Player Matchup

Neith
Neith
BiGnBoomin
Neith
Level 143
God Stats
2W - 1L
1,680 SR
Queue Stats
158W - 145L
1,517 Elo+
Party 2
Thanatos
Thanatos
CodeLeoignus
Thanatos
Level 57
God Stats
14W - 9L
1,698 SR
Queue Stats
200W - 189L
1,516 Elo+
Party 2
Thoth
Thoth
HTKfrosty
Thoth
Level 139
God Stats
4W - 3L
1,554 SR
Queue Stats
78W - 79L
1,648 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JunichiTazawa3
Cu Chulainn
Level 43
God Stats
1W - 2L
1,564 SR
Queue Stats
17W - 28L
1,393 Elo+
Solo
Skadi
Skadi
N7 Janely
Skadi
Level 28
God Stats
16W - 19L
1,463 SR
Queue Stats
151W - 159L
1,446 Elo+
Party 2
Team Averages
Level 82
1,592 SR
1,504 Elo+

VS

Team Averages
Level 60
1,672 SR
1,491 Elo+
Artio
Artio
Lil_Billy63
Artio
Level 88
God Stats
29W - 26L
1,590 SR
Queue Stats
332W - 359L
1,455 Elo+
Party 3
Zhong Kui
Zhong Kui
bob902awesome
Zhong Kui
Level 49
God Stats
32W - 36L
1,493 SR
Queue Stats
648W - 675L
1,407 Elo+
Party 3
Neith
Neith
charlielikesmen
Neith
Level 44
God Stats
15W - 11L
1,562 SR
Queue Stats
146W - 134L
1,566 Elo+
Party 1
Shiva
Shiva
get yeeted
Shiva
Level 57
God Stats
4W - 0L
1,710 SR
Queue Stats
123W - 115L
1,489 Elo+
Party 1
Jormungandr
Jormungandr
iSchneidah
Jormungandr
Level 64
God Stats
9W - 3L
2,003 SR
Queue Stats
216W - 204L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 4 / 5
8,098
540
6,989
12,586
3,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
CodeLeoignus
Thanatos
14
4 / 2 / 7
8,590
573
7,220
11,952
4,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
HTKfrosty
Thoth
13
5 / 2 / 1
8,459
564
10,025
6,453
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
JunichiTazawa3
Cu Chulainn
10
0 / 6 / 2
6,572
438
4,161
13,590
5,711
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
N7 Janely
Skadi
12
0 / 3 / 0
7,010
467
4,929
8,342
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 1
8,699
580
7,622
12,284
9,607
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Zhong Kui
bob902awesome
Zhong Kui
13
0 / 3 / 3
7,450
497
6,968
12,110
7,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 2 / 1
8,997
600
6,607
11,269
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
13
0 / 4 / 3
7,420
495
2,449
11,005
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
iSchneidah
Jormungandr
15
7 / 1 / 2
9,235
616
11,844
8,321
6,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
11
Kills
17
17
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
2
4
5
1.13
L
Thanatos
CodeLeoignus
Thanatos
4
2
7
3.75
L
Thoth
HTKfrosty
Thoth
5
2
1
2.75
L
Cu Chulainn
JunichiTazawa3
Cu Chulainn
0
6
2
0.17
W
6
1
1
6.5
L
Skadi
N7 Janely
Skadi
0
3
0
0
W
Zhong Kui
bob902awesome
Zhong Kui
0
3
3
0.5
W
4
2
1
2.25
W
Shiva
0
4
3
0.38
W
Jormungandr
iSchneidah
Jormungandr
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,324
Damage
35,490
52,923
Taken
54,989
17,200
Mitigated
31,408
16,423
Healing
18,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,989
2,052
1,103
2,853
12,586
3,845
0
6,650
5,936
0
46,632
L
Thanatos
CodeLeoignus
Thanatos
7,220
2,216
0
8,448
11,952
4,125
0
5,057
6,895
0
48,455
L
Thoth
HTKfrosty
Thoth
10,025
267
0
807
6,453
1,956
355
3,954
2,499
52,840
0
L
Cu Chulainn
JunichiTazawa3
Cu Chulainn
4,161
583
0
1,036
13,590
5,711
257
9,367
4,223
4,769
27,231
W
7,622
150
1,718
4,124
12,284
9,607
0
3,318
8,966
34,489
0
L
Skadi
N7 Janely
Skadi
4,929
1,824
0
2,176
8,342
1,563
0
1,406
6,516
0
37,392
W
Zhong Kui
bob902awesome
Zhong Kui
6,968
221
0
5,802
12,110
7,803
0
5,435
6,675
45,288
0
W
6,607
2,437
0
5,298
11,269
3,523
602
0
11,269
0
81,727
W
Shiva
2,449
669
0
580
11,005
3,500
0
1,101
9,904
0
50,075
W
Jormungandr
iSchneidah
Jormungandr
11,844
6,431
0
1,210
8,321
6,975
869
856
7,465
57,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,729
Gold Earned
41,801
402
Minions Killed
465
0
Camps Cleared
0
1,419,568
Distance Traveled
1,490,982
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,098
540
78
5
0
265,999
2
L
Thanatos
8,590
573
86
6
0
328,650
1
L
Thoth
8,459
564
100
7
0
285,131
2
L
Cu Chulainn
6,572
438
59
4
0
275,853
1
W
Artio
8,699
580
63
4
0
323,621
0
L
Skadi
7,010
467
79
5
0
263,935
1
W
Zhong Kui
7,450
497
94
6
0
295,752
4
W
Neith
8,997
600
122
8
0
258,123
2
W
Shiva
7,420
495
82
5
0
321,303
1
W
Jormungandr
9,235
616
104
7
0
292,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role