Player Matchup

Janus
Janus
Dadddyy_br
Janus
Level 83
God Stats
3W - 2L
1,200 SR
Queue Stats
233W - 289L
1,393 Elo+
Solo
Anhur
Anhur
O-M-W-2-Y-B-H
Anhur
Level 155
God Stats
24W - 20L
1,332 SR
Queue Stats
432W - 326L
1,625 Elo+
Party 2
Geb
Geb
iiFearNoEvill
Geb
Level 29
God Stats
11W - 3L
1,874 SR
Queue Stats
87W - 36L
1,866 Elo+
Party 2
Team Averages
Level 89
1,469 SR
1,628 Elo+

VS

Team Averages
Level 51
1,686 SR
1,470 Elo+
Cernunnos
Cernunnos
EzekielJ117
Cernunnos
Level 87
God Stats
2W - 1L
1,807 SR
Queue Stats
35W - 44L
1,486 Elo+
Solo
Scylla
Scylla
LiL Cpt KC
Scylla
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 215L
1,309 Elo+
Party 1
Sun Wukong
Sun Wukong
Lonewolf7470
Sun Wukong
Level 23
God Stats
1W - 2L
1,750 SR
Queue Stats
90W - 74L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
4 / 4 / 7
12,875
715
14,495
12,359
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 4 / 6
12,531
696
20,471
15,139
7,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 11
12,863
715
10,138
18,200
23,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EzekielJ117
Cernunnos
14
1 / 6 / 2
10,836
602
9,912
14,823
4,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
LiL Cpt KC
Scylla
15
2 / 5 / 2
11,177
621
7,072
11,039
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Lonewolf7470
Sun Wukong
15
5 / 3 / 1
11,610
645
14,791
25,097
23,870
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
8
9
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
4
4
7
1.88
L
Cernunnos
EzekielJ117
Cernunnos
1
6
2
0.33
L
Scylla
LiL Cpt KC
Scylla
2
5
2
0.6
L
Sun Wukong
Lonewolf7470
Sun Wukong
5
3
1
1.83
W
7
4
6
2.5
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,104
Damage
31,775
45,698
Taken
50,959
35,425
Mitigated
30,745
12,864
Healing
3,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
14,495
1,104
0
3,928
12,359
4,234
172
2,453
9,664
69,551
0
L
Cernunnos
EzekielJ117
Cernunnos
9,912
2,840
0
1,085
14,823
4,052
0
8,907
5,916
0
26,759
L
Scylla
LiL Cpt KC
Scylla
7,072
487
0
0
11,039
2,823
0
5,630
5,409
25,506
0
L
Sun Wukong
Lonewolf7470
Sun Wukong
14,791
2,688
162
2,060
25,097
23,870
0
10,449
14,648
0
43,010
W
20,471
10,524
0
4,454
15,139
7,931
1,076
1,620
13,285
0
50,245
W
10,138
1,087
658
3,824
18,200
23,260
293
2,845
14,991
34,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,269
Gold Earned
33,623
203
Minions Killed
144
12
Camps Cleared
3
1,026,970
Distance Traveled
1,009,398
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,875
715
121
7
7
338,931
4
L
Cernunnos
10,836
602
37
2
0
298,798
2
L
Scylla
11,177
621
52
3
0
342,374
1
L
Sun Wukong
11,610
645
55
3
3
368,226
2
W
Anhur
12,531
696
57
3
3
319,585
0
W
Geb
12,863
715
25
1
2
368,454
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role