Player Matchup

Sylvanus
Sylvanus
KalzAJ
Sylvanus
Level 21
God Stats
1W - 1L
1,735 SR
Queue Stats
3W - 6L
1,395 Elo+
Solo
Danzaburou
Danzaburou
MagmaKody
Danzaburou
Level 18
God Stats
1W - 3L
1,153 SR
Queue Stats
1W - 5L
1,135 Elo+
Party 1
Nemesis
Nemesis
Pokémblem
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 1
Thor
Thor
Xaldyn01
Thor
Level 7
God Stats
0W - 1L
1,179 SR
Queue Stats
1W - 7L
1,046 Elo+
Party 1
Chang'e
Chang'e
guatas_uk
Chang'e
Level 68
God Stats
35W - 44L
1,414 SR
Queue Stats
36W - 47L
1,402 Elo+
Party 1
Team Averages
Level 24
1,396 SR
1,242 Elo+

VS

Team Averages
Level 100
1,480 SR
1,436 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Busyenough
Hou Yi
Level 99
God Stats
9W - 4L
1,816 SR
Queue Stats
150W - 166L
1,414 Elo+
Solo
Shiva
Shiva
Crippin_death
Shiva
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 23L
1,393 Elo+
Solo
Ares
Ares
No Foul 757
Ares
Level 106
God Stats
2W - 1L
1,456 SR
Queue Stats
21W - 20L
1,488 Elo+
Solo
Thor
Thor
Turvoo
Thor
Level 51
God Stats
3W - 2L
1,126 SR
Queue Stats
17W - 20L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KalzAJ
Sylvanus
12
0 / 1 / 0
7,839
560
1,194
5,021
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MagmaKody
Danzaburou
15
0 / 7 / 0
8,460
604
3,640
20,679
8,963
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
Pokémblem
Nemesis
13
0 / 12 / 0
8,169
584
3,486
18,128
8,232
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thor
14
0 / 13 / 0
8,076
577
4,947
20,924
9,177
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
guatas_uk
Chang'e
18
2 / 2 / 0
10,485
749
12,376
19,812
6,781
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
10 / 0 / 12
11,939
853
31,012
5,856
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Busyenough
Hou Yi
18
8 / 1 / 14
11,191
799
9,560
9,170
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 1 / 23
11,194
800
15,291
16,577
13,368
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 0 / 22
11,069
791
9,698
18,010
18,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
Turvoo
Thor
17
6 / 0 / 8
10,793
771
6,092
9,491
4,322
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
113
2
Kills
34
35
Deaths
2
0
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
10
0
12
16
W
Hou Yi
Busyenough
Hou Yi
8
1
14
15
W
6
1
23
17.5
L
Sylvanus
KalzAJ
Sylvanus
0
1
0
0
L
Danzaburou
MagmaKody
Danzaburou
0
7
0
0
W
4
0
22
15
L
Nemesis
Pokémblem
Nemesis
0
12
0
0
W
Thor
Turvoo
Thor
6
0
8
10
L
Thor
0
13
0
0
L
Chang'e
guatas_uk
Chang'e
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,643
Damage
71,653
84,564
Taken
59,104
35,000
Mitigated
43,317
11,830
Healing
19,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
31,012
10,462
0
2,040
5,856
3,179
1,118
1,199
4,657
69,114
0
W
Hou Yi
Busyenough
Hou Yi
9,560
3,577
1,149
2,618
9,170
4,100
3,242
2,897
6,273
0
47,772
W
15,291
2,080
2,774
3,843
16,577
13,368
662
6,016
10,561
0
40,604
L
Sylvanus
KalzAJ
Sylvanus
1,194
454
185
640
5,021
1,847
0
3,059
1,874
4,930
1,659
L
Danzaburou
MagmaKody
Danzaburou
3,640
766
0
476
20,679
8,963
0
10,401
9,731
160
21,901
W
9,698
297
1,303
3,984
18,010
18,348
867
2,412
15,419
18,531
0
L
Nemesis
Pokémblem
Nemesis
3,486
540
0
1,505
18,128
8,232
51
6,435
11,356
0
16,670
W
Thor
Turvoo
Thor
6,092
1,805
0
1,547
9,491
4,322
427
1,072
8,419
0
32,271
L
Thor
4,947
1,298
124
754
20,924
9,177
0
11,536
9,016
63
13,969
L
Chang'e
guatas_uk
Chang'e
12,376
502
1,600
6,546
19,812
6,781
0
7,755
11,650
54,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,029
Gold Earned
56,186
165
Minions Killed
287
0
Camps Cleared
0
984,902
Distance Traveled
1,420,476
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,939
853
108
8
0
319,225
7
W
Hou Yi
11,191
799
73
5
0
238,779
1
W
Shiva
11,194
800
52
4
0
294,557
4
L
Sylvanus
7,839
560
14
1
0
58,488
1
L
Danzaburou
8,460
604
27
2
0
223,111
0
W
Ares
11,069
791
19
1
0
295,980
3
L
Nemesis
8,169
584
17
1
0
204,981
1
W
Thor
10,793
771
35
3
0
271,935
2
L
Thor
8,076
577
14
1
0
210,549
0
L
Chang'e
10,485
749
93
7
0
287,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role