Player Matchup

Bacchus
Bacchus
Bachekesxd_UwU
Bacchus
Level 84
God Stats
1W - 0L
1,741 SR
Queue Stats
54W - 55L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
El Abduzcan5518
Zhong Kui
Level 85
God Stats
40W - 24L
1,542 SR
Queue Stats
114W - 109L
1,408 Elo+
Solo
Ravana
Ravana
ParkerIsZoinkd
Ravana
Level 122
God Stats
6W - 1L
1,836 SR
Queue Stats
192W - 182L
1,541 Elo+
Party 2
Cu Chulainn
Cu Chulainn
UptownXshoTz
Cu Chulainn
Level 68
God Stats
17W - 14L
1,669 SR
Queue Stats
88W - 77L
1,557 Elo+
Party 2
Chiron
Chiron
yourmomXshoTz
Chiron
Level 67
God Stats
4W - 8L
1,597 SR
Queue Stats
80W - 88L
1,492 Elo+
Party 2
Team Averages
Level 85
1,677 SR
1,488 Elo+

VS

Team Averages
Level 98
1,562 SR
1,390 Elo+
Shiva
Shiva
DarthMuff69
Shiva
Level 125
God Stats
21W - 24L
1,454 SR
Queue Stats
333W - 349L
1,354 Elo+
Party 1
Poseidon
Poseidon
Leathe_Hotrodz
Poseidon
Level 109
God Stats
18W - 7L
1,721 SR
Queue Stats
275W - 299L
1,383 Elo+
Solo
Pele
Pele
ODIN IGY6
Pele
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 68L
1,488 Elo+
Solo
Hou Yi
Hou Yi
WFD-13C
Hou Yi
Level 61
God Stats
8W - 8L
1,669 SR
Queue Stats
34W - 48L
1,375 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xtckilz
Kumbhakarna
Level 128
God Stats
2W - 2L
1,468 SR
Queue Stats
349W - 358L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 13
8,767
461
7,147
18,092
19,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
El Abduzcan5518
Zhong Kui
16
3 / 4 / 5
9,432
496
10,506
15,788
8,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 3 / 5
10,865
572
11,044
12,008
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
UptownXshoTz
Cu Chulainn
17
7 / 2 / 3
10,123
533
9,552
17,071
15,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 1 / 4
10,278
541
13,242
10,478
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
9,783
515
14,001
18,120
12,130
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
16
4 / 4 / 0
9,875
520
15,849
10,125
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
12
2 / 8 / 5
8,250
434
8,031
14,966
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
WFD-13C
Hou Yi
15
3 / 3 / 2
8,964
472
6,122
7,855
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
xtckilz
Kumbhakarna
14
3 / 4 / 3
8,878
467
5,580
20,329
10,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
22
Kills
15
15
Deaths
22
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
5
13
1.5
L
3
3
5
1.83
W
Zhong Kui
El Abduzcan5518
Zhong Kui
3
4
5
1.38
L
Poseidon
4
4
0
1
L
Pele
2
8
5
0.56
W
6
3
5
2.83
W
Cu Chulainn
UptownXshoTz
Cu Chulainn
7
2
3
4.25
L
Hou Yi
WFD-13C
Hou Yi
3
3
2
1.33
L
Kumbhakarna
xtckilz
Kumbhakarna
3
4
3
1.13
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,491
Damage
49,583
73,437
Taken
71,395
52,886
Mitigated
31,593
22,679
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,147
1,210
0
3,976
18,092
19,394
64
2,915
15,104
24,340
0
L
14,001
3,728
0
2,599
18,120
12,130
107
7,675
10,010
0
61,848
W
Zhong Kui
El Abduzcan5518
Zhong Kui
10,506
436
170
6,437
15,788
8,888
784
3,748
11,978
58,937
0
L
Poseidon
15,849
1,539
0
434
10,125
2,697
0
435
9,690
63,226
0
L
Pele
8,031
3,097
0
2,831
14,966
3,902
0
3,320
11,551
0
39,295
W
11,044
2,965
0
2,262
12,008
5,549
54
3,586
8,135
0
94,108
W
Cu Chulainn
UptownXshoTz
Cu Chulainn
9,552
1,431
204
1,938
17,071
15,714
26
8,751
7,539
0
59,887
L
Hou Yi
WFD-13C
Hou Yi
6,122
3,404
0
2,714
7,855
2,194
0
1,781
6,034
0
52,031
L
Kumbhakarna
xtckilz
Kumbhakarna
5,580
904
181
6,503
20,329
10,670
0
3,722
16,457
34,225
0
W
13,242
7,145
713
6,979
10,478
3,341
0
1,226
9,252
0
86,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,465
Gold Earned
45,750
551
Minions Killed
433
0
Camps Cleared
0
1,785,611
Distance Traveled
1,807,885
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,767
461
35
2
0
353,999
4
L
Shiva
9,783
515
98
5
0
411,046
5
W
Zhong Kui
9,432
496
113
6
0
275,099
2
L
Poseidon
9,875
520
122
6
0
346,572
6
L
Pele
8,250
434
64
3
0
315,985
0
W
Ravana
10,865
572
157
8
0
404,761
7
W
Cu Chulainn
10,123
533
99
5
0
378,730
0
L
Hou Yi
8,964
472
108
6
0
379,289
2
L
Kumbhakarna
8,878
467
41
2
0
354,993
3
W
Chiron
10,278
541
147
8
0
373,022
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role