Player Matchup

Vulcan
Vulcan
ChikiNuggee
Vulcan
Level 67
God Stats
5W - 9L
1,410 SR
Queue Stats
47W - 102L
1,304 Elo+
Party 2
Loki
Loki
IIChezburgerII2
Loki
Level 15
God Stats
4W - 2L
1,406 SR
Queue Stats
7W - 8L
1,368 Elo+
Party 2
Chaac
Chaac
KyloGains
Chaac
Level 117
God Stats
13W - 7L
1,649 SR
Queue Stats
76W - 150L
1,367 Elo+
Party 2
Team Averages
Level 66
1,488 SR
1,346 Elo+

VS

Team Averages
Level 78
1,628 SR
1,344 Elo+
Fenrir
Fenrir
Jbone Is Pro
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Ullr
Ullr
MeAndJew
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Nu Wa
Nu Wa
htownbosshogg
Nu Wa
Level 139
God Stats
2W - 2L
1,883 SR
Queue Stats
92W - 130L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 1 / 8
6,810
681
2,501
2,575
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 0 / 4
7,663
766
4,697
4,382
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
KyloGains
Chaac
13
5 / 1 / 6
8,805
881
10,876
13,238
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 3 / 0
6,271
627
2,355
7,632
3,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
10
0 / 5 / 1
6,185
619
3,266
7,015
2,431
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 1
6,601
660
5,948
7,469
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
10
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
0
1
8
4
W
5
0
4
7
L
Fenrir
1
3
0
0.33
W
Chaac
KyloGains
Chaac
5
1
6
8
L
Ullr
0
5
1
0.1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,074
Damage
11,569
20,195
Taken
22,116
11,935
Mitigated
7,644
8,729
Healing
2,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
2,501
1,244
0
119
2,575
902
246
1,409
1,166
18,351
0
W
4,697
528
0
1,450
4,382
1,488
0
1,790
2,592
0
22,078
L
Fenrir
2,355
396
108
1,702
7,632
3,161
0
2,013
5,483
0
9,025
W
Chaac
KyloGains
Chaac
10,876
1,310
0
7,160
13,238
9,545
34
3,699
9,539
0
35,274
L
Ullr
3,266
2,371
15
223
7,015
2,431
0
213
6,802
0
12,204
L
5,948
1,303
102
820
7,469
2,052
0
709
6,720
26,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,278
Gold Earned
19,057
133
Minions Killed
92
6
Camps Cleared
3
613,727
Distance Traveled
503,948
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,810
681
50
5
2
191,536
4
W
Loki
7,663
766
40
4
1
213,387
4
L
Fenrir
6,271
627
21
2
2
178,402
0
W
Chaac
8,805
881
43
4
3
208,804
1
L
Ullr
6,185
619
24
2
1
155,027
3
L
Nu Wa
6,601
660
47
5
0
170,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role