Player Matchup

Terra
Terra
Atton Novasword
Terra
Level 66
God Stats
40W - 49L
1,500 SR
Queue Stats
53W - 84L
1,382 Elo+
Party 1
Hera
Hera
ElephantMoo2
Hera
Level 73
God Stats
4W - 2L
1,094 SR
Queue Stats
221W - 252L
1,431 Elo+
Party 1
Mercury
Mercury
Monkeybrain34
Mercury
Level 109
God Stats
6W - 6L
1,716 SR
Queue Stats
59W - 88L
1,445 Elo+
Party 1
Shiva
Shiva
THORN OF BLOOD
Shiva
Level 148
God Stats
2W - 1L
1,686 SR
Queue Stats
139W - 175L
1,455 Elo+
Solo
Ullr
Ullr
theadvanced21
Ullr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 283L
1,477 Elo+
Party 1
Team Averages
Level 105
1,499 SR
1,438 Elo+

VS

Team Averages
Level 108
1,520 SR
1,481 Elo+
Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bebe Senpai9184
Sylvanus
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
346W - 340L
1,491 Elo+
Solo
Mulan
Mulan
edudorba
Mulan
Level 108
God Stats
13W - 17L
1,578 SR
Queue Stats
258W - 258L
1,479 Elo+
Solo
Chiron
Chiron
yoguisaurio
Chiron
Level 88
God Stats
16W - 14L
1,522 SR
Queue Stats
250W - 280L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 10
7,560
540
4,984
11,134
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 1 / 4
7,543
539
4,535
7,364
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
13
6 / 1 / 2
8,068
576
7,880
10,221
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 0
7,844
560
5,225
8,827
7,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 0 / 2
8,061
576
6,020
6,113
2,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 3 / 0
6,732
481
6,593
6,474
2,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
 
Bastet
9
0 / 2 / 0
5,699
407
1,397
7,727
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
10
1 / 4 / 1
6,146
439
3,835
11,420
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
edudorba
Mulan
12
0 / 3 / 0
7,020
501
8,451
11,318
8,377
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
12
1 / 2 / 0
6,922
494
4,344
7,115
1,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
14
Kills
4
4
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
0
0.67
L
Bastet
 
Bastet
0
2
0
0
W
1
2
10
3
L
Sylvanus
1
4
1
0.38
W
3
1
4
5
W
Mercury
6
1
2
7
W
2
0
0
2
L
Mulan
edudorba
Mulan
0
3
0
0
W
2
0
2
3
L
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,644
Damage
24,620
43,659
Taken
44,054
23,383
Mitigated
22,159
11,061
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,593
345
121
511
6,474
2,931
0
2,609
3,733
41,879
0
L
Bastet
 
Bastet
1,397
289
0
3,688
7,727
2,221
0
918
6,758
0
25,435
W
4,984
508
729
3,963
11,134
7,674
0
3,898
7,236
18,800
0
L
Sylvanus
3,835
1,309
79
2,818
11,420
6,694
0
3,796
7,624
24,510
0
W
4,535
2,362
91
1,824
7,364
2,518
181
4,524
2,840
33,085
0
W
Mercury
7,880
4,539
0
906
10,221
3,211
0
1,689
8,532
0
56,300
W
5,225
975
332
2,578
8,827
7,917
310
0
8,827
1,305
42,654
L
Mulan
edudorba
Mulan
8,451
1,239
0
3,188
11,318
8,377
0
631
10,083
0
47,607
W
6,020
1,838
0
638
6,113
2,063
680
317
5,796
0
61,448
L
Chiron
4,344
1,224
205
2,159
7,115
1,936
0
1,417
5,682
0
49,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,076
Gold Earned
32,519
407
Minions Killed
375
0
Camps Cleared
0
1,401,537
Distance Traveled
1,078,811
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,732
481
77
6
0
221,637
4
L
Bastet
5,699
407
53
4
0
201,273
1
W
Terra
7,560
540
27
2
0
308,609
1
L
Sylvanus
6,146
439
45
3
0
185,748
0
W
Hera
7,543
539
78
6
0
260,169
3
W
Mercury
8,068
576
97
7
0
329,265
0
W
Shiva
7,844
560
77
6
0
244,348
3
L
Mulan
7,020
501
104
7
0
226,655
4
W
Ullr
8,061
576
128
9
0
259,146
1
L
Chiron
6,922
494
96
7
0
243,498
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role