Player Matchup

Neith
Neith
DrCertified
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,393 Elo+
Party 1
Gilgamesh
Gilgamesh
OrangeDreamsicle
Gilgamesh
Level 150
God Stats
3W - 1L
1,635 SR
Queue Stats
20W - 25L
1,595 Elo+
Party 1
Zhong Kui
Zhong Kui
y4hB01
Zhong Kui
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,613 Elo+
Party 1
Team Averages
Level 101
1,545 SR
1,534 Elo+

VS

Team Averages
Level 38
1,338 SR
1,331 Elo+
Shiva
Shiva
Amygdala-392
Shiva
Level 68
God Stats
1W - 1L
1,317 SR
Queue Stats
8W - 17L
1,318 Elo+
Party 2
Nu Wa
Nu Wa
Zardock_117
Nu Wa
Level 28
God Stats
1W - 2L
1,466 SR
Queue Stats
4W - 8L
1,332 Elo+
Party 2
Ao Kuang
Ao Kuang
feto392
Ao Kuang
Level 17
God Stats
0W - 2L
1,232 SR
Queue Stats
3W - 5L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 13
7,806
781
4,184
2,355
887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
12
5 / 1 / 11
8,111
811
8,848
8,312
6,964
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
y4hB01
Zhong Kui
13
8 / 1 / 8
8,613
861
8,735
6,865
5,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,978
598
3,142
11,222
5,806
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 0
6,008
601
3,288
6,724
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
feto392
Ao Kuang
10
2 / 6 / 0
6,779
678
2,031
10,105
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
16
Kills
2
2
Deaths
16
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
3
0
13
9.5
W
Gilgamesh
5
1
11
10.5
L
0
6
0
0
L
Ao Kuang
feto392
Ao Kuang
2
6
0
0.33
W
Zhong Kui
y4hB01
Zhong Kui
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,767
Damage
8,461
17,532
Taken
28,051
13,139
Mitigated
11,393
2,630
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,142
232
0
1,202
11,222
5,806
0
3,510
7,712
0
11,349
W
4,184
2,500
0
656
2,355
887
978
1,038
1,317
0
18,355
W
Gilgamesh
8,848
2,422
0
396
8,312
6,964
186
2,164
6,148
0
23,522
L
3,288
626
192
417
6,724
2,026
0
1,599
5,125
18,507
0
L
Ao Kuang
feto392
Ao Kuang
2,031
427
0
1,735
10,105
3,561
0
3,654
6,451
12,486
1,975
W
Zhong Kui
y4hB01
Zhong Kui
8,735
984
0
1,578
6,865
5,288
1,497
2,160
4,705
36,918
3,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,530
Gold Earned
18,765
131
Minions Killed
64
6
Camps Cleared
3
565,823
Distance Traveled
485,750
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,978
598
14
1
1
186,938
1
W
Neith
7,806
781
36
4
1
173,508
0
W
Gilgamesh
8,111
811
23
2
3
206,561
3
L
Nu Wa
6,008
601
33
3
0
146,097
3
L
Ao Kuang
6,779
678
17
2
2
152,715
1
W
Zhong Kui
8,613
861
72
7
2
185,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role