Player Matchup

He Bo
He Bo
AutoMaTiiXx
He Bo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,729 Elo+
Party 2
Da Ji
Da Ji
Destroyer0fVaj
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,539 Elo+
Party 2
Zhong Kui
Zhong Kui
JeremiaHix
Zhong Kui
Level 68
God Stats
6W - 9L
1,459 SR
Queue Stats
681W - 707L
1,540 Elo+
Solo
Ra
Ra
MrPizzooti
Ra
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
TenderTrain
Cthulhu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 101
1,492 SR
1,574 Elo+

VS

Team Averages
Level 110
1,390 SR
1,520 Elo+
Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BtM1025
Mercury
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 109L
1,554 Elo+
Party 3
Raijin
Raijin
GABOSER0
Raijin
Level 145
God Stats
1W - 5L
1,258 SR
Queue Stats
490W - 478L
1,492 Elo+
Party 1
Ymir
Ymir
Rw AirKev Vy
Ymir
Level 51
God Stats
4W - 5L
1,194 SR
Queue Stats
76W - 114L
1,442 Elo+
Party 1
Horus
Horus
pagcon
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 112L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 9
8,408
934
6,389
4,398
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
3 / 2 / 9
8,086
898
6,175
6,958
3,108
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
JeremiaHix
Zhong Kui
12
4 / 4 / 8
8,064
896
6,379
6,986
4,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 12
9,227
1,025
4,304
6,323
2,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
TenderTrain
Cthulhu
14
1 / 1 / 15
7,886
876
6,980
9,162
8,013
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 4 / 2
6,986
776
2,775
7,056
4,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
BtM1025
Mercury
13
3 / 5 / 3
7,469
830
4,987
6,797
2,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
GABOSER0
Raijin
12
3 / 4 / 2
7,052
784
6,167
6,401
2,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 8
7,331
815
4,070
8,030
7,281
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
pagcon
Horus
9
0 / 2 / 2
5,945
661
1,339
5,088
2,881
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
18
Kills
7
9
Deaths
18
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
2
0.25
W
6
1
9
10.5
L
Mercury
BtM1025
Mercury
3
5
3
0.9
W
3
2
9
3.75
L
Raijin
GABOSER0
Raijin
3
4
2
1
W
Zhong Kui
JeremiaHix
Zhong Kui
4
4
8
2
W
4
1
12
10
L
1
3
8
1.67
W
Cthulhu
TenderTrain
Cthulhu
1
1
15
8.5
L
Horus
pagcon
Horus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,227
Damage
19,338
33,827
Taken
33,372
19,692
Mitigated
18,625
13,169
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,775
467
104
853
7,056
4,075
6
6,041
1,015
17,327
0
W
6,389
312
153
970
4,398
1,756
675
1,223
3,175
11,152
0
L
Mercury
BtM1025
Mercury
4,987
1,029
1,343
558
6,797
2,252
0
4,339
2,458
0
12,346
W
6,175
1,280
38
230
6,958
3,108
1,355
2,330
4,628
0
7,649
L
Raijin
GABOSER0
Raijin
6,167
583
718
680
6,401
2,136
78
4,422
1,979
14,934
0
W
Zhong Kui
JeremiaHix
Zhong Kui
6,379
598
539
1,204
6,986
4,115
683
3,100
3,886
13,034
0
W
4,304
303
4,255
2,990
6,323
2,700
1,075
2,513
3,810
30,140
0
L
4,070
416
308
577
8,030
7,281
28
6,014
2,016
7,982
0
W
Cthulhu
TenderTrain
Cthulhu
6,980
27
1,140
1,650
9,162
8,013
363
3,846
5,316
11,266
0
L
Horus
pagcon
Horus
1,339
643
1,369
1,241
5,088
2,881
0
3,236
1,852
0
2,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,671
Gold Earned
34,783
95
Minions Killed
84
0
Camps Cleared
0
857,077
Distance Traveled
716,893
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,986
776
40
4
0
129,497
0
W
He Bo
8,408
934
7
1
0
145,062
1
L
Mercury
7,469
830
13
1
0
182,098
0
W
Da Ji
8,086
898
5
1
0
183,326
0
L
Raijin
7,052
784
19
2
0
170,739
1
W
Zhong Kui
8,064
896
22
2
0
132,990
0
W
Ra
9,227
1,025
43
5
0
205,948
1
L
Ymir
7,331
815
11
1
0
148,718
2
W
Cthulhu
7,886
876
18
2
0
189,751
1
L
Horus
5,945
661
1
0
0
85,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role