Player Matchup

Merlin
Merlin
DaP1p3
Merlin
Level 62
God Stats
4W - 6L
1,453 SR
Queue Stats
23W - 21L
1,418 Elo+
Party 2
Thor
Thor
ElarKing0407
Thor
Level 69
God Stats
0W - 1L
1,191 SR
Queue Stats
28W - 24L
1,460 Elo+
Solo
Cupid
Cupid
H4NK-_-14
Cupid
Level 69
God Stats
3W - 5L
1,796 SR
Queue Stats
83W - 83L
1,363 Elo+
Solo
Yemoja
Yemoja
Merccekay
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
omgkae
Morgan Le Fay
Level 51
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 74L
1,429 Elo+
Solo
Team Averages
Level 51
1,488 SR
1,434 Elo+

VS

Team Averages
Level 78
1,386 SR
1,388 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
EvilSon24
Ah Puch
Level 67
God Stats
5W - 6L
1,526 SR
Queue Stats
124W - 194L
1,359 Elo+
Party 1
Cliodhna
Cliodhna
JakeFromIT
Cliodhna
Level 66
God Stats
25W - 45L
1,518 SR
Queue Stats
300W - 434L
1,365 Elo+
Party 1
Medusa
Medusa
caros45day
Medusa
Level 48
God Stats
2W - 1L
1,229 SR
Queue Stats
99W - 107L
1,348 Elo+
Solo
Sylvanus
Sylvanus
darndiddlydo
Sylvanus
Level 51
God Stats
4W - 5L
1,159 SR
Queue Stats
198W - 327L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaP1p3
Merlin
15
3 / 5 / 0
8,992
529
6,499
8,816
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 8 / 4
7,711
454
7,453
17,392
5,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
H4NK-_-14
Cupid
15
5 / 3 / 2
9,240
544
7,676
11,432
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Merccekay
Yemoja
11
1 / 3 / 4
7,542
444
3,802
10,649
11,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
omgkae
Morgan Le Fay
12
0 / 4 / 1
7,844
461
6,715
10,375
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
4 / 1 / 4
9,756
574
12,331
15,022
14,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
EvilSon24
Ah Puch
15
4 / 3 / 5
9,227
543
9,333
13,439
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
JakeFromIT
Cliodhna
18
11 / 1 / 3
11,160
656
10,056
14,489
5,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
caros45day
Medusa
14
3 / 2 / 3
8,328
490
7,080
6,774
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
darndiddlydo
Sylvanus
13
1 / 3 / 4
8,415
495
3,086
13,527
12,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
23
23
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
4
6
L
Merlin
DaP1p3
Merlin
3
5
0
0.6
L
1
8
4
0.38
W
Ah Puch
EvilSon24
Ah Puch
4
3
5
2.17
L
Cupid
H4NK-_-14
Cupid
5
3
2
2
W
Cliodhna
JakeFromIT
Cliodhna
11
1
3
12.5
L
Yemoja
Merccekay
Yemoja
1
3
4
1
W
Medusa
caros45day
Medusa
3
2
3
2.25
W
Sylvanus
darndiddlydo
Sylvanus
1
3
4
1
L
Morgan Le Fay
omgkae
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,145
Damage
41,886
58,664
Taken
63,251
28,424
Mitigated
39,480
10,536
Healing
20,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,331
1,338
1,438
7,467
15,022
14,078
1,242
5,365
9,657
0
61,805
L
Merlin
DaP1p3
Merlin
6,499
111
0
546
8,816
3,404
48
2,905
5,605
65,028
0
L
7,453
2,910
0
733
17,392
5,650
0
3,579
13,513
0
42,401
W
Ah Puch
EvilSon24
Ah Puch
9,333
674
92
3,396
13,439
4,712
690
5,424
8,015
47,112
0
L
Cupid
H4NK-_-14
Cupid
7,676
4,305
263
4,185
11,432
3,858
96
1,910
9,492
0
59,853
W
Cliodhna
JakeFromIT
Cliodhna
10,056
1,499
0
2,721
14,489
5,966
112
2,694
11,795
0
94,666
L
Yemoja
Merccekay
Yemoja
3,802
1,080
723
1,423
10,649
11,123
180
3,063
7,460
18,217
0
W
Medusa
caros45day
Medusa
7,080
2,184
0
1,108
6,774
1,802
1,511
1,145
5,629
0
44,007
W
Sylvanus
darndiddlydo
Sylvanus
3,086
1,759
494
3,635
13,527
12,922
1,313
2,388
11,139
20,757
0
L
Morgan Le Fay
omgkae
Morgan Le Fay
6,715
193
0
2,663
10,375
4,389
728
198
10,175
43,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,329
Gold Earned
46,886
435
Minions Killed
415
0
Camps Cleared
0
1,468,135
Distance Traveled
1,687,137
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,756
574
107
6
0
368,849
7
L
Merlin
8,992
529
135
8
0
290,797
4
L
Thor
7,711
454
72
4
0
301,076
0
W
Ah Puch
9,227
543
83
5
0
305,102
2
L
Cupid
9,240
544
116
7
0
308,243
5
W
Cliodhna
11,160
656
138
8
0
406,798
5
L
Yemoja
7,542
444
30
2
0
230,143
0
W
Medusa
8,328
490
55
3
0
352,634
0
W
Sylvanus
8,415
495
32
2
0
253,754
1
L
Morgan Le Fay
7,844
461
82
5
0
337,876
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role