Player Matchup

Mulan
Mulan
ExStitch626x
Mulan
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
InBoooksBag04
Gilgamesh
Level 108
God Stats
0W - 1L
1,820 SR
Queue Stats
69W - 72L
1,499 Elo+
Party 1
Apollo
Apollo
SaklasTheFool
Apollo
Level 155
God Stats
7W - 4L
1,928 SR
Queue Stats
154W - 130L
1,547 Elo+
Solo
Discordia
Discordia
Villa7023
Discordia
Level 66
God Stats
4W - 8L
1,540 SR
Queue Stats
64W - 75L
1,509 Elo+
Solo
Hera
Hera
furious364
Hera
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,526 Elo+
Solo
Team Averages
Level 107
1,658 SR
1,516 Elo+

VS

Team Averages
Level 88
1,577 SR
1,511 Elo+
Arachne
Arachne
BIGBARRY205
Arachne
Level 125
God Stats
2W - 0L
1,813 SR
Queue Stats
82W - 59L
1,527 Elo+
Solo
Hou Yi
Hou Yi
BlueDream US
Hou Yi
Level 116
God Stats
4W - 5L
1,528 SR
Queue Stats
130W - 144L
1,508 Elo+
Solo
Scylla
Scylla
MobBasher7
Scylla
Level 62
God Stats
2W - 1L
1,382 SR
Queue Stats
107W - 101L
1,441 Elo+
Party 2
Hercules
Hercules
XXDefcon5
Hercules
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 151L
1,511 Elo+
Solo
Sobek
Sobek
deadfun52
Sobek
Level 69
God Stats
12W - 5L
1,664 SR
Queue Stats
105W - 87L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
7,190
719
4,420
11,676
10,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
InBoooksBag04
Gilgamesh
13
1 / 4 / 6
7,889
789
7,526
17,556
13,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 4 / 2
7,654
765
4,850
9,462
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Villa7023
Discordia
14
2 / 4 / 2
7,602
760
12,029
7,997
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 4
7,891
789
8,202
8,586
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BIGBARRY205
Arachne
14
6 / 4 / 8
8,220
822
7,658
12,539
6,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
17
8 / 0 / 11
9,372
937
12,411
11,339
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
MobBasher7
Scylla
14
6 / 3 / 11
8,403
840
11,592
8,044
3,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
XXDefcon5
Hercules
15
2 / 0 / 17
8,570
857
7,801
10,200
9,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
deadfun52
Sobek
14
3 / 2 / 13
8,552
855
5,278
11,519
9,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
9
Kills
25
25
Deaths
9
19
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Arachne
BIGBARRY205
Arachne
6
4
8
2.5
W
Hou Yi
8
0
11
13.5
L
1
7
5
0.5
L
Gilgamesh
InBoooksBag04
Gilgamesh
1
4
6
1
W
Scylla
MobBasher7
Scylla
6
3
11
3.83
L
4
4
2
1.25
L
Discordia
Villa7023
Discordia
2
4
2
0.75
W
Hercules
XXDefcon5
Hercules
2
0
17
10.5
W
Sobek
deadfun52
Sobek
3
2
13
4.75
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,027
Damage
44,740
55,277
Taken
53,641
33,180
Mitigated
32,854
8,811
Healing
18,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BIGBARRY205
Arachne
7,658
4,971
0
2,469
12,539
6,228
628
4,679
7,680
0
20,513
W
Hou Yi
12,411
5,243
303
2,941
11,339
4,551
1,307
4,187
7,088
0
42,067
L
4,420
453
0
1,144
11,676
10,087
0
4,176
7,500
0
9,478
L
Gilgamesh
InBoooksBag04
Gilgamesh
7,526
1,409
1,522
2,608
17,556
13,343
0
5,922
11,634
0
22,100
W
Scylla
MobBasher7
Scylla
11,592
1,787
0
1,527
8,044
3,154
0
2,650
5,252
26,943
0
L
4,850
1,995
0
2,611
9,462
3,676
0
4,265
5,197
0
11,776
L
Discordia
Villa7023
Discordia
12,029
812
127
321
7,997
2,966
144
1,322
6,675
34,517
0
W
Hercules
XXDefcon5
Hercules
7,801
2,050
208
4,410
10,200
9,804
477
4,081
5,942
4,426
10,574
W
Sobek
deadfun52
Sobek
5,278
593
1,808
5,076
11,519
9,117
0
4,218
7,083
14,968
0
L
8,202
2,020
11
467
8,586
3,108
224
2,814
5,772
32,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,226
Gold Earned
43,117
186
Minions Killed
155
0
Camps Cleared
0
963,991
Distance Traveled
1,050,719
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,220
822
23
2
0
223,467
0
W
Hou Yi
9,372
937
77
8
0
202,558
1
L
Mulan
7,190
719
19
2
0
168,118
0
L
Gilgamesh
7,889
789
31
3
0
207,481
0
W
Scylla
8,403
840
28
3
0
211,563
1
L
Apollo
7,654
765
24
2
0
203,921
1
L
Discordia
7,602
760
50
5
0
198,427
1
W
Hercules
8,570
857
14
1
0
219,261
0
W
Sobek
8,552
855
13
1
0
193,870
0
L
Hera
7,891
789
62
6
0
186,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role