Player Matchup

Baron Samedi
Baron Samedi
BGMimeMachine
Baron Samedi
Level 68
God Stats
1W - 0L
1,715 SR
Queue Stats
4W - 12L
1,262 Elo+
Party 1
Neith
Neith
GusTheBusss
Neith
Level 17
God Stats
3W - 2L
1,514 SR
Queue Stats
4W - 4L
1,440 Elo+
Party 1
Sylvanus
Sylvanus
SlanginTurkeyDix
Sylvanus
Level 61
God Stats
3W - 6L
1,486 SR
Queue Stats
5W - 12L
1,301 Elo+
Party 1
Team Averages
Level 49
1,572 SR
1,334 Elo+

VS

Team Averages
Level 78
1,510 SR
1,250 Elo+
Baron Samedi
Baron Samedi
FenixHealth
Baron Samedi
Level 102
God Stats
0W - 8L
1,409 SR
Queue Stats
20W - 61L
1,171 Elo+
Solo
Medusa
Medusa
KuRLy2FriED
Medusa
Level 125
God Stats
1W - 2L
1,621 SR
Queue Stats
83W - 130L
1,341 Elo+
Party 2
Gilgamesh
Gilgamesh
Tyten
Gilgamesh
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
46W - 95L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BGMimeMachine
Baron Samedi
14
1 / 5 / 7
8,822
679
6,304
12,752
6,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
7 / 2 / 7
10,763
828
17,176
11,344
4,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 2 / 8
10,046
773
6,224
15,696
11,392
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FenixHealth
Baron Samedi
14
2 / 3 / 7
9,237
711
8,429
11,972
5,407
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
3 / 5 / 5
9,192
707
14,623
10,387
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Tyten
Gilgamesh
13
4 / 6 / 5
9,395
723
8,612
16,554
8,944
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
14
Kills
9
9
Deaths
14
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BGMimeMachine
Baron Samedi
1
5
7
0.9
L
Baron Samedi
FenixHealth
Baron Samedi
2
3
7
1.83
W
7
2
7
5.25
L
Medusa
3
5
5
1.1
W
6
2
8
5
L
Gilgamesh
Tyten
Gilgamesh
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,704
Damage
31,664
39,792
Taken
38,913
21,875
Mitigated
18,580
18,034
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BGMimeMachine
Baron Samedi
6,304
200
1,276
2,379
12,752
6,094
282
3,886
8,866
30,483
0
L
Baron Samedi
FenixHealth
Baron Samedi
8,429
452
1,168
5,002
11,972
5,407
286
6,853
5,119
29,525
0
W
17,176
13,235
0
1,370
11,344
4,389
808
1,285
10,059
0
47,387
L
Medusa
14,623
4,571
0
965
10,387
4,229
826
2,678
7,709
0
39,398
W
6,224
1,114
6,231
6,778
15,696
11,392
228
3,726
11,970
16,722
0
L
Gilgamesh
Tyten
Gilgamesh
8,612
1,330
337
2,917
16,554
8,944
156
3,905
12,649
0
16,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,631
Gold Earned
27,824
133
Minions Killed
123
7
Camps Cleared
4
667,646
Distance Traveled
624,992
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,822
679
47
4
0
197,954
0
L
Baron Samedi
9,237
711
53
4
1
189,714
5
W
Neith
10,763
828
70
5
6
236,814
3
L
Medusa
9,192
707
58
4
3
216,005
4
W
Sylvanus
10,046
773
16
1
1
232,878
4
L
Gilgamesh
9,395
723
12
1
0
219,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role