Player Matchup

Bacchus
Bacchus
GrandpaGoky
Bacchus
Level 98
God Stats
368W - 300L
1,534 SR
Queue Stats
688W - 532L
1,485 Elo+
Party 2
Ganesha
Ganesha
NavyDegree
Ganesha
Level 149
God Stats
239W - 134L
1,483 SR
Queue Stats
910W - 566L
1,504 Elo+
Party 2
Mulan
Mulan
RedHorseXP
Mulan
Level 18
God Stats
5W - 1L
1,595 SR
Queue Stats
24W - 9L
1,397 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RevanHelloNoob
Kumbhakarna
Level 91
God Stats
100W - 57L
1,581 SR
Queue Stats
1,845W - 1,292L
1,464 Elo+
Party 2
Skadi
Skadi
Slippery1843
Skadi
Level 120
God Stats
30W - 20L
1,590 SR
Queue Stats
1,457W - 1,546L
1,438 Elo+
Solo
Team Averages
Level 95
1,556 SR
1,458 Elo+

VS

Team Averages
Level 36
1,534 SR
1,568 Elo+
Erlang Shen
Erlang Shen
Fujin_EXE
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,619 Elo+
Party 1
Bacchus
Bacchus
PatrickKun
Bacchus
Level 114
God Stats
3W - 1L
1,732 SR
Queue Stats
37W - 38L
1,603 Elo+
Party 1
Neith
Neith
STIMY_1836
Neith
Level 7
God Stats
16W - 20L
1,440 SR
Queue Stats
37W - 44L
1,619 Elo+
Party 1
Cliodhna
Cliodhna
Zero-Pain12
Cliodhna
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
xPettyPanda
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GrandpaGoky
Bacchus
18
6 / 0 / 14
11,673
1,167
8,942
5,766
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
NavyDegree
Ganesha
18
0 / 2 / 21
11,049
1,105
14,579
9,101
4,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
18
7 / 0 / 13
12,008
1,201
11,017
9,973
11,435
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
RevanHelloNoob
Kumbhakarna
18
2 / 2 / 19
12,396
1,240
5,813
16,897
21,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
9 / 0 / 9
13,125
1,313
14,620
5,778
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

256

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fujin_EXE
Erlang Shen
16
1 / 8 / 1
10,478
1,048
9,523
17,896
6,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
PatrickKun
Bacchus
16
1 / 1 / 2
11,321
1,132
5,356
10,054
15,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
16
0 / 3 / 3
10,348
1,035
5,677
8,129
2,107
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Zero-Pain12
Cliodhna
16
0 / 8 / 3
10,034
1,003
7,831
14,954
5,029
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 4 / 2
11,160
1,116
15,901
8,953
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
15
24
Kills
4
4
Deaths
24
76
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Fujin_EXE
Erlang Shen
1
8
1
0.19
W
Bacchus
GrandpaGoky
Bacchus
6
0
14
13
W
Ganesha
NavyDegree
Ganesha
0
2
21
5.25
L
Bacchus
PatrickKun
Bacchus
1
1
2
2
W
Mulan
7
0
13
13.5
W
Kumbhakarna
RevanHelloNoob
Kumbhakarna
2
2
19
5.75
L
Neith
0
3
3
0.5
W
9
0
9
13.5
L
Cliodhna
Zero-Pain12
Cliodhna
0
8
3
0.19
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,971
Damage
44,288
47,515
Taken
59,986
42,548
Mitigated
31,843
2,845
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Fujin_EXE
Erlang Shen
9,523
3,938
0
2,110
17,896
6,657
0
7,347
10,549
0
28,721
W
Bacchus
GrandpaGoky
Bacchus
8,942
145
0
0
5,766
2,990
0
3,139
2,513
16,905
0
W
Ganesha
NavyDegree
Ganesha
14,579
269
0
0
9,101
4,161
0
4,867
4,026
26,416
0
L
Bacchus
PatrickKun
Bacchus
5,356
236
0
1,051
10,054
15,602
0
3,622
6,432
13,835
0
W
Mulan
11,017
510
0
533
9,973
11,435
0
3,631
6,134
5,403
19,924
W
Kumbhakarna
RevanHelloNoob
Kumbhakarna
5,813
269
0
1,021
16,897
21,947
0
6,477
10,064
8,343
0
L
Neith
5,677
3,786
0
764
8,129
2,107
0
5,429
2,700
0
23,583
W
14,620
3,610
711
580
5,778
2,015
0
2,161
3,521
0
62,240
L
Cliodhna
Zero-Pain12
Cliodhna
7,831
323
0
120
14,954
5,029
0
9,153
5,801
0
16,612
L
15,901
707
1,565
2,383
8,953
2,448
0
5,521
3,432
56,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,251
Gold Earned
53,341
208
Minions Killed
205
3
Camps Cleared
9
1,090,743
Distance Traveled
965,768
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,478
1,048
31
3
3
176,808
0
W
Bacchus
11,673
1,167
31
3
2
238,740
1
W
Ganesha
11,049
1,105
0
0
0
194,038
0
L
Bacchus
11,321
1,132
11
1
1
209,587
0
W
Mulan
12,008
1,201
43
4
0
222,113
0
W
Kumbhakarna
12,396
1,240
9
1
1
231,538
0
L
Neith
10,348
1,035
45
5
1
181,135
0
W
Skadi
13,125
1,313
125
13
0
204,314
0
L
Cliodhna
10,034
1,003
17
2
2
189,760
1
L
Ra
11,160
1,116
101
10
2
208,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role