Player Matchup

Geb
Geb
Devinw
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,732 Elo+
Party 2
Scylla
Scylla
Gabrielnevestt
Scylla
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,774 Elo+
Party 2
Nu Wa
Nu Wa
McGorila
Nu Wa
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 93L
1,641 Elo+
Party 2
Artemis
Artemis
R3BORNBR
Artemis
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
89W - 61L
1,607 Elo+
Party 2
Hercules
Hercules
Slymaster16
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,651 Elo+

VS

Team Averages
Level 85
1,500 SR
1,548 Elo+
Odin
Odin
NoctisLücis
Odin
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 38L
1,500 Elo+
Solo
Nox
Nox
OnlyFats
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,713 Elo+
Party 3
Cerberus
Cerberus
Rutilo
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,401 Elo+
Party 1
Ymir
Ymir
anexox
Ymir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
nachoalonso310
Hou Yi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Devinw
Geb
16
1 / 5 / 23
10,846
723
9,251
17,603
20,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
8 / 5 / 14
11,589
773
18,728
12,614
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nu Wa
McGorila
Nu Wa
20
10 / 1 / 20
12,364
824
27,352
10,271
5,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
R3BORNBR
Artemis
18
6 / 3 / 21
11,376
758
23,718
10,678
5,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Slymaster16
Hercules
17
6 / 4 / 21
10,970
731
12,244
23,401
28,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 12
10,731
715
14,563
21,605
18,706
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 2 / 10
11,012
734
13,023
8,973
3,955
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Rutilo
Cerberus
14
1 / 10 / 10
9,047
603
8,495
29,741
27,699
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
anexox
Ymir
16
2 / 7 / 12
10,089
673
7,359
28,504
40,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 6 / 11
10,663
711
11,830
13,465
6,224
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
73
31
Kills
18
18
Deaths
31
99
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Geb
Devinw
Geb
1
5
23
2.5
W
8
5
14
3
W
Nu Wa
McGorila
Nu Wa
10
1
20
20
L
5
6
12
1.83
L
5
2
10
5
W
Artemis
R3BORNBR
Artemis
6
3
21
5.5
L
Cerberus
Rutilo
Cerberus
1
10
10
0.6
W
Hercules
Slymaster16
Hercules
6
4
21
4.13
L
Ymir
anexox
Ymir
2
7
12
1.14
L
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,293
Damage
55,270
74,567
Taken
102,288
65,553
Mitigated
97,548
22,537
Healing
25,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Devinw
Geb
9,251
542
1,115
2,663
17,603
20,227
257
6,575
11,028
15,783
0
W
18,728
2,008
0
3,075
12,614
5,668
42
5,677
6,937
35,324
0
W
Nu Wa
McGorila
Nu Wa
27,352
8,100
1,922
2,440
10,271
5,714
1,733
3,533
6,738
56,206
0
L
14,563
1,656
804
4,587
21,605
18,706
320
13,313
8,042
0
33,325
L
13,023
733
661
2,413
8,973
3,955
949
5,676
3,297
32,876
0
W
Artemis
R3BORNBR
Artemis
23,718
9,814
290
1,694
10,678
5,859
2,753
3,983
6,695
0
41,594
L
Cerberus
Rutilo
Cerberus
8,495
341
1,772
5,971
29,741
27,699
23
13,670
15,657
23,106
0
W
Hercules
Slymaster16
Hercules
12,244
3,862
1,076
8,262
23,401
28,085
651
9,109
14,292
0
17,419
L
Ymir
anexox
Ymir
7,359
882
1,285
5,525
28,504
40,964
0
15,798
12,266
23,340
0
L
11,830
5,150
0
2,531
13,465
6,224
563
6,770
6,624
0
28,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,145
Gold Earned
51,542
159
Minions Killed
176
0
Camps Cleared
0
1,405,038
Distance Traveled
1,167,962
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,846
723
8
1
0
289,587
0
W
Scylla
11,589
773
32
2
0
277,136
1
W
Nu Wa
12,364
824
63
4
0
273,886
0
L
Odin
10,731
715
29
2
0
262,392
4
L
Nox
11,012
734
50
3
0
238,852
1
W
Artemis
11,376
758
45
3
0
268,963
1
L
Cerberus
9,047
603
34
2
0
220,480
1
W
Hercules
10,970
731
11
1
0
295,466
2
L
Ymir
10,089
673
27
2
0
212,541
0
L
Hou Yi
10,663
711
36
2
0
233,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role