Player Matchup

Nemesis
Nemesis
Ellie-Avers
Nemesis
Level 144
God Stats
3W - 1L
1,986 SR
Queue Stats
262W - 227L
1,624 Elo+
Party 2
King Arthur
King Arthur
The_Chicken_Hat
King Arthur
Level 107
God Stats
6W - 10L
1,634 SR
Queue Stats
155W - 126L
1,605 Elo+
Party 2
Neith
Neith
To-EveryOne
Neith
Level 18
God Stats
5W - 2L
1,665 SR
Queue Stats
6W - 6L
1,564 Elo+
Party 1
Nu Wa
Nu Wa
XupaEsta
Nu Wa
Level 85
God Stats
9W - 9L
1,555 SR
Queue Stats
532W - 559L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
rapricon
Gilgamesh
Level 29
God Stats
20W - 18L
1,582 SR
Queue Stats
344W - 333L
1,595 Elo+
Party 2
Team Averages
Level 77
1,684 SR
1,585 Elo+

VS

Team Averages
Level 64
1,588 SR
1,523 Elo+
Olorun
Olorun
BjornTheFell914
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 178L
1,536 Elo+
Party 3
Heimdallr
Heimdallr
BlueMoonWilds
Heimdallr
Level 148
God Stats
11W - 8L
1,992 SR
Queue Stats
202W - 190L
1,592 Elo+
Party 3
Cliodhna
Cliodhna
MiniMattaaa
Cliodhna
Level 35
God Stats
1W - 5L
1,291 SR
Queue Stats
63W - 87L
1,422 Elo+
Solo
Persephone
Persephone
NathyQlona
Persephone
Level 47
God Stats
15W - 14L
1,377 SR
Queue Stats
285W - 274L
1,477 Elo+
Solo
Hercules
Hercules
XGN_Requiem4496
Hercules
Level 40
God Stats
1W - 1L
1,778 SR
Queue Stats
34W - 29L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ellie-Avers
Nemesis
17
12 / 4 / 4
10,957
577
14,075
14,210
8,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
The_Chicken_Hat
King Arthur
16
4 / 0 / 7
10,331
544
15,247
19,532
24,858
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 4 / 4
8,241
434
2,748
6,065
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
XupaEsta
Nu Wa
15
2 / 1 / 6
9,461
498
10,588
7,729
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
rapricon
Gilgamesh
14
3 / 0 / 7
9,023
475
6,054
15,988
15,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,618
454
7,042
11,600
9,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
BlueMoonWilds
Heimdallr
16
3 / 5 / 5
9,701
511
8,370
13,161
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
MiniMattaaa
Cliodhna
14
1 / 4 / 3
8,410
443
6,987
13,978
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
NathyQlona
Persephone
17
2 / 4 / 2
10,692
563
12,617
10,724
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
13
0 / 5 / 0
8,022
422
8,182
19,423
16,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
22
Kills
9
9
Deaths
22
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Heimdallr
BlueMoonWilds
Heimdallr
3
5
5
1.1
W
Nemesis
Ellie-Avers
Nemesis
12
4
4
3.5
L
Cliodhna
MiniMattaaa
Cliodhna
1
4
3
0.63
L
Persephone
NathyQlona
Persephone
2
4
2
0.75
W
King Arthur
The_Chicken_Hat
King Arthur
4
0
7
7.5
W
1
4
4
0.75
L
Hercules
0
5
0
0
W
Nu Wa
XupaEsta
Nu Wa
2
1
6
5
W
Gilgamesh
rapricon
Gilgamesh
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,712
Damage
43,198
63,524
Taken
68,886
52,998
Mitigated
38,293
12,459
Healing
16,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,042
3,212
176
1,988
11,600
9,152
776
2,351
9,249
35,884
6,619
L
Heimdallr
BlueMoonWilds
Heimdallr
8,370
3,621
0
2,468
13,161
4,792
125
1,805
11,356
0
63,614
W
Nemesis
Ellie-Avers
Nemesis
14,075
6,975
0
1,520
14,210
8,127
0
4,573
9,637
0
74,364
L
Cliodhna
MiniMattaaa
Cliodhna
6,987
572
0
2,212
13,978
4,660
0
2,293
11,685
0
53,844
L
Persephone
NathyQlona
Persephone
12,617
0
251
3,233
10,724
3,182
40
2,626
8,094
92,416
0
W
King Arthur
The_Chicken_Hat
King Arthur
15,247
2,765
0
4,436
19,532
24,858
64
6,856
12,676
638
75,703
W
2,748
1,207
0
422
6,065
2,281
176
2,853
3,212
0
27,678
L
Hercules
8,182
2,349
303
5,746
19,423
16,507
0
1,827
17,596
10,304
41,617
W
Nu Wa
XupaEsta
Nu Wa
10,588
1,336
0
924
7,729
2,497
118
2,456
5,273
69,165
0
W
Gilgamesh
rapricon
Gilgamesh
6,054
800
0
5,157
15,988
15,235
27
4,694
11,294
0
31,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,013
Gold Earned
45,443
465
Minions Killed
528
0
Camps Cleared
0
1,884,585
Distance Traveled
1,770,406
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,618
454
62
3
0
350,727
2
L
Heimdallr
9,701
511
111
6
0
328,639
6
W
Nemesis
10,957
577
106
6
0
369,390
3
L
Cliodhna
8,410
443
92
5
0
388,484
2
L
Persephone
10,692
563
165
9
0
352,256
7
W
King Arthur
10,331
544
132
7
0
405,840
2
W
Neith
8,241
434
59
3
0
306,473
1
L
Hercules
8,022
422
98
5
0
350,300
1
W
Nu Wa
9,461
498
112
6
0
398,236
3
W
Gilgamesh
9,023
475
56
3
0
404,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role