Player Matchup

Nike
Nike
DesignatedDrunk
Nike
Level 125
God Stats
9W - 5L
1,614 SR
Queue Stats
389W - 394L
1,489 Elo+
Party 4
Achilles
Achilles
HF Niko
Achilles
Level 98
God Stats
4W - 3L
1,577 SR
Queue Stats
88W - 77L
1,491 Elo+
Party 4
Eset
Eset
Snyren
Eset
Level 107
God Stats
1W - 0L
1,765 SR
Queue Stats
15W - 6L
1,500 Elo+
Party 3
Neith
Neith
SuperNOVA OP723
Neith
Level 25
God Stats
5W - 2L
1,512 SR
Queue Stats
52W - 65L
1,420 Elo+
Party 4
Tiamat
Tiamat
Zire
Tiamat
Level 104
God Stats
1W - 0L
1,240 SR
Queue Stats
6W - 7L
1,301 Elo+
Party 3
Team Averages
Level 92
1,541 SR
1,440 Elo+

VS

Team Averages
Level 123
1,556 SR
1,413 Elo+
He Bo
He Bo
Flow0477
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,388 Elo+
Party 1
Ah Puch
Ah Puch
Vast 1er
Ah Puch
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,463 Elo+
Party 2
Neith
Neith
WizitO1
Neith
Level 139
God Stats
3W - 8L
1,686 SR
Queue Stats
220W - 223L
1,471 Elo+
Solo
Thor
Thor
dottiercupid493
Thor
Level 152
God Stats
0W - 1L
1,372 SR
Queue Stats
17W - 19L
1,418 Elo+
Party 2
Ares
Ares
squidward69rules
Ares
Level 81
God Stats
2W - 1L
1,722 SR
Queue Stats
66W - 75L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 11 / 23
13,577
754
20,272
25,144
21,609
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
HF Niko
Achilles
20
13 / 7 / 17
14,732
818
16,215
27,293
34,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eset
Snyren
Eset
20
15 / 4 / 23
15,218
845
26,553
13,225
5,158
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 5 / 31
12,614
701
15,239
16,218
6,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Zire
Tiamat
20
10 / 5 / 22
14,117
784
26,755
16,029
11,579
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Flow0477
He Bo
18
4 / 12 / 12
12,472
693
15,041
17,096
6,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
Vast 1er
Ah Puch
20
6 / 10 / 13
14,002
778
16,004
22,219
8,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
WizitO1
Neith
20
6 / 8 / 13
13,078
727
16,459
20,958
7,981
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
8 / 9 / 11
14,510
806
16,332
20,988
10,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
6 / 9 / 15
14,005
778
10,882
33,598
46,176
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
94
48
Kills
30
32
Deaths
48
116
Assists
64
Player
Kills
Deaths
Assists
KDA
W
6
11
23
1.59
L
He Bo
Flow0477
He Bo
4
12
12
0.83
W
Achilles
HF Niko
Achilles
13
7
17
3.07
W
Eset
Snyren
Eset
15
4
23
6.63
W
4
5
31
3.9
L
Ah Puch
Vast 1er
Ah Puch
6
10
13
1.25
L
Neith
WizitO1
Neith
6
8
13
1.56
W
Tiamat
Zire
Tiamat
10
5
22
4.2
L
8
9
11
1.5
L
6
9
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,034
Damage
74,718
97,909
Taken
114,859
79,282
Mitigated
80,479
21,970
Healing
23,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,272
399
870
2,303
25,144
21,609
0
8,994
16,150
6,868
31,390
L
He Bo
Flow0477
He Bo
15,041
716
1,109
1,198
17,096
6,574
0
8,203
8,893
18,008
0
W
Achilles
HF Niko
Achilles
16,215
2,361
1,085
5,840
27,293
34,186
1,325
11,851
15,442
0
25,484
W
Eset
Snyren
Eset
26,553
830
661
2,490
13,225
5,158
2,554
6,886
6,339
53,731
0
W
15,239
3,804
323
4,119
16,218
6,750
2,423
5,337
10,881
0
26,888
L
Ah Puch
Vast 1er
Ah Puch
16,004
674
1,727
3,433
22,219
8,763
493
9,774
12,445
38,956
0
L
Neith
WizitO1
Neith
16,459
3,872
2,053
3,553
20,958
7,981
3,252
11,168
9,790
0
42,655
W
Tiamat
Zire
Tiamat
26,755
1,672
484
3,795
16,029
11,579
504
8,859
7,170
50,148
0
L
16,332
2,664
1,780
1,603
20,988
10,985
1,621
8,829
12,159
0
39,435
L
10,882
447
1,303
5,536
33,598
46,176
292
18,282
15,316
13,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,258
Gold Earned
68,067
180
Minions Killed
158
0
Camps Cleared
0
1,477,032
Distance Traveled
1,306,658
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,577
754
30
2
0
272,828
0
L
He Bo
12,472
693
5
0
0
264,027
0
W
Achilles
14,732
818
17
1
0
294,226
0
W
Eset
15,218
845
55
3
0
307,418
0
W
Neith
12,614
701
33
2
0
301,926
0
L
Ah Puch
14,002
778
41
2
0
279,711
0
L
Neith
13,078
727
58
3
0
246,779
2
W
Tiamat
14,117
784
45
3
0
300,634
0
L
Thor
14,510
806
52
3
0
235,757
3
L
Ares
14,005
778
2
0
0
280,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role