Player Matchup

Hera
Hera
Fred Skywalker9
Hera
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
322W - 347L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
JBrav_shot
Sun Wukong
Level 79
God Stats
7W - 7L
1,672 SR
Queue Stats
93W - 83L
1,540 Elo+
Party 1
Terra
Terra
Ol1v3ir4_226
Terra
Level 61
God Stats
4W - 4L
1,360 SR
Queue Stats
50W - 56L
1,477 Elo+
Party 2
Charybdis
Charybdis
OtakuSuco-Lento
Charybdis
Level 89
God Stats
8W - 7L
1,674 SR
Queue Stats
203W - 184L
1,568 Elo+
Party 1
Medusa
Medusa
Woltzzz_
Medusa
Level 100
God Stats
15W - 11L
1,546 SR
Queue Stats
202W - 216L
1,462 Elo+
Party 2
Team Averages
Level 87
1,550 SR
1,505 Elo+

VS

Team Averages
Level 56
1,498 SR
1,502 Elo+
Nu Wa
Nu Wa
Ryanrcg
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
TonerickBR
Heimdallr
Level 119
God Stats
36W - 48L
1,492 SR
Queue Stats
314W - 336L
1,510 Elo+
Solo
Thor
Thor
caikao2019
Thor
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
li3ot
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 3
Nike
Nike
sammy456001
Nike
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 21L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,914
629
3,374
4,793
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
JBrav_shot
Sun Wukong
12
7 / 0 / 1
7,216
656
5,210
8,131
3,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 1 / 6
6,119
556
1,717
5,512
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
OtakuSuco-Lento
Charybdis
11
4 / 1 / 2
6,830
621
6,566
6,151
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Woltzzz_
Medusa
11
8 / 0 / 4
7,138
649
5,894
4,322
1,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ryanrcg
Nu Wa
6
0 / 4 / 0
4,413
401
2,350
5,795
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
TonerickBR
Heimdallr
9
2 / 2 / 0
5,405
491
4,306
6,633
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 10 / 0
4,209
383
1,570
8,936
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
li3ot
Cthulhu
6
0 / 5 / 1
4,356
396
1,137
6,313
4,001
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 0
4,248
386
1,051
4,489
2,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
24
Kills
2
2
Deaths
24
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Sun Wukong
JBrav_shot
Sun Wukong
7
0
1
7.5
W
2
1
6
5
W
Charybdis
OtakuSuco-Lento
Charybdis
4
1
2
5
L
Nu Wa
Ryanrcg
Nu Wa
0
4
0
0
L
Heimdallr
TonerickBR
Heimdallr
2
2
0
1
W
Medusa
Woltzzz_
Medusa
8
0
4
10
L
0
10
0
0
L
Cthulhu
li3ot
Cthulhu
0
5
1
0.1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,761
Damage
10,414
28,909
Taken
32,166
11,456
Mitigated
11,119
10,329
Healing
2,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,374
869
0
1,433
4,793
1,507
503
760
4,033
43,034
0
W
Sun Wukong
JBrav_shot
Sun Wukong
5,210
1,081
0
3,478
8,131
3,754
1,509
363
7,710
0
40,914
W
1,717
475
480
1,680
5,512
3,281
0
1,067
4,445
13,589
3,131
W
Charybdis
OtakuSuco-Lento
Charybdis
6,566
3,902
0
2,773
6,151
1,607
896
1,105
5,046
0
39,876
L
Nu Wa
Ryanrcg
Nu Wa
2,350
964
0
161
5,795
1,417
0
1,834
3,847
17,161
0
L
Heimdallr
TonerickBR
Heimdallr
4,306
1,503
0
1,430
6,633
1,711
0
579
6,014
0
28,896
W
Medusa
Woltzzz_
Medusa
5,894
2,553
0
485
4,322
1,307
0
192
4,130
0
33,375
L
1,570
742
0
709
8,936
1,963
0
1,271
7,607
0
9,255
L
Cthulhu
li3ot
Cthulhu
1,137
140
0
158
6,313
4,001
0
1,081
5,194
9,962
0
L
1,051
112
0
0
4,489
2,027
0
0
4,489
0
7,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,217
Gold Earned
22,631
337
Minions Killed
133
0
Camps Cleared
0
1,089,659
Distance Traveled
927,936
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,914
629
92
8
0
215,265
3
W
Sun Wukong
7,216
656
81
7
0
202,362
1
W
Terra
6,119
556
26
2
0
221,966
2
W
Charybdis
6,830
621
79
7
0
202,529
4
L
Nu Wa
4,413
401
25
2
0
170,290
3
L
Heimdallr
5,405
491
54
5
0
197,399
3
W
Medusa
7,138
649
59
5
0
247,537
0
L
Thor
4,209
383
25
2
0
198,325
1
L
Cthulhu
4,356
396
15
1
0
194,282
1
L
Nike
4,248
386
14
1
0
167,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role