Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DarkKaos26
Rama
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 12L
1,611 Elo+
Party 1
Amaterasu
Amaterasu
Fuhnem
Amaterasu
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
32W - 35L
1,500 Elo+
Party 1
Da Ji
Da Ji
iiAkibel
Da Ji
Level 11
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ra
Ra
lioncris21
Ra
Level 62
God Stats
1W - 3L
1,495 SR
Queue Stats
45W - 41L
1,544 Elo+
Party 1
Team Averages
Level 61
1,458 SR
1,531 Elo+

VS

Team Averages
Level 82
1,578 SR
1,359 Elo+
Hades
Hades
 
Hades
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
BAD_WOLF_15
Da Ji
Level 86
God Stats
5W - 2L
1,702 SR
Queue Stats
63W - 83L
1,394 Elo+
Party 3
Gilgamesh
Gilgamesh
D-Ray_14
Gilgamesh
Level 88
God Stats
8W - 9L
1,572 SR
Queue Stats
64W - 76L
1,436 Elo+
Party 3
Chang'e
Chang'e
FeywildFox
Chang'e
Level 117
God Stats
9W - 7L
1,798 SR
Queue Stats
66W - 93L
1,346 Elo+
Party 3
Cupid
Cupid
kodaroady
Cupid
Level 34
God Stats
1W - 3L
1,320 SR
Queue Stats
2W - 7L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 8 / 3
8,578
715
5,897
9,461
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
6 / 6 / 4
9,534
795
13,477
13,876
4,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Fuhnem
Amaterasu
14
1 / 5 / 5
8,568
714
3,391
10,266
7,454
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Da Ji
iiAkibel
Da Ji
12
1 / 4 / 2
7,712
643
3,313
8,204
2,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 8 / 3
9,290
774
11,287
9,130
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
4 / 5 / 12
9,473
789
7,865
12,362
5,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 3 / 11
10,159
847
10,231
11,159
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
D-Ray_14
Gilgamesh
18
12 / 1 / 12
10,999
917
12,085
10,922
5,787
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
FeywildFox
Chang'e
17
3 / 3 / 14
9,819
818
6,808
11,477
4,533
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
kodaroady
Cupid
16
4 / 1 / 11
9,724
810
6,596
9,328
3,188
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
13
Kills
31
31
Deaths
13
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
8
3
0.31
W
Hades
 
Hades
4
5
12
2
W
8
3
11
4.5
W
Gilgamesh
D-Ray_14
Gilgamesh
12
1
12
18
L
6
6
4
1.33
W
Chang'e
FeywildFox
Chang'e
3
3
14
3.33
L
Amaterasu
Fuhnem
Amaterasu
1
5
5
0.7
L
Da Ji
iiAkibel
Da Ji
1
4
2
0.5
W
Cupid
kodaroady
Cupid
4
1
11
9.5
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,365
Damage
43,585
50,937
Taken
55,248
22,009
Mitigated
24,392
3,598
Healing
17,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,897
863
0
0
9,461
3,951
141
922
8,504
39,291
0
W
Hades
 
Hades
7,865
326
497
2,786
12,362
5,784
1,497
2,513
9,565
17,639
0
W
10,231
2,804
148
2,129
11,159
5,100
0
4,404
6,445
0
32,579
W
Gilgamesh
D-Ray_14
Gilgamesh
12,085
2,852
174
3,080
10,922
5,787
1,490
2,793
7,861
0
32,066
L
13,477
10,097
0
1,040
13,876
4,821
46
5,585
8,195
0
28,303
W
Chang'e
FeywildFox
Chang'e
6,808
274
3,155
4,322
11,477
4,533
312
2,470
8,823
34,870
0
L
Amaterasu
Fuhnem
Amaterasu
3,391
796
0
1,618
10,266
7,454
209
4,125
6,123
0
7,657
L
Da Ji
iiAkibel
Da Ji
3,313
603
0
376
8,204
2,720
108
1,793
6,411
0
8,515
W
Cupid
kodaroady
Cupid
6,596
3,515
67
879
9,328
3,188
4,060
3,676
5,370
0
23,666
L
11,287
213
229
335
9,130
3,063
202
2,152
6,978
37,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,682
Gold Earned
50,174
202
Minions Killed
180
0
Camps Cleared
0
1,096,957
Distance Traveled
1,218,549
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,578
715
57
5
0
199,774
1
W
Hades
9,473
789
21
2
0
220,294
1
W
Da Ji
10,159
847
30
3
0
245,991
0
W
Gilgamesh
10,999
917
36
3
0
253,885
1
L
Rama
9,534
795
49
4
0
224,356
0
W
Chang'e
9,819
818
65
5
0
239,667
2
L
Amaterasu
8,568
714
8
1
0
249,319
0
L
Da Ji
7,712
643
11
1
0
185,598
0
W
Cupid
9,724
810
28
2
0
258,712
3
L
Ra
9,290
774
77
6
0
237,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role