Player Matchup

Cthulhu
Cthulhu
Crazzsharkk
Cthulhu
Level 107
God Stats
1W - 1L
1,750 SR
Queue Stats
84W - 78L
1,404 Elo+
Solo
Heimdallr
Heimdallr
LIGHTofGLORY1111
Heimdallr
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 222L
1,404 Elo+
Solo
Raijin
Raijin
ManiloTR
Raijin
Level 155
God Stats
9W - 7L
1,528 SR
Queue Stats
550W - 605L
1,524 Elo+
Solo
Skadi
Skadi
UnicIvAN
Skadi
Level 141
God Stats
2W - 1L
1,810 SR
Queue Stats
148W - 133L
1,459 Elo+
Solo
Charybdis
Charybdis
Whiskey_Ikarus
Charybdis
Level 103
God Stats
1W - 4L
1,729 SR
Queue Stats
253W - 245L
1,481 Elo+
Solo
Team Averages
Level 131
1,663 SR
1,454 Elo+

VS

Team Averages
Level 75
1,546 SR
1,437 Elo+
Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AvengedBlade
Ne Zha
Level 26
God Stats
1W - 0L
1,729 SR
Queue Stats
9W - 9L
1,473 Elo+
Party 1
Rama
Rama
Hydroshocker_99
Rama
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 139L
1,395 Elo+
Solo
Hun Batz
Hun Batz
YourePoopyTrash
Hun Batz
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 73L
1,338 Elo+
Party 1
Raijin
Raijin
mathzanaaxhielii
Raijin
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 219L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crazzsharkk
Cthulhu
16
2 / 6 / 9
8,931
744
12,159
16,467
16,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
12
3 / 6 / 6
8,373
698
5,688
10,505
4,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
ManiloTR
Raijin
15
4 / 7 / 9
9,236
770
12,078
13,166
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
UnicIvAN
Skadi
18
7 / 4 / 8
10,533
878
14,291
11,285
4,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
Whiskey_Ikarus
Charybdis
15
0 / 3 / 6
8,219
685
4,302
8,334
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
9 / 2 / 12
10,679
890
12,928
9,781
3,834
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
16
2 / 4 / 14
9,211
768
10,094
12,337
11,871
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 2 / 16
10,601
883
11,190
10,499
3,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
16
2 / 4 / 18
9,652
804
8,281
11,089
7,058
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 4 / 11
10,445
870
11,025
11,473
3,787
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
97
16
Kills
26
26
Deaths
16
38
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
2
12
7.5
W
Ne Zha
2
4
14
2.25
L
Cthulhu
Crazzsharkk
Cthulhu
2
6
9
1.08
W
7
2
16
7.5
L
Heimdallr
3
6
6
1
L
Raijin
ManiloTR
Raijin
4
7
9
1.21
L
Skadi
UnicIvAN
Skadi
7
4
8
2.75
L
Charybdis
Whiskey_Ikarus
Charybdis
0
3
6
1
W
Hun Batz
2
4
18
2.75
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,518
Damage
53,518
59,757
Taken
55,179
34,537
Mitigated
30,212
13,138
Healing
26,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,928
5,246
1,580
2,404
9,781
3,834
2,624
4,369
5,116
0
24,490
W
Ne Zha
10,094
1,783
984
3,847
12,337
11,871
0
4,731
7,096
0
19,123
L
Cthulhu
Crazzsharkk
Cthulhu
12,159
368
2,207
2,618
16,467
16,479
187
3,352
13,115
20,959
0
W
11,190
6,095
3,942
3,719
10,499
3,662
1,388
3,468
6,662
0
31,841
L
Heimdallr
5,688
1,608
496
1,102
10,505
4,524
839
3,100
7,405
0
11,078
L
Raijin
ManiloTR
Raijin
12,078
582
1,134
2,208
13,166
4,938
0
1,975
11,191
22,534
0
L
Skadi
UnicIvAN
Skadi
14,291
2,236
128
297
11,285
4,628
830
1,499
9,786
0
30,838
L
Charybdis
Whiskey_Ikarus
Charybdis
4,302
892
1,454
1,494
8,334
3,968
567
1,099
7,235
0
12,594
W
Hun Batz
8,281
1,319
1,867
1,865
11,089
7,058
473
4,885
5,745
0
18,260
W
11,025
1,047
3,114
2,850
11,473
3,787
678
4,891
6,323
24,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,292
Gold Earned
50,588
116
Minions Killed
127
0
Camps Cleared
0
937,661
Distance Traveled
1,248,637
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,679
890
31
3
0
264,442
4
W
Ne Zha
9,211
768
14
1
0
288,411
0
L
Cthulhu
8,931
744
33
3
0
200,179
0
W
Rama
10,601
883
37
3
0
233,362
0
L
Heimdallr
8,373
698
9
1
0
151,759
0
L
Raijin
9,236
770
13
1
0
181,696
1
L
Skadi
10,533
878
37
3
0
199,773
0
L
Charybdis
8,219
685
24
2
0
204,254
2
W
Hun Batz
9,652
804
11
1
0
246,590
1
W
Raijin
10,445
870
34
3
0
215,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role