Player Matchup

Medusa
Medusa
CheetoSlayer14
Medusa
Level 67
God Stats
3W - 10L
1,588 SR
Queue Stats
4W - 11L
1,171 Elo+
Party 3
Set
Set
DaddyWinter
Set
Level 25
God Stats
2W - 2L
1,358 SR
Queue Stats
5W - 12L
1,229 Elo+
Party 3
Nox
Nox
Neithmakesmecome
Nox
Level 27
God Stats
3W - 5L
1,508 SR
Queue Stats
5W - 12L
1,229 Elo+
Party 3
Athena
Athena
RIFF_BENIGN
Athena
Level 64
God Stats
2W - 3L
1,341 SR
Queue Stats
4W - 11L
1,171 Elo+
Party 3
Hercules
Hercules
Smitema
Hercules
Level 21
God Stats
3W - 6L
1,462 SR
Queue Stats
4W - 9L
1,249 Elo+
Party 3
Team Averages
Level 41
1,451 SR
1,210 Elo+

VS

Team Averages
Level 66
1,634 SR
1,391 Elo+
Ah Puch
Ah Puch
Dxnnis
Ah Puch
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
77W - 83L
1,464 Elo+
Party 2
Nox
Nox
FlameEMT
Nox
Level 29
God Stats
3W - 1L
1,821 SR
Queue Stats
59W - 82L
1,347 Elo+
Party 1
Neith
Neith
Luiscoro
Neith
Level 66
God Stats
24W - 13L
1,860 SR
Queue Stats
223W - 250L
1,465 Elo+
Solo
Thor
Thor
Silent---Touch
Thor
Level 107
God Stats
6W - 4L
1,258 SR
Queue Stats
96W - 100L
1,286 Elo+
Party 2
Mulan
Mulan
WallyRGB
Mulan
Level 43
God Stats
1W - 2L
1,728 SR
Queue Stats
39W - 63L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 7
10,546
527
14,031
11,377
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 2 / 7
11,201
560
10,408
17,048
7,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 4
9,748
487
5,538
7,241
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
15
2 / 2 / 10
10,252
513
7,554
24,973
30,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Smitema
Hercules
16
5 / 1 / 7
10,744
537
11,066
31,934
24,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dxnnis
Ah Puch
15
2 / 1 / 0
9,962
498
16,629
5,656
2,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 1 / 4
7,768
388
7,592
16,333
16,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Luiscoro
Neith
8
3 / 4 / 0
7,120
356
6,576
8,632
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 1
7,822
391
9,185
12,987
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
WallyRGB
Mulan
13
2 / 8 / 1
8,630
432
20,800
21,023
17,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
20
Kills
7
7
Deaths
20
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
6
2
7
4.75
L
Ah Puch
Dxnnis
Ah Puch
2
1
0
2
L
0
1
4
2
L
Neith
Luiscoro
Neith
3
4
0
0.75
W
1
1
4
3
W
Athena
2
2
10
3.5
L
0
6
1
0.08
W
Hercules
Smitema
Hercules
5
1
7
8.5
L
Mulan
WallyRGB
Mulan
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,597
Damage
60,782
92,573
Taken
64,631
70,394
Mitigated
44,018
43,031
Healing
16,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,031
5,684
656
6,120
11,377
4,305
6,724
3,783
7,594
0
75,301
W
10,408
4,703
0
6,499
17,048
7,547
807
3,814
13,234
0
83,014
L
Ah Puch
Dxnnis
Ah Puch
16,629
993
0
1,088
5,656
2,281
315
810
4,794
74,715
0
L
7,592
1,954
0
1,650
16,333
16,776
0
4,938
11,045
25,191
0
L
Neith
Luiscoro
Neith
6,576
2,661
173
4,508
8,632
2,244
126
1,940
6,692
0
28,080
W
5,538
796
42
1,124
7,241
3,141
1,699
2,945
4,296
46,213
0
W
Athena
7,554
1,831
1,129
7,319
24,973
30,441
816
8,166
16,807
26,326
0
L
9,185
1,779
0
2,579
12,987
5,580
0
2,614
10,162
0
46,523
W
Hercules
Smitema
Hercules
11,066
3,675
797
19,345
31,934
24,960
1,512
5,513
26,421
3,617
44,607
L
Mulan
WallyRGB
Mulan
20,800
7,916
0
6,766
21,023
17,137
832
3,657
16,548
0
57,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,491
Gold Earned
41,302
491
Minions Killed
383
0
Camps Cleared
0
1,919,041
Distance Traveled
1,567,098
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,546
527
123
6
0
387,968
7
W
Set
11,201
560
129
6
0
384,442
1
L
Ah Puch
9,962
498
134
7
0
355,900
2
L
Nox
7,768
388
27
1
0
379,643
3
L
Neith
7,120
356
53
3
0
157,174
0
W
Nox
9,748
487
89
4
0
342,574
6
W
Athena
10,252
513
47
2
0
424,273
7
L
Thor
7,822
391
79
4
0
349,866
1
W
Hercules
10,744
537
103
5
0
379,784
3
L
Mulan
8,630
432
90
5
0
324,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role