Player Matchup

Mulan
Mulan
EndlessCircus
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,111 Elo+
Party 2
Hachiman
Hachiman
Mscarn99
Hachiman
Level 21
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 8L
1,039 Elo+
Party 2
Cthulhu
Cthulhu
themingway
Cthulhu
Level 39
God Stats
0W - 2L
1,303 SR
Queue Stats
4W - 9L
1,258 Elo+
Party 2
Team Averages
Level 30
1,381 SR
1,136 Elo+

VS

Team Averages
Level 55
1,414 SR
1,345 Elo+
Chaac
Chaac
FSDemon89
Chaac
Level 36
God Stats
1W - 0L
1,322 SR
Queue Stats
45W - 45L
1,437 Elo+
Solo
Hun Batz
Hun Batz
ThickLinguine
Hun Batz
Level 22
God Stats
3W - 3L
1,420 SR
Queue Stats
57W - 100L
1,301 Elo+
Party 1
Baron Samedi
Baron Samedi
ghostvulture90
Baron Samedi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 81L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
7,032
639
8,175
12,741
5,303
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Mscarn99
Hachiman
10
2 / 5 / 2
7,096
645
4,600
9,950
2,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
themingway
Cthulhu
10
0 / 7 / 4
7,068
643
9,905
13,314
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FSDemon89
Chaac
12
3 / 3 / 12
8,208
746
12,575
12,462
7,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
ThickLinguine
Hun Batz
13
5 / 0 / 10
8,457
769
8,200
5,389
1,839
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ghostvulture90
Baron Samedi
14
9 / 1 / 6
9,603
873
9,715
9,142
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
17
17
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Chaac
FSDemon89
Chaac
3
3
12
3
L
Hachiman
Mscarn99
Hachiman
2
5
2
0.6
W
Hun Batz
ThickLinguine
Hun Batz
5
0
10
10
W
Baron Samedi
ghostvulture90
Baron Samedi
9
1
6
12
L
Cthulhu
themingway
Cthulhu
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,680
Damage
30,490
36,005
Taken
26,993
18,254
Mitigated
13,287
8,023
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,175
1,926
741
2,191
12,741
5,303
0
4,265
8,256
0
15,602
W
Chaac
FSDemon89
Chaac
12,575
1,964
332
6,915
12,462
7,968
294
3,911
8,551
0
27,045
L
Hachiman
Mscarn99
Hachiman
4,600
2,586
365
2,099
9,950
2,441
0
2,045
7,695
0
16,098
W
Hun Batz
ThickLinguine
Hun Batz
8,200
688
0
0
5,389
1,839
264
2,096
3,293
0
19,671
W
Baron Samedi
ghostvulture90
Baron Samedi
9,715
1,135
1,597
4,025
9,142
3,480
601
4,339
4,803
34,927
0
L
Cthulhu
themingway
Cthulhu
9,905
1,054
608
2,019
13,314
10,510
12
3,405
9,795
20,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,196
Gold Earned
26,268
83
Minions Killed
130
0
Camps Cleared
8
555,368
Distance Traveled
645,580
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,032
639
16
1
0
194,033
5
W
Chaac
8,208
746
37
3
3
196,664
2
L
Hachiman
7,096
645
41
4
0
175,310
3
W
Hun Batz
8,457
769
26
2
2
237,958
1
W
Baron Samedi
9,603
873
67
6
3
210,958
4
L
Cthulhu
7,068
643
26
2
0
186,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role