Player Matchup

Nike
Nike
BlookyHunter
Nike
Level 61
God Stats
17W - 12L
1,757 SR
Queue Stats
64W - 64L
1,487 Elo+
Party 2
Discordia
Discordia
Gamemonger49
Discordia
Level 109
God Stats
13W - 9L
1,615 SR
Queue Stats
299W - 244L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
TheSmolBoi
Cthulhu
Level 142
God Stats
2W - 1L
1,285 SR
Queue Stats
34W - 27L
1,603 Elo+
Party 2
Team Averages
Level 104
1,552 SR
1,540 Elo+

VS

Team Averages
Level 123
1,630 SR
1,630 Elo+
Sylvanus
Sylvanus
AllanHptoxic
Sylvanus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,718 Elo+
Party 1
Tyr
Tyr
EoD KaiDraGoN
Tyr
Level 127
God Stats
1W - 1L
1,550 SR
Queue Stats
15W - 28L
1,568 Elo+
Party 1
Eset
Eset
Shifu_Aprovechao
Eset
Level 144
God Stats
0W - 2L
1,839 SR
Queue Stats
15W - 25L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
7,068
707
3,293
8,616
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Gamemonger49
Discordia
12
3 / 0 / 8
7,524
752
7,767
3,178
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TheSmolBoi
Cthulhu
12
6 / 0 / 5
8,057
806
8,839
7,969
7,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AllanHptoxic
Sylvanus
10
1 / 4 / 0
6,111
611
4,671
8,690
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 3 / 1
6,009
601
2,138
7,884
3,870
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 1
6,145
615
3,935
6,769
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AllanHptoxic
Sylvanus
1
4
0
0.25
W
2
1
8
6
L
0
3
1
0.17
W
Discordia
Gamemonger49
Discordia
3
0
8
7
L
0
4
1
0.13
W
Cthulhu
TheSmolBoi
Cthulhu
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,899
Damage
10,744
19,763
Taken
23,343
15,969
Mitigated
8,827
3,405
Healing
3,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AllanHptoxic
Sylvanus
4,671
1,683
733
1,560
8,690
2,927
0
6,807
1,438
11,720
2,550
W
3,293
298
529
742
8,616
7,392
375
3,531
5,085
0
11,417
L
2,138
429
94
573
7,884
3,870
0
4,760
2,764
0
19,378
W
Discordia
Gamemonger49
Discordia
7,767
49
0
264
3,178
943
623
1,358
1,820
28,262
0
L
3,935
219
177
489
6,769
2,030
0
4,745
1,710
17,783
0
W
Cthulhu
TheSmolBoi
Cthulhu
8,839
593
724
1,146
7,969
7,634
373
2,975
4,994
19,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,649
Gold Earned
18,265
119
Minions Killed
106
3
Camps Cleared
6
565,721
Distance Traveled
472,402
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,111
611
26
3
0
142,579
0
W
Nike
7,068
707
29
3
0
177,720
0
L
Tyr
6,009
601
36
4
3
165,381
1
W
Discordia
7,524
752
59
6
2
187,927
3
L
Eset
6,145
615
44
4
3
164,442
2
W
Cthulhu
8,057
806
31
3
1
200,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role