Player Matchup

Arachne
Arachne
Drekavacc
Arachne
Level 40
God Stats
1W - 1L
1,344 SR
Queue Stats
3W - 6L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
itatchi11
Gilgamesh
Level 87
God Stats
11W - 20L
1,313 SR
Queue Stats
56W - 83L
1,272 Elo+
Solo
Zeus
Zeus
ranger-lane29
Zeus
Level 32
God Stats
1W - 4L
1,728 SR
Queue Stats
1W - 4L
1,631 Elo+
Solo
Team Averages
Level 53
1,462 SR
1,427 Elo+

VS

Team Averages
Level 88
1,500 SR
1,435 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Reyk123
Discordia
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 159L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drekavacc
Arachne
9
0 / 6 / 1
5,866
587
2,192
9,542
3,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
itatchi11
Gilgamesh
8
0 / 8 / 1
5,655
566
2,983
12,791
7,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 8 / 0
6,302
630
1,525
8,325
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
14 / 0 / 6
9,538
954
17,315
8,775
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
 
Artio
13
6 / 1 / 14
8,287
829
4,365
6,576
7,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Reyk123
Discordia
13
2 / 0 / 16
7,930
793
6,399
3,777
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
1
Kills
22
22
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
14
0
6
17
W
Artio
 
Artio
6
1
14
13
L
Arachne
Drekavacc
Arachne
0
6
1
0.08
W
Discordia
Reyk123
Discordia
2
0
16
10
L
Gilgamesh
itatchi11
Gilgamesh
0
8
1
0.06
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,700
Damage
28,079
30,658
Taken
19,128
11,708
Mitigated
15,364
2,616
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,315
6,140
0
917
8,775
5,796
656
1,006
7,352
0
32,432
W
Artio
 
Artio
4,365
200
769
2,216
6,576
7,998
206
541
6,035
14,216
0
L
Arachne
Drekavacc
Arachne
2,192
1,442
0
919
9,542
3,173
0
4,469
4,884
0
6,379
W
Discordia
Reyk123
Discordia
6,399
561
18
1,596
3,777
1,570
620
372
3,405
38,322
0
L
Gilgamesh
itatchi11
Gilgamesh
2,983
731
0
1,630
12,791
7,382
0
4,564
7,884
0
8,756
L
1,525
178
0
67
8,325
1,153
0
1,204
7,050
12,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,823
Gold Earned
25,755
40
Minions Killed
134
1
Camps Cleared
8
402,890
Distance Traveled
579,823
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,538
954
45
5
4
184,966
0
W
Artio
8,287
829
20
2
1
204,138
0
L
Arachne
5,866
587
13
1
0
140,883
3
W
Discordia
7,930
793
69
7
3
190,719
1
L
Gilgamesh
5,655
566
4
0
0
137,694
1
L
Zeus
6,302
630
23
2
1
124,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role