Player Matchup

Charybdis
Charybdis
Bаrtleby
Charybdis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,902 Elo+
Party 2
Horus
Horus
CbSparta11
Horus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 76L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
ChaoticCurse
Cthulhu
Level 105
God Stats
6W - 2L
1,282 SR
Queue Stats
189W - 147L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
LongHorn97
Kumbhakarna
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 79L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
Moоse
Danzaburou
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
237W - 123L
1,702 Elo+
Party 2
Team Averages
Level 82
1,456 SR
1,651 Elo+

VS

Team Averages
Level 103
1,505 SR
1,532 Elo+
Sylvanus
Sylvanus
BezerkAngel
Sylvanus
Level 127
God Stats
3W - 1L
1,838 SR
Queue Stats
180W - 131L
1,573 Elo+
Party 3
Ah Puch
Ah Puch
Clayton Da Hobo
Ah Puch
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 136L
1,605 Elo+
Party 3
Janus
Janus
Kusnet26
Janus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 39L
1,498 Elo+
Solo
Nike
Nike
SeigneurPhallus
Nike
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
282W - 297L
1,502 Elo+
Solo
Heimdallr
Heimdallr
SirKodaBear
Heimdallr
Level 124
God Stats
4W - 4L
1,185 SR
Queue Stats
284W - 279L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bаrtleby
Charybdis
20
13 / 3 / 10
13,131
938
27,988
15,138
7,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Horus
16
4 / 6 / 10
10,253
732
6,888
16,219
13,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
ChaoticCurse
Cthulhu
20
8 / 1 / 18
12,917
923
18,598
15,987
16,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
LongHorn97
Kumbhakarna
16
3 / 7 / 18
10,764
769
6,457
20,729
23,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Moоse
Danzaburou
17
5 / 4 / 17
11,513
822
16,034
10,975
4,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BezerkAngel
Sylvanus
17
1 / 5 / 14
10,099
721
7,294
22,195
34,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 6 / 12
11,051
789
19,209
12,410
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Kusnet26
Janus
17
5 / 8 / 9
10,665
762
13,680
13,953
5,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 7 / 8
10,182
727
13,692
20,984
16,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
SirKodaBear
Heimdallr
15
2 / 7 / 8
8,991
642
10,515
13,752
5,481
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
71
33
Kills
20
21
Deaths
33
73
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BezerkAngel
Sylvanus
1
5
14
1.6
W
Charybdis
Bаrtleby
Charybdis
13
3
10
6
W
Horus
4
6
10
1.5
W
Cthulhu
ChaoticCurse
Cthulhu
8
1
18
17
L
7
6
12
2.17
L
Janus
Kusnet26
Janus
5
8
9
1.19
W
Kumbhakarna
LongHorn97
Kumbhakarna
3
7
18
1.71
W
Danzaburou
Moоse
Danzaburou
5
4
17
3.38
L
5
7
8
1.29
L
Heimdallr
SirKodaBear
Heimdallr
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,965
Damage
64,390
79,048
Taken
83,294
65,343
Mitigated
66,633
30,988
Healing
23,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BezerkAngel
Sylvanus
7,294
1,072
6,045
6,770
22,195
34,501
174
6,047
16,148
12,886
0
W
Charybdis
Bаrtleby
Charybdis
27,988
16,132
154
5,205
15,138
7,045
2,823
5,770
9,145
0
55,229
W
Horus
6,888
3,177
8,435
5,492
16,219
13,926
947
7,500
8,381
0
9,230
W
Cthulhu
ChaoticCurse
Cthulhu
18,598
253
1,980
3,729
15,987
16,266
390
9,201
6,599
31,414
0
L
19,209
1,175
1,586
1,012
12,410
4,612
211
4,947
7,463
28,368
0
L
Janus
Kusnet26
Janus
13,680
870
481
1,158
13,953
5,846
126
5,133
8,820
37,158
0
W
Kumbhakarna
LongHorn97
Kumbhakarna
6,457
328
702
1,740
20,729
23,918
290
10,182
10,303
13,290
0
W
Danzaburou
Moоse
Danzaburou
16,034
9,184
90
3,461
10,975
4,188
1,111
7,530
3,340
0
31,313
L
13,692
2,744
2,213
2,990
20,984
16,193
306
4,021
16,963
0
25,368
L
Heimdallr
SirKodaBear
Heimdallr
10,515
3,530
967
539
13,752
5,481
684
4,907
8,845
0
19,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,578
Gold Earned
50,988
194
Minions Killed
135
0
Camps Cleared
0
1,245,963
Distance Traveled
1,095,873
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,099
721
13
1
0
221,033
0
W
Charybdis
13,131
938
90
6
0
216,135
0
W
Horus
10,253
732
7
1
0
286,467
0
W
Cthulhu
12,917
923
42
3
0
309,049
1
L
Ah Puch
11,051
789
25
2
0
229,920
3
L
Janus
10,665
762
57
4
0
202,578
0
W
Kumbhakarna
10,764
769
14
1
0
235,900
0
W
Danzaburou
11,513
822
41
3
0
198,412
0
L
Nike
10,182
727
27
2
0
214,687
0
L
Heimdallr
8,991
642
13
1
0
227,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role