Player Matchup

Agni
Agni
 
Agni
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Saskey16
Neith
Level 89
God Stats
2W - 1L
1,750 SR
Queue Stats
95W - 92L
1,538 Elo+
Solo
Odin
Odin
Sodah
Odin
Level 116
God Stats
2W - 1L
1,727 SR
Queue Stats
78W - 54L
1,648 Elo+
Party 2
Kali
Kali
Výscol
Kali
Level 29
God Stats
2W - 0L
1,860 SR
Queue Stats
25W - 9L
1,784 Elo+
Party 1
Athena
Athena
svedanya
Athena
Level 106
God Stats
33W - 20L
1,762 SR
Queue Stats
208W - 185L
1,671 Elo+
Party 2
Team Averages
Level 76
1,720 SR
1,628 Elo+

VS

Team Averages
Level 61
1,523 SR
1,586 Elo+
Eset
Eset
Iamtehnight
Eset
Level 76
God Stats
60W - 45L
1,622 SR
Queue Stats
60W - 45L
1,594 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Shoebaguette
Ah Muzen Cab
Level 44
God Stats
1W - 2L
1,362 SR
Queue Stats
85W - 70L
1,601 Elo+
Party 3
Geb
Geb
ipeter
Geb
Level 53
God Stats
44W - 32L
1,508 SR
Queue Stats
44W - 32L
1,542 Elo+
Party 3
Hun Batz
Hun Batz
theROOK37
Hun Batz
Level 66
God Stats
61W - 45L
1,619 SR
Queue Stats
67W - 55L
1,594 Elo+
Party 3
Freya
Freya
tomdemoo123
Freya
Level 65
God Stats
19W - 19L
1,503 SR
Queue Stats
58W - 42L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 0 / 4
6,712
671
4,211
4,126
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Saskey16
Neith
10
2 / 0 / 1
5,689
569
4,726
4,246
1,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Odin
Sodah
Odin
12
2 / 0 / 1
6,688
669
2,534
5,839
2,144
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Výscol
Kali
11
6 / 1 / 4
6,795
680
4,535
6,536
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
svedanya
Athena
9
1 / 0 / 0
5,284
528
931
4,077
1,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
5,068
507
2,962
5,248
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Shoebaguette
Ah Muzen Cab
9
0 / 3 / 0
5,384
538
2,766
4,469
1,081
Heavy Mace

Heavy Mace

+30
Physical Power

Geb
ipeter
Geb
8
0 / 0 / 0
4,925
493
821
4,307
1,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
theROOK37
Hun Batz
9
0 / 3 / 1
5,384
538
1,817
5,841
1,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
4,939
494
3,085
6,875
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
14
Kills
1
1
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
4
5
L
1
5
0
0.2
W
Neith
Saskey16
Neith
2
0
1
2.5
L
Ah Muzen Cab
Shoebaguette
Ah Muzen Cab
0
3
0
0
W
Odin
Sodah
Odin
2
0
1
2.5
W
Kali
Výscol
Kali
6
1
4
8
L
Geb
ipeter
Geb
0
0
0
0
W
Athena
svedanya
Athena
1
0
0
1
L
Hun Batz
theROOK37
Hun Batz
0
3
1
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,937
Damage
11,451
24,824
Taken
26,740
9,163
Mitigated
7,266
8,733
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,211
42
0
1,000
4,126
1,070
288
2,194
1,722
38,500
0
L
2,962
0
188
551
5,248
1,431
0
2,361
2,737
17,024
0
W
Neith
Saskey16
Neith
4,726
1,818
0
792
4,246
1,288
0
2,540
1,706
0
32,011
L
Ah Muzen Cab
Shoebaguette
Ah Muzen Cab
2,766
1,075
0
385
4,469
1,081
60
0
4,469
0
31,527
W
Odin
Sodah
Odin
2,534
467
0
1,336
5,839
2,144
531
0
5,839
0
39,961
W
Kali
Výscol
Kali
4,535
1,889
0
3,783
6,536
2,718
0
810
5,660
0
32,089
L
Geb
ipeter
Geb
821
31
922
1,386
4,307
1,280
0
1,215
3,060
7,834
0
W
Athena
svedanya
Athena
931
270
0
1,822
4,077
1,943
0
1,048
3,029
13,270
0
L
Hun Batz
theROOK37
Hun Batz
1,817
612
0
105
5,841
1,552
0
362
5,463
0
33,889
L
3,085
1,201
0
1,722
6,875
1,922
0
970
5,869
26,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,168
Gold Earned
25,700
346
Minions Killed
258
0
Camps Cleared
0
1,034,684
Distance Traveled
983,574
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,712
671
97
10
0
223,513
6
L
Eset
5,068
507
38
4
0
180,863
1
W
Neith
5,689
569
73
7
0
200,865
2
L
Ah Muzen Cab
5,384
538
73
7
0
187,929
4
W
Odin
6,688
669
106
11
0
198,736
3
W
Kali
6,795
680
49
5
0
216,833
3
L
Geb
4,925
493
21
2
0
187,812
0
W
Athena
5,284
528
21
2
0
194,737
2
L
Hun Batz
5,384
538
69
7
0
234,248
3
L
Freya
4,939
494
57
6
0
192,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role