Player Matchup

Baron Samedi
Baron Samedi
KAoS goHAM
Baron Samedi
Level 87
God Stats
16W - 12L
1,390 SR
Queue Stats
436W - 485L
1,422 Elo+
Party 2
Ares
Ares
Krundarr
Ares
Level 28
God Stats
1W - 2L
1,424 SR
Queue Stats
78W - 86L
1,419 Elo+
Party 2
Jing Wei
Jing Wei
MNE_Zay
Jing Wei
Level 47
God Stats
7W - 6L
1,630 SR
Queue Stats
288W - 288L
1,485 Elo+
Party 3
Loki
Loki
m-mr-greenbean
Loki
Level 65
God Stats
7W - 7L
1,473 SR
Queue Stats
384W - 382L
1,478 Elo+
Party 3
Medusa
Medusa
nightwing_42
Medusa
Level 104
God Stats
6W - 10L
1,584 SR
Queue Stats
231W - 239L
1,336 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,428 Elo+

VS

Team Averages
Level 63
1,622 SR
1,465 Elo+
Sun Wukong
Sun Wukong
Grandpa2828
Sun Wukong
Level 62
God Stats
11W - 10L
1,660 SR
Queue Stats
195W - 187L
1,428 Elo+
Party 1
Medusa
Medusa
OTP x Bonez
Medusa
Level 124
God Stats
0W - 1L
1,634 SR
Queue Stats
13W - 12L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
OnlyFLYGOD
Cthulhu
Level 14
God Stats
4W - 4L
1,812 SR
Queue Stats
116W - 121L
1,396 Elo+
Party 1
Olorun
Olorun
Xblaster5564
Olorun
Level 29
God Stats
6W - 9L
1,506 SR
Queue Stats
13W - 14L
1,480 Elo+
Party 4
Set
Set
dublinvision
Set
Level 87
God Stats
5W - 5L
1,500 SR
Queue Stats
290W - 294L
1,491 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KAoS goHAM
Baron Samedi
16
6 / 1 / 7
9,964
524
12,500
8,550
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
16
8 / 0 / 11
10,669
562
12,153
14,498
17,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
MNE_Zay
Jing Wei
16
1 / 1 / 3
9,599
505
10,870
13,713
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 4
8,789
463
3,460
8,005
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
16
13 / 3 / 8
10,725
564
21,050
11,533
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grandpa2828
Sun Wukong
15
0 / 5 / 1
9,486
499
9,527
20,749
14,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
14
1 / 8 / 1
8,861
466
7,388
14,117
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
OnlyFLYGOD
Cthulhu
12
0 / 8 / 1
7,547
397
2,133
13,472
11,169
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
14
0 / 5 / 1
8,802
463
3,930
13,439
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 4 / 0
10,040
528
8,671
16,811
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
30
Kills
5
5
Deaths
30
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Grandpa2828
Sun Wukong
0
5
1
0.1
W
Baron Samedi
KAoS goHAM
Baron Samedi
6
1
7
9.5
W
Ares
8
0
11
13.5
W
Jing Wei
MNE_Zay
Jing Wei
1
1
3
2.5
L
Medusa
1
8
1
0.19
L
Cthulhu
OnlyFLYGOD
Cthulhu
0
8
1
0.06
L
Olorun
0
5
1
0.1
L
4
4
0
1
W
2
0
4
4
W
Medusa
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,033
Damage
31,649
56,299
Taken
78,588
33,450
Mitigated
40,939
17,620
Healing
22,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Grandpa2828
Sun Wukong
9,527
1,753
54
7,889
20,749
14,114
1,288
3,875
16,874
0
60,610
W
Baron Samedi
KAoS goHAM
Baron Samedi
12,500
532
919
2,647
8,550
4,331
288
1,717
6,833
53,405
0
W
Ares
12,153
1,968
0
1,767
14,498
17,252
385
1,380
13,118
32,892
1,736
W
Jing Wei
MNE_Zay
Jing Wei
10,870
7,488
0
5,865
13,713
4,982
458
1,356
12,357
0
63,472
L
Medusa
7,388
3,251
0
1,991
14,117
4,149
2,835
3,772
10,345
0
60,184
L
Cthulhu
OnlyFLYGOD
Cthulhu
2,133
505
118
1,269
13,472
11,169
405
3,156
10,316
17,972
170
L
Olorun
3,930
1,588
405
3,944
13,439
4,686
688
5,336
8,103
51,744
0
L
8,671
3,745
0
6,584
16,811
6,821
234
8,123
8,688
0
71,181
W
3,460
845
0
5,177
8,005
2,472
0
92
7,105
0
53,718
W
Medusa
21,050
10,994
0
1,245
11,533
4,413
1,330
1,429
10,104
0
72,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,746
Gold Earned
44,736
440
Minions Killed
485
0
Camps Cleared
0
1,737,038
Distance Traveled
1,710,124
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,486
499
134
7
0
372,183
1
W
Baron Samedi
9,964
524
89
5
0
347,543
4
W
Ares
10,669
562
52
3
0
365,121
5
W
Jing Wei
9,599
505
113
6
0
376,381
15
L
Medusa
8,861
466
98
5
0
328,690
5
L
Cthulhu
7,547
397
31
2
0
322,702
2
L
Olorun
8,802
463
100
5
0
328,725
0
L
Set
10,040
528
122
6
0
357,824
5
W
Loki
8,789
463
101
5
0
310,783
2
W
Medusa
10,725
564
85
4
0
337,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role