Player Matchup

Cthulhu
Cthulhu
CQCWOMBAT
Cthulhu
Level 146
God Stats
0W - 4L
1,500 SR
Queue Stats
112W - 90L
1,638 Elo+
Solo
Poseidon
Poseidon
CbSparta11
Poseidon
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 76L
1,556 Elo+
Party 2
Vamana
Vamana
LongHorn97
Vamana
Level 69
God Stats
1W - 1L
1,704 SR
Queue Stats
82W - 79L
1,552 Elo+
Party 2
Hou Yi
Hou Yi
NotTodayHe
Hou Yi
Level 48
God Stats
5W - 3L
1,716 SR
Queue Stats
204W - 221L
1,502 Elo+
Solo
Achilles
Achilles
StoneSwizzle
Achilles
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 65L
1,537 Elo+
Solo
Team Averages
Level 88
1,584 SR
1,557 Elo+

VS

Team Averages
Level 105
1,571 SR
1,620 Elo+
Raijin
Raijin
AWesty
Raijin
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,413 Elo+
Solo
Da Ji
Da Ji
Derikgotpwned
Da Ji
Level 141
God Stats
1W - 0L
1,317 SR
Queue Stats
18W - 8L
1,734 Elo+
Party 1
Khepri
Khepri
Gravel_Sock
Khepri
Level 97
God Stats
1W - 0L
1,747 SR
Queue Stats
11W - 4L
1,812 Elo+
Party 1
Xing Tian
Xing Tian
LilDoub1ePump
Xing Tian
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 86L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
cqss
Tsukuyomi
Level 89
God Stats
8W - 4L
1,791 SR
Queue Stats
334W - 304L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CQCWOMBAT
Cthulhu
20
2 / 7 / 14
13,256
698
21,806
36,630
29,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
CbSparta11
Poseidon
20
8 / 11 / 6
13,373
704
19,766
20,069
8,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
LongHorn97
Vamana
20
4 / 6 / 12
13,397
705
19,175
27,404
38,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
NotTodayHe
Hou Yi
19
6 / 9 / 7
12,172
641
23,343
19,812
9,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
StoneSwizzle
Achilles
19
4 / 7 / 11
12,066
635
12,669
27,220
32,585
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AWesty
Raijin
20
8 / 3 / 21
14,327
754
26,609
17,377
11,798
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
18 / 9 / 15
15,346
808
31,284
20,687
13,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
20
3 / 5 / 27
12,529
659
6,255
22,014
30,633
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
LilDoub1ePump
Xing Tian
20
3 / 4 / 26
13,494
710
16,903
27,508
49,800
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
cqss
Tsukuyomi
20
8 / 3 / 24
13,766
725
34,775
24,238
15,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
153
24
Kills
40
40
Deaths
24
50
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Raijin
AWesty
Raijin
8
3
21
6.17
L
Cthulhu
CQCWOMBAT
Cthulhu
2
7
14
1.29
L
Poseidon
CbSparta11
Poseidon
8
11
6
1
W
18
9
15
2.83
W
Khepri
3
5
27
3.3
W
Xing Tian
LilDoub1ePump
Xing Tian
3
4
26
4
L
Vamana
LongHorn97
Vamana
4
6
12
1.67
L
Hou Yi
NotTodayHe
Hou Yi
6
9
7
1.06
L
Achilles
StoneSwizzle
Achilles
4
7
11
1.36
W
Tsukuyomi
cqss
Tsukuyomi
8
3
24
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,759
Damage
115,826
131,135
Taken
111,824
119,076
Mitigated
120,678
39,787
Healing
36,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AWesty
Raijin
26,609
3,022
2,097
3,894
17,377
11,798
965
4,593
12,548
72,558
0
L
Cthulhu
CQCWOMBAT
Cthulhu
21,806
1,611
3,413
11,070
36,630
29,820
536
10,961
24,568
45,020
0
L
Poseidon
CbSparta11
Poseidon
19,766
2,920
586
3,897
20,069
8,730
538
8,677
11,392
43,405
0
W
31,284
6,700
1,945
2,162
20,687
13,023
347
7,970
12,421
0
38,309
W
Khepri
6,255
326
297
1,882
22,014
30,633
730
9,926
11,513
13,038
0
W
Xing Tian
LilDoub1ePump
Xing Tian
16,903
1,415
4,647
5,781
27,508
49,800
317
7,684
19,280
23,684
0
L
Vamana
LongHorn97
Vamana
19,175
10,820
397
7,696
27,404
38,752
0
9,101
17,876
0
28,587
L
Hou Yi
NotTodayHe
Hou Yi
23,343
8,353
1,833
2,592
19,812
9,189
0
9,412
10,388
0
38,290
L
Achilles
StoneSwizzle
Achilles
12,669
3,081
1,907
6,396
27,220
32,585
934
10,076
17,144
0
20,287
W
Tsukuyomi
cqss
Tsukuyomi
34,775
8,821
3,412
10,729
24,238
15,424
3,047
9,438
14,490
0
61,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,264
Gold Earned
69,462
175
Minions Killed
184
0
Camps Cleared
0
1,406,954
Distance Traveled
1,717,947
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,327
754
99
5
0
337,362
3
L
Cthulhu
13,256
698
54
3
0
329,031
1
L
Poseidon
13,373
704
51
3
0
248,418
0
W
Da Ji
15,346
808
10
1
0
306,673
0
W
Khepri
12,529
659
13
1
0
348,276
1
W
Xing Tian
13,494
710
16
1
0
338,139
4
L
Vamana
13,397
705
24
1
0
279,107
0
L
Hou Yi
12,172
641
36
2
0
235,042
0
L
Achilles
12,066
635
10
1
0
315,356
0
W
Tsukuyomi
13,766
725
46
2
0
387,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role