Player Matchup

Ares
Ares
Kiony-
Ares
Level 47
God Stats
3W - 2L
1,358 SR
Queue Stats
114W - 105L
1,565 Elo+
Solo
Charybdis
Charybdis
Penguilino
Charybdis
Level 115
God Stats
18W - 11L
1,652 SR
Queue Stats
174W - 170L
1,489 Elo+
Party 2
Bakasura
Bakasura
Slepyoneshot
Bakasura
Level 100
God Stats
16W - 17L
1,449 SR
Queue Stats
173W - 156L
1,489 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThiccBoned
Cu Chulainn
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 198L
1,487 Elo+
Party 2
Hel
Hel
kekaahsouza
Hel
Level 103
God Stats
3W - 0L
1,802 SR
Queue Stats
17W - 9L
1,607 Elo+
Solo
Team Averages
Level 94
1,552 SR
1,528 Elo+

VS

Team Averages
Level 96
1,596 SR
1,592 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BabbzTheB
Medusa
Level 48
God Stats
2W - 2L
1,715 SR
Queue Stats
82W - 52L
1,745 Elo+
Party 3
Zeus
Zeus
Dannp13
Zeus
Level 58
God Stats
0W - 2L
1,282 SR
Queue Stats
133W - 135L
1,513 Elo+
Party 1
Awilix
Awilix
MaleficaRD
Awilix
Level 127
God Stats
5W - 7L
1,678 SR
Queue Stats
113W - 139L
1,482 Elo+
Party 1
Osiris
Osiris
Pinheadlarry816
Osiris
Level 160
God Stats
1W - 1L
1,807 SR
Queue Stats
61W - 45L
1,718 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kiony-
Ares
16
6 / 1 / 11
10,904
574
11,857
15,660
15,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Penguilino
Charybdis
19
5 / 2 / 4
11,573
609
7,508
10,726
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Slepyoneshot
Bakasura
19
7 / 2 / 7
11,609
611
11,298
18,166
6,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
ThiccBoned
Cu Chulainn
16
1 / 3 / 6
9,499
500
8,204
17,182
11,854
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 6 / 9
11,085
583
17,151
13,485
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 6 / 3
8,335
439
5,019
19,506
18,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
BabbzTheB
Medusa
17
2 / 5 / 3
10,712
564
7,577
13,979
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
Dannp13
Zeus
17
7 / 6 / 1
10,887
573
16,360
12,838
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
MaleficaRD
Awilix
15
1 / 6 / 2
9,239
486
5,634
14,644
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 3 / 1
11,251
592
15,457
18,136
22,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
25
Kills
14
14
Deaths
26
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
3
0.42
L
Medusa
BabbzTheB
Medusa
2
5
3
0.7
L
Zeus
Dannp13
Zeus
7
6
1
1.25
W
Ares
Kiony-
Ares
6
1
11
11.5
L
Awilix
MaleficaRD
Awilix
1
6
2
0.33
W
Charybdis
Penguilino
Charybdis
5
2
4
3.5
L
3
3
1
1.17
W
Bakasura
Slepyoneshot
Bakasura
7
2
7
5.25
W
Cu Chulainn
ThiccBoned
Cu Chulainn
1
3
6
1.33
W
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,018
Damage
50,047
75,219
Taken
79,103
42,794
Mitigated
55,916
28,943
Healing
24,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,019
996
965
5,696
19,506
18,948
78
9,728
9,008
17,377
2,299
L
Medusa
BabbzTheB
Medusa
7,577
3,269
0
4,134
13,979
4,710
38
3,808
9,720
0
78,627
L
Zeus
Dannp13
Zeus
16,360
2,883
0
1,806
12,838
4,707
43
6,462
5,816
87,608
0
W
Ares
Kiony-
Ares
11,857
569
0
5,061
15,660
15,785
0
6,839
8,621
28,700
0
L
Awilix
MaleficaRD
Awilix
5,634
1,433
0
4,120
14,644
5,257
0
5,771
8,523
0
68,744
W
Charybdis
Penguilino
Charybdis
7,508
3,713
0
6,078
10,726
3,570
2,356
2,901
7,771
0
96,371
L
15,457
6,408
0
7,512
18,136
22,294
73
4,536
12,638
0
96,362
W
Bakasura
Slepyoneshot
Bakasura
11,298
7,351
1
5,371
18,166
6,399
0
6,273
11,781
0
76,871
W
Cu Chulainn
ThiccBoned
Cu Chulainn
8,204
1,668
0
5,114
17,182
11,854
534
1,899
15,283
8,057
37,406
W
17,151
974
2,478
4,840
13,485
5,186
77
7,601
5,666
74,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,670
Gold Earned
50,424
558
Minions Killed
621
0
Camps Cleared
0
1,970,879
Distance Traveled
1,823,696
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,335
439
29
2
0
312,086
4
L
Medusa
10,712
564
153
8
0
347,422
5
L
Zeus
10,887
573
152
8
0
352,307
6
W
Ares
10,904
574
21
1
0
412,539
5
L
Awilix
9,239
486
114
6
0
420,238
0
W
Charybdis
11,573
609
180
9
0
353,665
5
L
Osiris
11,251
592
173
9
0
391,643
4
W
Bakasura
11,609
611
139
7
0
476,674
4
W
Cu Chulainn
9,499
500
85
4
0
373,211
7
W
Hel
11,085
583
133
7
0
354,790
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role