Player Matchup

Ymir
Ymir
BanginCopenhagen
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
OGNatsu
Baron Samedi
Level 104
God Stats
4W - 0L
1,692 SR
Queue Stats
110W - 94L
1,638 Elo+
Party 2
Fenrir
Fenrir
Preparing
Fenrir
Level 35
God Stats
3W - 4L
1,459 SR
Queue Stats
56W - 34L
1,698 Elo+
Party 2
Shiva
Shiva
RevolioClockburg
Shiva
Level 39
God Stats
6W - 0L
1,752 SR
Queue Stats
53W - 68L
1,501 Elo+
Party 2
Neith
Neith
SpeedBuildOnly
Neith
Level 29
God Stats
1W - 0L
1,439 SR
Queue Stats
20W - 10L
1,784 Elo+
Party 2
Team Averages
Level 43
1,568 SR
1,614 Elo+

VS

Team Averages
Level 48
1,627 SR
1,585 Elo+
Thanatos
Thanatos
 
Thanatos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
BrandonY1019
Tsukuyomi
Level 31
God Stats
10W - 6L
1,571 SR
Queue Stats
126W - 134L
1,356 Elo+
Solo
Aphrodite
Aphrodite
Ekendra
Aphrodite
Level 3
God Stats
7W - 11L
1,736 SR
Queue Stats
250W - 132L
1,798 Elo+
Party 1
Tiamat
Tiamat
Xsticy
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 92L
1,573 Elo+
Party 3
Serqet
Serqet
fumikochan
Serqet
Level 68
God Stats
63W - 32L
1,828 SR
Queue Stats
915W - 613L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
6,232
623
4,367
4,995
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
OGNatsu
Baron Samedi
10
3 / 3 / 2
6,067
607
4,866
5,173
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Preparing
Fenrir
11
4 / 1 / 3
6,370
637
5,032
7,589
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
5 / 0 / 0
6,565
657
5,692
5,668
2,728
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 2 / 2
6,895
690
3,759
4,073
1,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 2 / 1
5,042
504
2,391
6,420
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
BrandonY1019
Tsukuyomi
8
0 / 5 / 0
4,846
485
1,954
7,690
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Ekendra
Aphrodite
10
3 / 3 / 1
5,994
599
2,969
6,687
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Xsticy
Tiamat
8
2 / 4 / 2
5,280
528
4,163
6,086
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
fumikochan
Serqet
7
0 / 1 / 3
4,883
488
1,539
8,220
2,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
15
Kills
6
6
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
1
0.75
W
2
0
4
4
L
Tsukuyomi
BrandonY1019
Tsukuyomi
0
5
0
0
L
Aphrodite
Ekendra
Aphrodite
3
3
1
1.17
W
Baron Samedi
OGNatsu
Baron Samedi
3
3
2
1.33
W
Fenrir
Preparing
Fenrir
4
1
3
5.5
W
5
0
0
5
W
1
2
2
1
L
Tiamat
Xsticy
Tiamat
2
4
2
0.75
L
Serqet
fumikochan
Serqet
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,716
Damage
13,016
27,498
Taken
35,103
12,160
Mitigated
13,363
9,245
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,391
497
0
5,396
6,420
1,746
0
2,155
4,265
0
26,055
W
4,367
1,225
0
1,771
4,995
3,365
52
1,703
2,992
17,637
0
L
Tsukuyomi
BrandonY1019
Tsukuyomi
1,954
301
0
1,790
7,690
3,408
0
118
7,572
0
22,532
L
Aphrodite
Ekendra
Aphrodite
2,969
565
740
3,077
6,687
2,453
0
631
6,056
33,692
0
W
Baron Samedi
OGNatsu
Baron Samedi
4,866
487
33
1,187
5,173
1,946
192
1,546
3,627
33,369
0
W
Fenrir
Preparing
Fenrir
5,032
1,199
0
3,366
7,589
2,611
204
1,833
5,756
0
35,439
W
5,692
602
106
1,031
5,668
2,728
0
885
4,783
0
32,811
W
3,759
1,689
0
1,751
4,073
1,510
0
1,165
2,908
0
44,679
L
Tiamat
Xsticy
Tiamat
4,163
625
0
741
6,086
2,882
0
3,216
2,870
22,151
0
L
Serqet
fumikochan
Serqet
1,539
184
0
2,378
8,220
2,874
0
3,113
5,107
0
10,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,129
Gold Earned
26,045
303
Minions Killed
230
0
Camps Cleared
0
1,121,500
Distance Traveled
1,049,774
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,042
504
47
5
0
242,013
3
W
Ymir
6,232
623
22
2
0
231,718
7
L
Tsukuyomi
4,846
485
50
5
0
208,418
4
L
Aphrodite
5,994
599
71
7
0
179,959
1
W
Baron Samedi
6,067
607
59
6
0
204,718
2
W
Fenrir
6,370
637
66
7
0
257,221
2
W
Shiva
6,565
657
55
6
0
228,517
2
W
Neith
6,895
690
101
10
0
199,326
1
L
Tiamat
5,280
528
36
4
0
200,524
0
L
Serqet
4,883
488
26
3
0
218,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role