Player Matchup

Serqet
Serqet
Brobiie
Serqet
Level 93
God Stats
3W - 0L
1,812 SR
Queue Stats
192W - 218L
1,576 Elo+
Party 1
Freya
Freya
MyNameTyrone
Freya
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 15L
1,458 Elo+
Party 1
Atlas
Atlas
ScVegas
Atlas
Level 28
God Stats
29W - 20L
1,544 SR
Queue Stats
101W - 88L
1,512 Elo+
Party 1
Team Averages
Level 46
1,618 SR
1,515 Elo+

VS

Team Averages
Level 39
1,558 SR
1,420 Elo+
Pele
Pele
GUPPYKING1
Pele
Level 49
God Stats
3W - 3L
1,592 SR
Queue Stats
78W - 100L
1,464 Elo+
Party 2
Ymir
Ymir
Ogbobbyjohnsonjr
Ymir
Level 49
God Stats
1W - 4L
1,715 SR
Queue Stats
114W - 142L
1,460 Elo+
Party 2
Janus
Janus
RoyalNado
Janus
Level 20
God Stats
2W - 7L
1,367 SR
Queue Stats
14W - 21L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Brobiie
Serqet
12
6 / 0 / 3
7,496
750
4,836
6,455
4,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

11
0 / 0 / 6
6,617
662
2,146
5,061
1,753
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
ScVegas
Atlas
12
3 / 0 / 5
8,054
805
8,559
10,117
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,861
586
3,644
6,140
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 0
6,470
647
4,898
9,509
7,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Janus
RoyalNado
Janus
9
0 / 3 / 0
5,895
590
6,670
3,964
1,207
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
Brobiie
Serqet
6
0
3
7.5
L
0
4
0
0
W
0
0
6
3
L
0
2
0
0
L
Janus
RoyalNado
Janus
0
3
0
0
W
Atlas
ScVegas
Atlas
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,541
Damage
15,212
21,633
Taken
19,613
15,534
Mitigated
10,558
5,703
Healing
1,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Brobiie
Serqet
4,836
1,164
0
682
6,455
4,527
0
3,701
2,754
0
18,225
L
3,644
475
0
194
6,140
1,922
0
2,545
3,101
0
15,297
W
2,146
1,107
0
906
5,061
1,753
0
3,641
1,420
13,914
0
L
4,898
1,157
0
965
9,509
7,429
0
6,079
3,430
17,117
0
L
Janus
RoyalNado
Janus
6,670
218
0
78
3,964
1,207
0
2,190
1,375
13,946
0
W
Atlas
ScVegas
Atlas
8,559
3,546
120
3,995
10,117
9,254
0
5,040
5,077
23,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,167
Gold Earned
18,226
98
Minions Killed
69
6
Camps Cleared
2
585,711
Distance Traveled
535,632
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,496
750
24
2
2
201,195
2
L
Pele
5,861
586
25
3
1
183,289
0
W
Freya
6,617
662
44
4
3
186,773
0
L
Ymir
6,470
647
21
2
0
177,455
2
L
Janus
5,895
590
23
2
1
174,888
0
W
Atlas
8,054
805
30
3
1
197,743
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role