Player Matchup

Ares
Ares
SirSaltSweat
Ares
Level 7
God Stats
6W - 6L
1,689 SR
Queue Stats
12W - 13L
1,248 Elo+
Party 2
Agni
Agni
sonicmaumau1984
Agni
Level 145
God Stats
3W - 7L
1,409 SR
Queue Stats
413W - 521L
1,363 Elo+
Solo
Cupid
Cupid
whitefamousdex
Cupid
Level 122
God Stats
4W - 2L
1,713 SR
Queue Stats
77W - 81L
1,400 Elo+
Party 2
Team Averages
Level 91
1,603 SR
1,337 Elo+

VS

Team Averages
Level 94
1,472 SR
1,446 Elo+
Neith
Neith
TK_Drip420
Neith
Level 107
God Stats
3W - 2L
1,481 SR
Queue Stats
9W - 7L
1,447 Elo+
Party 1
Horus
Horus
ZuZu8532
Horus
Level 29
God Stats
17W - 6L
1,541 SR
Queue Stats
32W - 18L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
juwelztown05
Kukulkan
Level 147
God Stats
54W - 74L
1,393 SR
Queue Stats
86W - 116L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
7,142
714
3,893
11,988
8,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 9 / 1
7,021
702
5,032
9,406
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 2
6,662
666
5,188
8,000
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
12 / 2 / 6
9,434
943
12,252
7,755
3,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
ZuZu8532
Horus
13
6 / 2 / 11
9,128
913
5,744
8,696
7,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
juwelztown05
Kukulkan
12
1 / 1 / 12
7,689
769
6,520
4,960
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
19
19
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Neith
12
2
6
7.5
W
Horus
ZuZu8532
Horus
6
2
11
5.75
W
Kukulkan
juwelztown05
Kukulkan
1
1
12
7
L
1
9
1
0.17
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,113
Damage
24,516
29,394
Taken
21,411
13,712
Mitigated
13,097
2,797
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,893
29
0
905
11,988
8,476
0
3,120
8,566
9,585
0
W
Neith
12,252
4,245
0
1,610
7,755
3,351
513
4,139
3,616
0
26,915
W
Horus
ZuZu8532
Horus
5,744
1,977
1,380
3,196
8,696
7,681
310
3,156
5,540
446
11,472
W
Kukulkan
juwelztown05
Kukulkan
6,520
472
0
250
4,960
2,065
170
1,977
2,983
29,040
0
L
5,032
482
394
315
9,406
2,249
0
1,634
7,658
21,954
0
L
5,188
1,804
453
730
8,000
2,987
0
1,580
6,200
0
20,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,825
Gold Earned
26,251
89
Minions Killed
111
5
Camps Cleared
2
487,962
Distance Traveled
504,395
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,142
714
11
1
1
159,446
3
W
Neith
9,434
943
36
4
0
140,231
0
W
Horus
9,128
913
11
1
0
183,938
3
W
Kukulkan
7,689
769
64
6
2
180,226
0
L
Agni
7,021
702
45
5
2
156,882
2
L
Cupid
6,662
666
33
3
2
171,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role