Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
KonjikiN0Yami
Erlang Shen
Level 125
God Stats
61W - 48L
1,670 SR
Queue Stats
434W - 416L
1,591 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LT_Blazer456
Ah Muzen Cab
Level 80
God Stats
7W - 5L
1,504 SR
Queue Stats
123W - 113L
1,514 Elo+
Party 3
Charybdis
Charybdis
LegendEvolved
Charybdis
Level 61
God Stats
39W - 39L
1,523 SR
Queue Stats
241W - 238L
1,468 Elo+
Party 3
Athena
Athena
RedM0nkeyK1ng
Athena
Level 67
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 3L
1,595 Elo+
Party 2
Team Averages
Level 89
1,583 SR
1,534 Elo+

VS

Team Averages
Level 85
1,572 SR
1,528 Elo+
Bakasura
Bakasura
Dstrob
Bakasura
Level 80
God Stats
9W - 5L
1,770 SR
Queue Stats
121W - 121L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
JosephKillz04
Nu Wa
Level 82
God Stats
96W - 79L
1,551 SR
Queue Stats
439W - 469L
1,467 Elo+
Solo
Geb
Geb
Quigley44
Geb
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,586 Elo+
Party 1
Ullr
Ullr
Razorbutt
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 96L
1,570 Elo+
Party 1
Chaac
Chaac
ReVoLTed Shadow
Chaac
Level 78
God Stats
18W - 15L
1,539 SR
Queue Stats
506W - 515L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 0 / 5
9,630
602
9,067
13,014
9,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
KonjikiN0Yami
Erlang Shen
15
1 / 3 / 10
9,136
571
7,019
11,829
8,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
LT_Blazer456
Ah Muzen Cab
15
10 / 2 / 3
9,940
621
12,625
9,263
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
LegendEvolved
Charybdis
14
4 / 1 / 7
8,666
542
10,086
11,033
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 3 / 7
8,321
520
4,636
11,761
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dstrob
Bakasura
13
4 / 6 / 0
7,876
492
8,120
12,978
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 3 / 3
7,732
483
7,221
8,935
2,685
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 4
7,209
451
4,480
12,199
8,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
12
2 / 7 / 1
7,198
450
7,727
11,966
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 6 / 1
8,481
530
9,533
13,898
10,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
25
Kills
9
9
Deaths
25
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
5
8.5
L
Bakasura
Dstrob
Bakasura
4
6
0
0.67
L
1
3
3
0.83
W
Erlang Shen
KonjikiN0Yami
Erlang Shen
1
3
10
2
W
Ah Muzen Cab
LT_Blazer456
Ah Muzen Cab
10
2
3
5.75
W
Charybdis
LegendEvolved
Charybdis
4
1
7
7.5
L
0
3
4
0.67
L
Ullr
2
7
1
0.36
L
2
6
1
0.42
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,433
Damage
37,081
56,900
Taken
59,976
34,092
Mitigated
30,230
18,429
Healing
11,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,067
2,283
188
1,299
13,014
9,435
0
1,962
10,574
55,925
0
L
Bakasura
Dstrob
Bakasura
8,120
6,322
0
1,735
12,978
4,066
0
378
12,600
0
46,469
L
7,221
1,117
0
2,700
8,935
2,685
1,566
655
8,280
46,122
2,495
W
Erlang Shen
KonjikiN0Yami
Erlang Shen
7,019
4,079
0
3,542
11,829
8,645
43
1,948
9,774
0
75,797
W
Ah Muzen Cab
LT_Blazer456
Ah Muzen Cab
12,625
4,883
0
3,966
9,263
3,370
2,272
2,167
6,912
0
61,134
W
Charybdis
LegendEvolved
Charybdis
10,086
4,335
0
6,764
11,033
2,934
1,211
2,625
8,408
0
49,849
L
4,480
231
314
1,931
12,199
8,927
0
2,903
9,296
22,442
0
L
Ullr
7,727
4,727
0
1,969
11,966
3,635
138
1,797
10,169
0
51,157
L
9,533
2,517
0
2,930
13,898
10,917
1,084
8,066
5,832
0
43,164
W
4,636
678
133
2,537
11,761
9,708
24
3,281
8,248
16,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,693
Gold Earned
38,496
429
Minions Killed
398
0
Camps Cleared
0
1,587,894
Distance Traveled
1,409,242
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,630
602
109
7
0
325,330
2
L
Bakasura
7,876
492
79
5
0
310,588
2
L
Nu Wa
7,732
483
93
6
0
294,567
0
W
Erlang Shen
9,136
571
116
7
0
337,311
3
W
Ah Muzen Cab
9,940
621
103
6
0
324,406
3
W
Charybdis
8,666
542
78
5
0
278,586
0
L
Geb
7,209
451
35
2
0
291,958
4
L
Ullr
7,198
450
95
6
0
243,516
4
L
Chaac
8,481
530
96
6
0
268,613
6
W
Athena
8,321
520
23
1
0
322,261
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role