Player Matchup

Hera
Hera
 
Hera
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
MasashiKatsu
Atlas
Level 24
God Stats
6W - 3L
1,380 SR
Queue Stats
129W - 196L
1,241 Elo+
Party 1
Charybdis
Charybdis
Psychonicsz
Charybdis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 30L
1,214 Elo+
Party 1
Baba Yaga
Baba Yaga
dobby42012
Baba Yaga
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 42L
1,192 Elo+
Party 2
Da Ji
Da Ji
naughtypizzatroy
Da Ji
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,227 Elo+
Party 2
Team Averages
Level 42
1,476 SR
1,275 Elo+

VS

Team Averages
Level 82
1,409 SR
1,430 Elo+
Vamana
Vamana
Inualucard
Vamana
Level 29
God Stats
3W - 2L
1,278 SR
Queue Stats
161W - 180L
1,377 Elo+
Party 3
Thoth
Thoth
Tintaglia12
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,648 Elo+
Solo
Zhong Kui
Zhong Kui
chronTHEic
Zhong Kui
Level 160
God Stats
6W - 23L
1,077 SR
Queue Stats
737W - 1,326L
1,303 Elo+
Solo
Hun Batz
Hun Batz
cobravampire
Hun Batz
Level 69
God Stats
3W - 2L
1,689 SR
Queue Stats
224W - 229L
1,382 Elo+
Party 3
Kukulkan
Kukulkan
hungrypanda67
Kukulkan
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 97L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
6 / 4 / 17
10,734
895
15,435
8,248
3,712
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 22
10,650
888
9,928
14,816
21,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Psychonicsz
Charybdis
19
16 / 4 / 12
12,118
1,010
20,095
12,737
5,803
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baba Yaga
dobby42012
Baba Yaga
18
6 / 2 / 20
10,556
880
11,647
10,916
4,552
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 3 / 15
10,897
908
8,729
11,121
6,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Inualucard
Vamana
16
2 / 6 / 10
9,560
797
9,007
19,475
21,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 10 / 8
9,762
814
5,162
13,932
6,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
chronTHEic
Zhong Kui
14
1 / 9 / 5
8,323
694
4,130
15,269
8,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
cobravampire
Hun Batz
16
7 / 10 / 2
10,623
885
11,487
14,247
6,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
hungrypanda67
Kukulkan
17
2 / 7 / 7
9,768
814
13,226
11,143
4,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
48
41
Kills
16
17
Deaths
42
86
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
4
17
3.63
L
Vamana
Inualucard
Vamana
2
6
10
1.17
W
5
4
22
4
W
Charybdis
Psychonicsz
Charybdis
16
4
12
5.5
L
4
10
8
0.8
L
Zhong Kui
chronTHEic
Zhong Kui
1
9
5
0.39
L
Hun Batz
cobravampire
Hun Batz
7
10
2
0.8
W
Baba Yaga
dobby42012
Baba Yaga
6
2
20
8
L
Kukulkan
hungrypanda67
Kukulkan
2
7
7
0.79
W
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,834
Damage
43,012
57,838
Taken
74,066
42,010
Mitigated
47,924
20,266
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,435
5,382
1,039
1,478
8,248
3,712
1,348
4,019
4,229
28,959
0
L
Vamana
Inualucard
Vamana
9,007
3,515
1,258
5,735
19,475
21,564
0
11,819
7,656
60
19,099
W
9,928
3,889
889
1,038
14,816
21,005
683
5,034
9,782
22,489
0
W
Charybdis
Psychonicsz
Charybdis
20,095
11,704
1,204
4,206
12,737
5,803
1,829
4,598
8,139
0
37,448
L
5,162
1,214
534
862
13,932
6,244
0
7,394
6,538
15,236
0
L
Zhong Kui
chronTHEic
Zhong Kui
4,130
164
18
3,084
15,269
8,871
55
5,654
9,615
14,895
0
L
Hun Batz
cobravampire
Hun Batz
11,487
1,822
347
881
14,247
6,424
0
5,290
8,957
0
14,377
W
Baba Yaga
dobby42012
Baba Yaga
11,647
1,530
968
5,212
10,916
4,552
1,120
5,261
5,655
22,937
0
L
Kukulkan
hungrypanda67
Kukulkan
13,226
1,366
539
1,250
11,143
4,821
0
6,853
4,290
35,714
0
W
8,729
1,758
683
3,549
11,121
6,938
1,049
3,634
7,487
0
13,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,955
Gold Earned
48,036
112
Minions Killed
104
0
Camps Cleared
0
1,103,187
Distance Traveled
974,613
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,734
895
29
2
0
224,394
0
L
Vamana
9,560
797
18
2
0
228,035
2
W
Atlas
10,650
888
17
1
0
212,541
0
W
Charybdis
12,118
1,010
42
4
0
203,648
0
L
Thoth
9,762
814
21
2
0
155,863
1
L
Zhong Kui
8,323
694
20
2
0
202,897
0
L
Hun Batz
10,623
885
1
0
0
200,261
0
W
Baba Yaga
10,556
880
19
2
0
232,242
0
L
Kukulkan
9,768
814
44
4
0
187,557
0
W
Da Ji
10,897
908
5
0
0
230,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role