Player Matchup

Gilgamesh
Gilgamesh
CODEKINGS11
Gilgamesh
Level 86
God Stats
2W - 3L
1,120 SR
Queue Stats
69W - 102L
1,216 Elo+
Party 2
Merlin
Merlin
KrazyGorilla21
Merlin
Level 69
God Stats
22W - 14L
1,326 SR
Queue Stats
98W - 92L
1,368 Elo+
Solo
Artemis
Artemis
VampireOfMercy
Artemis
Level 69
God Stats
11W - 20L
1,279 SR
Queue Stats
196W - 267L
1,321 Elo+
Party 2
Shiva
Shiva
dallasmarryo
Shiva
Level 106
God Stats
32W - 27L
1,456 SR
Queue Stats
300W - 315L
1,352 Elo+
Solo
Atlas
Atlas
troli_emi
Atlas
Level 81
God Stats
7W - 10L
1,194 SR
Queue Stats
59W - 70L
1,373 Elo+
Solo
Team Averages
Level 82
1,275 SR
1,326 Elo+

VS

Team Averages
Level 57
1,426 SR
1,354 Elo+
Ares
Ares
 
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HotWench420
Kukulkan
Level 59
God Stats
4W - 6L
1,452 SR
Queue Stats
86W - 84L
1,375 Elo+
Solo
Ne Zha
Ne Zha
NotThe6s
Ne Zha
Level 67
God Stats
14W - 16L
1,416 SR
Queue Stats
194W - 221L
1,328 Elo+
Party 1
Chaac
Chaac
QcWarYou
Chaac
Level 77
God Stats
116W - 95L
1,423 SR
Queue Stats
341W - 324L
1,372 Elo+
Solo
Neith
Neith
nobra4Life
Neith
Level 15
God Stats
13W - 45L
1,337 SR
Queue Stats
23W - 52L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CODEKINGS11
Gilgamesh
18
3 / 3 / 0
10,842
571
16,525
23,109
13,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 4 / 1
11,015
580
9,179
9,853
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 4 / 3
8,846
466
11,717
15,033
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 3 / 6
10,270
541
11,209
8,015
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
troli_emi
Atlas
14
0 / 1 / 4
8,795
463
6,786
12,585
13,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 3 / 3
8,257
435
5,070
17,858
16,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
HotWench420
Kukulkan
15
3 / 8 / 2
9,365
493
4,177
11,623
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
NotThe6s
Ne Zha
16
3 / 4 / 2
9,615
506
6,505
15,132
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
QcWarYou
Chaac
15
4 / 1 / 1
9,168
483
13,218
21,367
15,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
12
2 / 5 / 1
7,680
404
6,261
11,412
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
21
Kills
14
15
Deaths
21
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
3
3
1.17
W
Gilgamesh
CODEKINGS11
Gilgamesh
3
3
0
1
L
Kukulkan
HotWench420
Kukulkan
3
8
2
0.5
W
7
4
1
1.88
L
Ne Zha
NotThe6s
Ne Zha
3
4
2
1
L
Chaac
QcWarYou
Chaac
4
1
1
4.5
W
2
4
3
0.88
W
9
3
6
4
L
Neith
2
5
1
0.5
W
Atlas
troli_emi
Atlas
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,416
Damage
35,231
68,595
Taken
77,392
40,013
Mitigated
43,778
19,511
Healing
22,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,070
819
137
4,003
17,858
16,425
186
3,910
13,948
16,255
0
W
Gilgamesh
CODEKINGS11
Gilgamesh
16,525
4,528
0
11,444
23,109
13,511
2,006
0
23,109
6,843
80,324
L
Kukulkan
HotWench420
Kukulkan
4,177
694
0
757
11,623
3,089
488
7,576
4,047
38,573
0
W
9,179
269
0
809
9,853
3,773
536
4,123
5,550
75,731
0
L
Ne Zha
NotThe6s
Ne Zha
6,505
3,183
0
5,854
15,132
5,390
0
1,926
13,206
0
74,486
L
Chaac
QcWarYou
Chaac
13,218
5,026
0
10,006
21,367
15,181
1,034
1,224
20,143
0
60,410
W
11,717
6,397
132
5,618
15,033
4,969
1,990
2,014
13,019
0
60,170
W
11,209
2,636
0
410
8,015
4,289
0
553
7,462
0
41,124
L
Neith
6,261
3,223
0
2,087
11,412
3,693
440
2,579
8,833
0
39,902
W
Atlas
troli_emi
Atlas
6,786
2,790
0
1,098
12,585
13,471
0
2,377
10,208
36,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,768
Gold Earned
44,085
485
Minions Killed
412
0
Camps Cleared
0
1,746,120
Distance Traveled
1,656,575
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,257
435
13
1
0
356,936
4
W
Gilgamesh
10,842
571
162
9
0
365,808
2
L
Kukulkan
9,365
493
80
4
0
250,824
3
W
Merlin
11,015
580
130
7
0
343,658
1
L
Ne Zha
9,615
506
151
8
0
442,993
4
L
Chaac
9,168
483
97
5
0
335,206
0
W
Artemis
8,846
466
87
5
0
264,262
0
W
Shiva
10,270
541
56
3
0
447,151
3
L
Neith
7,680
404
71
4
0
270,616
0
W
Atlas
8,795
463
50
3
0
325,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role