 Elo+
Party 2
Shiva
Shiva
Itz2Hectic
Shiva
Level 26
God Stats
4W - 8L
1,330 SR
Queue Stats
56W - 54L
1,429 Elo+
Party 2
Cliodhna
Cliodhna
MikeWillStoleIt
Cliodhna
Level 44
God Stats
24W - 25L
1,438 SR
Queue Stats
86W - 96L
1,406 Elo+
Party 2
Team Averages
Level 28
1,385 SR
1,408 Elo+

VS

Team Averages
Level 64
1,437 SR
1,325 Elo+
Kukulkan
Kukulkan
DUKExOFxBLADES
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,295 Elo+
Party 1
Skadi
Skadi
I MISS BONES I
Skadi
Level 159
God Stats
12W - 17L
1,415 SR
Queue Stats
127W - 143L
1,318 Elo+
Party 3
Chaac
Chaac
KiNGxCAUSTiC
Chaac
Level 106
God Stats
5W - 6L
1,549 SR
Queue Stats
200W - 244L
1,435 Elo+
Solo
Mulan
Mulan
RatedM4Major
Mulan
Level 26
God Stats
2W - 2L
1,407 SR
Queue Stats
17W - 18L
1,242 Elo+
Party 3
Da Ji
Da Ji
TTV-Foxy_Aliex
Da Ji
Level 20
God Stats
0W - 2L
1,313 SR
Queue Stats
42W - 75L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BaskingShoe
Jormungandr
17
8 / 0 / 7
9,230
923
10,859
7,279
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 13
8,777
878
7,070
7,182
2,383
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
EJ1014
Sol
17
7 / 1 / 10
9,955
996
13,161
10,064
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
15
4 / 1 / 11
8,580
858
6,662
10,392
7,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
14
5 / 5 / 9
8,290
829
5,391
10,464
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 9 / 1
6,383
638
4,202
9,055
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 4 / 5
7,079
708
6,263
9,612
2,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 4
7,691
769
9,384
10,596
8,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 5 / 3
8,517
852
6,226
10,202
4,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 5 / 6
7,173
717
5,691
9,798
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
28
Kills
9
10
Deaths
28
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BaskingShoe
Jormungandr
8
0
7
11.5
L
Kukulkan
0
9
1
0.06
W
4
3
13
3.5
W
Sol
EJ1014
Sol
7
1
10
12
L
0
4
5
0.63
W
Shiva
4
1
11
9.5
L
3
5
4
1
W
Cliodhna
5
5
9
1.9
L
5
5
3
1.3
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,143
Damage
31,766
45,381
Taken
49,263
27,230
Mitigated
22,008
15,312
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BaskingShoe
Jormungandr
10,859
3,281
0
916
7,279
10,441
70
860
6,419
34,602
0
L
Kukulkan
4,202
1,009
0
0
9,055
2,723
0
5,450
3,491
9,044
0
W
7,070
1,559
239
1,775
7,182
2,383
144
198
6,984
26,276
0
W
Sol
EJ1014
Sol
13,161
5,399
456
5,861
10,064
3,094
2,378
595
9,469
46,709
0
L
6,263
1,737
380
1,666
9,612
2,664
0
7,912
1,479
6
22,388
W
Shiva
6,662
991
543
3,641
10,392
7,364
834
983
9,409
0
18,269
L
9,384
903
0
2,073
10,596
8,237
0
6,722
3,705
0
18,117
W
Cliodhna
5,391
340
266
1,615
10,464
3,948
1,540
1,572
8,892
0
18,811
L
6,226
109
0
273
10,202
4,681
0
5,303
4,873
0
21,873
L
5,691
550
0
272
9,798
3,703
0
5,035
4,625
0
10,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
36,843
210
Minions Killed
120
0
Camps Cleared
0
1,126,395
Distance Traveled
964,582
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,230
923
59
6
0
234,522
0
L
Kukulkan
6,383
638
14
1
0
170,947
0
W
Zeus
8,777
878
42
4
0
227,502
1
W
Sol
9,955
996
74
7
0
215,910
4
L
Skadi
7,079
708
46
5
0
180,969
9
W
Shiva
8,580
858
17
2
0
237,145
2
L
Chaac
7,691
769
12
1
0
213,215
0
W
Cliodhna
8,290
829
18
2
0
211,316
0
L
Mulan
8,517
852
39
4
0
187,268
3
L
Da Ji
7,173
717
9
1
0
212,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role