Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Akikaga37
Odin
Level 160
God Stats
8W - 11L
1,154 SR
Queue Stats
218W - 259L
1,394 Elo+
Solo
Shiva
Shiva
Falje
Shiva
Level 79
God Stats
2W - 2L
1,300 SR
Queue Stats
5W - 4L
1,581 Elo+
Solo
Skadi
Skadi
JimBeam2196
Skadi
Level 126
God Stats
27W - 18L
1,522 SR
Queue Stats
820W - 884L
1,404 Elo+
Solo
The Morrigan
The Morrigan
白给可还行
The Morrigan
Level 103
God Stats
56W - 66L
1,420 SR
Queue Stats
1,461W - 1,553L
1,449 Elo+
Solo
Team Averages
Level 126
1,379 SR
1,466 Elo+

VS

Team Averages
Level 79
1,447 SR
1,457 Elo+
Yemoja
Yemoja
Kunnus
Yemoja
Level 100
God Stats
13W - 25L
1,369 SR
Queue Stats
791W - 820L
1,439 Elo+
Solo
Discordia
Discordia
Sl3venK3levra
Discordia
Level 78
God Stats
36W - 28L
1,612 SR
Queue Stats
281W - 318L
1,553 Elo+
Solo
Zeus
Zeus
VeryBerry-_-OG
Zeus
Level 68
God Stats
6W - 9L
1,485 SR
Queue Stats
18W - 25L
1,411 Elo+
Solo
Danzaburou
Danzaburou
elrafish2018
Danzaburou
Level 105
God Stats
7W - 6L
1,419 SR
Queue Stats
147W - 172L
1,475 Elo+
Solo
Rama
Rama
iiam_vane713
Rama
Level 44
God Stats
15W - 23L
1,352 SR
Queue Stats
143W - 156L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 1 / 12
11,217
1,122
14,592
7,079
3,303
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
17
5 / 3 / 10
11,806
1,181
8,635
14,511
16,863
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
Falje
Shiva
19
6 / 1 / 17
12,768
1,277
19,035
19,701
18,213
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
12 / 2 / 9
13,491
1,349
17,617
8,682
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
白给可还行
The Morrigan
17
4 / 1 / 9
11,646
1,165
11,763
7,704
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

267

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kunnus
Yemoja
16
1 / 2 / 4
11,509
1,151
4,845
16,288
18,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Sl3venK3levra
Discordia
16
1 / 5 / 3
10,549
1,055
11,160
13,341
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 10 / 4
11,939
1,194
16,349
15,831
4,600
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
elrafish2018
Danzaburou
16
1 / 4 / 3
10,491
1,049
8,874
11,276
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 8 / 4
11,273
1,127
10,292
20,176
6,604
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
29
Kills
8
8
Deaths
29
57
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
12
8
W
Odin
5
3
10
3.33
W
Shiva
Falje
Shiva
6
1
17
14.5
W
12
2
9
8.25
L
Yemoja
Kunnus
Yemoja
1
2
4
1.5
L
Discordia
Sl3venK3levra
Discordia
1
5
3
0.5
L
3
10
4
0.5
L
Danzaburou
elrafish2018
Danzaburou
1
4
3
0.63
L
2
8
4
0.5
W
The Morrigan
白给可还行
The Morrigan
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,642
Damage
51,520
57,677
Taken
76,912
45,444
Mitigated
38,013
5,895
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,592
655
0
110
7,079
3,303
0
5,067
2,012
24,889
0
W
Odin
8,635
874
485
1,234
14,511
16,863
0
7,424
7,087
0
24,463
W
Shiva
Falje
Shiva
19,035
2,430
1,024
2,208
19,701
18,213
0
10,925
8,776
0
38,159
W
17,617
7,487
0
502
8,682
3,791
0
4,831
3,851
0
31,422
L
Yemoja
Kunnus
Yemoja
4,845
1,209
4,168
2,927
16,288
18,600
0
5,749
10,539
17,992
0
L
Discordia
Sl3venK3levra
Discordia
11,160
296
0
847
13,341
4,204
0
3,617
9,724
27,928
0
L
16,349
264
233
1,024
15,831
4,600
0
4,950
10,881
44,345
0
L
Danzaburou
elrafish2018
Danzaburou
8,874
3,266
0
857
11,276
4,005
0
3,064
8,212
0
30,285
L
10,292
7,909
0
950
20,176
6,604
0
8,719
11,457
0
26,313
W
The Morrigan
白给可还行
The Morrigan
11,763
1,571
0
332
7,704
3,274
0
4,107
3,597
20,731
558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,928
Gold Earned
55,761
162
Minions Killed
200
6
Camps Cleared
8
1,027,995
Distance Traveled
912,995
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,217
1,122
36
4
3
195,762
0
W
Odin
11,806
1,181
41
4
0
203,888
0
W
Shiva
12,768
1,277
49
5
0
242,845
0
W
Skadi
13,491
1,349
24
2
3
181,522
3
L
Yemoja
11,509
1,151
23
2
2
158,785
0
L
Discordia
10,549
1,055
33
3
2
214,829
2
L
Zeus
11,939
1,194
61
6
0
192,825
1
L
Danzaburou
10,491
1,049
52
5
1
166,530
1
L
Rama
11,273
1,127
31
3
3
180,026
0
W
The Morrigan
11,646
1,165
12
1
0
203,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role