Player Matchup

Guan Yu
Guan Yu
Army_of_One_2004
Guan Yu
Level 31
God Stats
16W - 18L
1,588 SR
Queue Stats
58W - 87L
1,359 Elo+
Party 2
Hun Batz
Hun Batz
Clowdzy-
Hun Batz
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 59L
1,289 Elo+
Party 2
Sol
Sol
Seitaw
Sol
Level 23
God Stats
5W - 6L
1,725 SR
Queue Stats
37W - 71L
1,289 Elo+
Party 2
Geb
Geb
harrydog9000
Geb
Level 26
God Stats
7W - 12L
1,500 SR
Queue Stats
27W - 52L
1,289 Elo+
Party 2
Janus
Janus
zik__vik
Janus
Level 14
God Stats
1W - 1L
1,292 SR
Queue Stats
10W - 16L
1,162 Elo+
Party 2
Team Averages
Level 23
1,521 SR
1,277 Elo+

VS

Team Averages
Level 74
1,656 SR
1,398 Elo+
Anhur
Anhur
PANCHAM543
Anhur
Level 105
God Stats
0W - 2L
1,336 SR
Queue Stats
185W - 203L
1,433 Elo+
Party 1
Amaterasu
Amaterasu
Stepphyy
Amaterasu
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
345W - 406L
1,331 Elo+
Party 1
Cliodhna
Cliodhna
TiredKiwi5539
Cliodhna
Level 69
God Stats
7W - 5L
1,830 SR
Queue Stats
13W - 13L
1,361 Elo+
Party 1
Discordia
Discordia
gush123
Discordia
Level 101
God Stats
6W - 7L
1,736 SR
Queue Stats
43W - 49L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
kittens53
Baron Samedi
Level 69
God Stats
9W - 7L
1,875 SR
Queue Stats
111W - 117L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 5 / 4
9,975
499
17,285
24,001
12,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Clowdzy-
Hun Batz
14
5 / 8 / 3
8,690
435
9,064
16,566
4,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
Seitaw
Sol
14
3 / 9 / 7
8,706
435
12,495
17,497
7,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 9
8,803
440
8,021
18,506
18,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
zik__vik
Janus
12
1 / 9 / 5
7,929
396
10,517
10,607
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
6 / 6 / 13
9,509
475
16,544
16,647
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Stepphyy
Amaterasu
15
7 / 3 / 7
9,873
494
9,898
15,446
9,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
TiredKiwi5539
Cliodhna
14
6 / 4 / 11
9,302
465
14,371
14,877
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
gush123
Discordia
13
8 / 6 / 13
9,313
466
17,102
12,376
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
kittens53
Baron Samedi
13
7 / 3 / 11
9,143
457
15,133
16,026
14,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
89
22
Kills
34
34
Deaths
22
28
Assists
55
Player
Kills
Deaths
Assists
KDA
W
11
5
4
2.6
W
Hun Batz
Clowdzy-
Hun Batz
5
8
3
0.81
L
Anhur
6
6
13
2.08
W
Sol
Seitaw
Sol
3
9
7
0.72
L
Amaterasu
Stepphyy
Amaterasu
7
3
7
3.5
L
Cliodhna
TiredKiwi5539
Cliodhna
6
4
11
2.88
L
Discordia
gush123
Discordia
8
6
13
2.42
W
2
3
9
2.17
L
Baron Samedi
kittens53
Baron Samedi
7
3
11
4.17
W
Janus
zik__vik
Janus
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,382
Damage
73,048
87,177
Taken
75,372
46,170
Mitigated
40,162
12,661
Healing
23,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,285
4,881
858
3,629
24,001
12,352
1,169
7,239
16,245
0
38,167
W
Hun Batz
Clowdzy-
Hun Batz
9,064
505
0
1,684
16,566
4,913
0
5,848
10,680
0
36,924
L
Anhur
16,544
6,785
0
3,556
16,647
6,660
1,487
5,934
10,527
0
58,402
W
Sol
Seitaw
Sol
12,495
3,010
36
4,169
17,497
7,542
245
9,129
8,254
42,180
4,976
L
Amaterasu
Stepphyy
Amaterasu
9,898
4,644
172
3,448
15,446
9,462
503
6,394
9,052
0
37,124
L
Cliodhna
TiredKiwi5539
Cliodhna
14,371
1,758
0
5,000
14,877
5,450
403
5,329
9,468
0
56,883
L
Discordia
gush123
Discordia
17,102
1,369
335
2,733
12,376
4,229
1,187
4,938
7,438
46,047
0
W
8,021
788
117
1,441
18,506
18,408
376
6,531
11,861
24,464
0
L
Baron Samedi
kittens53
Baron Samedi
15,133
1,838
3,897
4,556
16,026
14,361
376
7,398
8,430
39,194
0
W
Janus
zik__vik
Janus
10,517
1,222
158
569
10,607
2,955
992
3,846
6,686
39,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,103
Gold Earned
47,140
263
Minions Killed
351
0
Camps Cleared
0
1,790,870
Distance Traveled
1,782,860
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,975
499
49
2
0
413,606
2
W
Hun Batz
8,690
435
55
3
0
327,294
1
L
Anhur
9,509
475
91
5
0
305,616
0
W
Sol
8,706
435
65
3
0
333,344
0
L
Amaterasu
9,873
494
68
3
0
391,672
0
L
Cliodhna
9,302
465
88
4
0
418,081
0
L
Discordia
9,313
466
65
3
0
317,508
0
W
Geb
8,803
440
28
1
0
386,747
2
L
Baron Samedi
9,143
457
39
2
0
349,983
0
W
Janus
7,929
396
66
3
0
329,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role