Player Matchup

Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Gold III
 
Chernobog
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
 
Geb
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
Marint0x
Bellona
Gold II
Level 147
God Stats
31W - 17L
1,605 SR
Queue Stats
314W - 313L
1,561 MMR
Solo
Scylla
Scylla
Silver II
painness
Scylla
Silver II
Level 139
God Stats
1W - 2L
1,710 SR
Queue Stats
45W - 64L
1,594 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,563 SR
1,531 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,549 SR
1,547 MMR
Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold IV
 
Artio
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
BanAfro
Ah Muzen Cab
Silver I
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,587 MMR
Solo
Vulcan
Vulcan
Gold II
TheKingShein
Vulcan
Gold II
Level 160
God Stats
8W - 6L
1,633 SR
Queue Stats
381W - 384L
1,568 MMR
Solo
Apollo
Apollo
Platinum IV
adcVICTOR
Apollo
Platinum IV
Level 154
God Stats
3W - 3L
1,612 SR
Queue Stats
75W - 80L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 2 / 2
6,742
482
5,210
8,387
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
 
Chernobog
13
0 / 4 / 0
6,666
476
3,888
10,214
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
 
Geb
11
1 / 4 / 1
6,475
463
3,887
12,476
6,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Marint0x
Bellona
13
1 / 3 / 0
7,129
509
7,381
12,155
12,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
painness
Scylla
12
0 / 3 / 1
6,673
477
2,014
6,803
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatAtlasThoth

VS

Bans
TsukuyomiBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
8 / 0 / 5
9,015
644
8,991
8,174
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
 
Artio
12
2 / 0 / 7
7,755
554
2,617
7,386
6,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
BanAfro
Ah Muzen Cab
15
2 / 1 / 3
9,167
655
7,758
8,352
6,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
13
1 / 3 / 9
7,910
565
8,304
7,431
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
adcVICTOR
Apollo
15
3 / 0 / 1
8,408
601
8,437
7,886
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
16
16
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
2
1.5
L
Chernobog
 
Chernobog
0
4
0
0
L
Geb
 
Geb
1
4
1
0.38
W
Awilix
 
Awilix
8
0
5
10.5
W
Artio
 
Artio
2
0
7
5.5
W
Ah Muzen Cab
BanAfro
Ah Muzen Cab
2
1
3
3.5
L
Bellona
Marint0x
Bellona
1
3
0
0.33
W
Vulcan
1
3
9
1.83
W
Apollo
adcVICTOR
Apollo
3
0
1
3.5
L
Scylla
painness
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,380
Damage
36,107
50,035
Taken
39,229
25,125
Mitigated
20,352
17,365
Healing
16,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,210
382
0
7,867
8,387
2,530
0
3,297
5,090
0
36,365
L
Chernobog
 
Chernobog
3,888
1,647
0
1,777
10,214
2,381
0
125
10,089
0
53,062
L
Geb
 
Geb
3,887
236
1,261
2,277
12,476
6,237
0
3,794
8,682
19,498
0
W
Awilix
 
Awilix
8,991
3,584
0
3,510
8,174
2,772
323
1,015
7,159
0
61,859
W
Artio
 
Artio
2,617
71
901
2,736
7,386
6,547
30
1,428
5,958
15,823
0
W
Ah Muzen Cab
BanAfro
Ah Muzen Cab
7,758
3,369
0
3,387
8,352
6,156
0
0
8,352
0
70,464
L
Bellona
Marint0x
Bellona
7,381
3,117
0
3,433
12,155
12,122
0
385
11,770
0
51,502
W
Vulcan
8,304
1,491
0
1,117
7,431
2,552
156
2,692
4,739
54,359
0
W
Apollo
adcVICTOR
Apollo
8,437
5,930
0
4,692
7,886
2,325
482
766
7,120
0
67,276
L
Scylla
painness
Scylla
2,014
421
0
750
6,803
1,855
0
3,320
3,483
44,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,685
Gold Earned
42,255
407
Minions Killed
493
0
Camps Cleared
0
1,451,287
Distance Traveled
1,509,179
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,742
482
75
5
0
318,487
5
L
Chernobog
6,666
476
99
7
0
269,830
3
L
Geb
6,475
463
25
2
0
282,452
1
W
Awilix
9,015
644
107
8
0
335,911
2
W
Artio
7,755
554
17
1
0
292,008
7
W
Ah Muzen Cab
9,167
655
141
10
0
298,210
2
L
Bellona
7,129
509
107
8
0
292,784
6
W
Vulcan
7,910
565
100
7
0
296,325
6
W
Apollo
8,408
601
128
9
0
286,725
6
L
Scylla
6,673
477
101
7
0
287,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role