Player Matchup

Eset
Eset
HellNinja
Eset
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
165W - 156L
1,583 Elo+
Solo
Guan Yu
Guan Yu
Jeanks22
Guan Yu
Level 129
God Stats
1W - 0L
1,641 SR
Queue Stats
5W - 3L
1,660 Elo+
Solo
Achilles
Achilles
PewAllOver
Achilles
Level 160
God Stats
3W - 0L
1,874 SR
Queue Stats
148W - 101L
1,624 Elo+
Party 1
Heimdallr
Heimdallr
UnderLeveled
Heimdallr
Level 160
God Stats
18W - 13L
1,617 SR
Queue Stats
897W - 942L
1,520 Elo+
Solo
Scylla
Scylla
jzrobot
Scylla
Level 153
God Stats
9W - 9L
1,727 SR
Queue Stats
586W - 628L
1,621 Elo+
Party 1
Team Averages
Level 138
1,672 SR
1,601 Elo+

VS

Team Averages
Level 154
1,580 SR
1,558 Elo+
Guan Yu
Guan Yu
Blugin
Guan Yu
Level 160
God Stats
0W - 4L
1,117 SR
Queue Stats
100W - 70L
1,639 Elo+
Party 2
Tiamat
Tiamat
Grim Smiley
Tiamat
Level 155
God Stats
4W - 5L
1,804 SR
Queue Stats
712W - 761L
1,542 Elo+
Solo
Heimdallr
Heimdallr
Swanк
Heimdallr
Level 141
God Stats
4W - 3L
1,738 SR
Queue Stats
147W - 108L
1,633 Elo+
Party 2
Bellona
Bellona
Wucas
Bellona
Level 160
God Stats
1W - 1L
1,742 SR
Queue Stats
65W - 76L
1,591 Elo+
Solo
Cu Chulainn
Cu Chulainn
heavyarmsv1
Cu Chulainn
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 117L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
2 / 7 / 16
9,802
754
14,301
14,602
9,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Jeanks22
Guan Yu
19
6 / 2 / 23
12,102
931
12,240
24,805
33,363
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
PewAllOver
Achilles
20
12 / 2 / 20
12,852
989
17,859
23,266
43,032
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
UnderLeveled
Heimdallr
17
9 / 3 / 16
10,751
827
22,447
13,903
7,296
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
jzrobot
Scylla
17
4 / 3 / 21
11,168
859
21,339
15,918
7,972
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blugin
Guan Yu
16
2 / 5 / 12
10,665
820
13,771
23,171
30,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Tiamat
17
5 / 7 / 4
10,691
822
13,973
12,879
10,556
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Swanк
Heimdallr
17
4 / 6 / 7
10,905
839
18,384
14,590
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Wucas
Bellona
17
4 / 6 / 11
10,801
831
10,680
25,658
26,199
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
heavyarmsv1
Cu Chulainn
15
1 / 9 / 9
9,088
699
12,833
23,082
26,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
59
33
Kills
16
17
Deaths
33
96
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Blugin
Guan Yu
2
5
12
1.6
L
Tiamat
5
7
4
1
W
Eset
2
7
16
1.43
W
Guan Yu
Jeanks22
Guan Yu
6
2
23
8.75
W
Achilles
PewAllOver
Achilles
12
2
20
11
L
Heimdallr
Swanк
Heimdallr
4
6
7
1.25
W
Heimdallr
UnderLeveled
Heimdallr
9
3
16
5.67
L
Bellona
Wucas
Bellona
4
6
11
1.58
L
Cu Chulainn
heavyarmsv1
Cu Chulainn
1
9
9
0.61
W
Scylla
jzrobot
Scylla
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,186
Damage
69,641
92,494
Taken
99,380
101,532
Mitigated
99,986
42,851
Healing
30,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Blugin
Guan Yu
13,771
1,030
8,231
7,811
23,171
30,911
929
7,480
15,691
0
21,291
L
Tiamat
13,973
523
35
1,773
12,879
10,556
576
5,698
7,181
26,522
0
W
Eset
14,301
935
2,715
2,705
14,602
9,869
766
2,672
11,826
22,817
0
W
Guan Yu
Jeanks22
Guan Yu
12,240
529
14,663
12,356
24,805
33,363
757
4,380
20,029
619
18,922
W
Achilles
PewAllOver
Achilles
17,859
2,649
3,354
3,323
23,266
43,032
134
3,423
19,560
0
27,573
L
Heimdallr
Swanк
Heimdallr
18,384
8,256
0
1,032
14,590
5,853
2,863
6,996
7,594
0
44,715
W
Heimdallr
UnderLeveled
Heimdallr
22,447
9,054
0
250
13,903
7,296
1,563
2,697
11,199
0
36,017
L
Bellona
Wucas
Bellona
10,680
960
3,253
5,823
25,658
26,199
459
8,498
17,160
0
18,106
L
Cu Chulainn
heavyarmsv1
Cu Chulainn
12,833
1,046
817
2,097
23,082
26,467
230
7,417
15,657
491
25,521
W
Scylla
jzrobot
Scylla
21,339
3,241
1,705
1,780
15,918
7,972
2,772
1,292
14,480
57,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,675
Gold Earned
52,150
152
Minions Killed
114
0
Camps Cleared
0
1,467,228
Distance Traveled
1,223,538
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,665
820
12
1
0
247,632
0
L
Tiamat
10,691
822
11
1
0
241,629
5
W
Eset
9,802
754
14
1
0
248,740
1
W
Guan Yu
12,102
931
9
1
0
313,991
0
W
Achilles
12,852
989
15
1
0
326,008
0
L
Heimdallr
10,905
839
54
4
0
187,635
0
W
Heimdallr
10,751
827
41
3
0
278,263
1
L
Bellona
10,801
831
9
1
0
244,847
1
L
Cu Chulainn
9,088
699
28
2
0
301,795
2
W
Scylla
11,168
859
73
6
0
300,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role