Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
Blackdragon1385
Ne Zha
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,706 Elo+
Party 4
Kumbhakarna
Kumbhakarna
JANER2
Kumbhakarna
Level 148
God Stats
0W - 1L
1,718 SR
Queue Stats
19W - 27L
1,692 Elo+
Party 1
Izanami
Izanami
JEAN1100
Izanami
Level 105
God Stats
0W - 2L
1,096 SR
Queue Stats
12W - 22L
1,677 Elo+
Party 1
Ao Kuang
Ao Kuang
davidapadilla2
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,771 Elo+
Party 1
Team Averages
Level 102
1,463 SR
1,669 Elo+

VS

Team Averages
Level 94
1,480 SR
1,542 Elo+
Morgan Le Fay
Morgan Le Fay
AlitaAlomar
Morgan Le Fay
Level 159
God Stats
7W - 6L
1,332 SR
Queue Stats
292W - 312L
1,424 Elo+
Party 3
Fafnir
Fafnir
EDez23
Fafnir
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
451W - 388L
1,614 Elo+
Party 2
Hachiman
Hachiman
JessiePanda92
Hachiman
Level 159
God Stats
1W - 3L
1,238 SR
Queue Stats
186W - 160L
1,591 Elo+
Party 2
Bakasura
Bakasura
NomNomGoesPewPew
Bakasura
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 164L
1,586 Elo+
Party 2
Charybdis
Charybdis
heroicgamer5
Charybdis
Level 28
God Stats
2W - 2L
1,830 SR
Queue Stats
103W - 125L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
1 / 6 / 16
9,610
739
12,931
16,127
9,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 13
10,040
772
7,201
11,707
12,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
JANER2
Kumbhakarna
16
3 / 6 / 14
9,620
740
5,514
15,850
12,944
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
JEAN1100
Izanami
18
12 / 7 / 6
11,759
905
15,469
14,592
6,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
14
4 / 6 / 11
9,676
744
8,616
10,500
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlitaAlomar
Morgan Le Fay
19
12 / 4 / 12
12,094
930
18,633
11,667
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
EDez23
Fafnir
19
4 / 4 / 20
11,704
900
7,422
18,786
26,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
JessiePanda92
Hachiman
18
6 / 3 / 14
11,228
864
15,570
8,966
3,670
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 4 / 15
11,065
851
11,104
15,233
8,244
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
heroicgamer5
Charybdis
17
2 / 7 / 13
9,956
766
3,522
10,817
3,596
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
104
22
Kills
30
30
Deaths
22
60
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
6
16
1.5
W
Morgan Le Fay
AlitaAlomar
Morgan Le Fay
12
4
12
4.5
L
2
5
13
1.7
W
Fafnir
EDez23
Fafnir
4
4
20
3.5
L
Kumbhakarna
JANER2
Kumbhakarna
3
6
14
1.67
L
Izanami
JEAN1100
Izanami
12
7
6
2.14
W
Hachiman
JessiePanda92
Hachiman
6
3
14
4.33
W
6
4
15
3.38
L
Ao Kuang
4
6
11
1.58
W
Charybdis
heroicgamer5
Charybdis
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,731
Damage
56,251
68,776
Taken
65,469
44,676
Mitigated
47,537
16,039
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,931
1,390
921
5,651
16,127
9,211
1,091
7,287
8,583
26,488
0
W
Morgan Le Fay
AlitaAlomar
Morgan Le Fay
18,633
1,024
1,096
2,442
11,667
5,500
806
5,358
6,309
40,404
0
L
7,201
1,279
18
1,376
11,707
12,197
266
4,525
6,752
0
21,392
W
Fafnir
EDez23
Fafnir
7,422
3,202
1,924
4,849
18,786
26,527
581
7,072
11,714
12,307
0
L
Kumbhakarna
JANER2
Kumbhakarna
5,514
296
167
1,316
15,850
12,944
0
3,269
12,051
12,819
0
L
Izanami
JEAN1100
Izanami
15,469
8,320
916
3,988
14,592
6,584
806
5,928
8,512
0
37,428
W
Hachiman
JessiePanda92
Hachiman
15,570
5,417
436
791
8,966
3,670
2,925
2,888
6,078
0
39,993
W
11,104
6,553
796
4,274
15,233
8,244
917
5,778
9,455
0
14,517
L
Ao Kuang
8,616
1,524
0
1,686
10,500
3,740
0
5,046
5,114
11,000
0
W
Charybdis
heroicgamer5
Charybdis
3,522
1,815
0
196
10,817
3,596
192
5,965
4,852
0
11,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,705
Gold Earned
56,047
133
Minions Killed
139
0
Camps Cleared
0
1,133,490
Distance Traveled
1,157,041
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,610
739
34
3
0
225,236
1
W
Morgan Le Fay
12,094
930
33
3
0
254,018
3
L
Ne Zha
10,040
772
29
2
0
229,214
0
W
Fafnir
11,704
900
9
1
0
230,040
0
L
Kumbhakarna
9,620
740
11
1
0
243,518
0
L
Izanami
11,759
905
54
4
0
218,786
1
W
Hachiman
11,228
864
46
4
0
230,489
3
W
Bakasura
11,065
851
27
2
0
226,147
1
L
Ao Kuang
9,676
744
5
0
0
216,736
0
W
Charybdis
9,956
766
24
2
0
216,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role