Player Matchup

Agni
Agni
BlessedCxrry
Agni
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 120L
1,369 Elo+
Party 2
Bakasura
Bakasura
LobCityJitt_
Bakasura
Level 69
God Stats
2W - 1L
1,266 SR
Queue Stats
145W - 136L
1,402 Elo+
Party 2
Izanami
Izanami
YourLocalLooter
Izanami
Level 65
God Stats
18W - 25L
1,495 SR
Queue Stats
179W - 176L
1,415 Elo+
Solo
Atlas
Atlas
izrel-_-
Atlas
Level 82
God Stats
2W - 3L
1,266 SR
Queue Stats
92W - 100L
1,427 Elo+
Party 2
Erlang Shen
Erlang Shen
whigPS
Erlang Shen
Level 107
God Stats
5W - 4L
1,725 SR
Queue Stats
47W - 73L
1,385 Elo+
Solo
Team Averages
Level 81
1,451 SR
1,399 Elo+

VS

Team Averages
Level 111
1,438 SR
1,402 Elo+
Khepri
Khepri
Aztabaal30X
Khepri
Level 119
God Stats
0W - 2L
1,273 SR
Queue Stats
64W - 52L
1,479 Elo+
Solo
Janus
Janus
DarthMuff69
Janus
Level 125
God Stats
37W - 44L
1,461 SR
Queue Stats
333W - 349L
1,363 Elo+
Party 1
Ravana
Ravana
LimbHanger963
Ravana
Level 124
God Stats
0W - 2L
1,217 SR
Queue Stats
96W - 115L
1,417 Elo+
Solo
Hou Yi
Hou Yi
WFD-13C
Hou Yi
Level 61
God Stats
8W - 8L
1,738 SR
Queue Stats
34W - 48L
1,387 Elo+
Party 1
Ne Zha
Ne Zha
xtckilz
Ne Zha
Level 128
God Stats
24W - 22L
1,500 SR
Queue Stats
349W - 358L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 1
11,840
564
16,946
13,191
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
LobCityJitt_
Bakasura
20
7 / 5 / 9
12,322
587
12,874
18,296
7,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
6 / 5 / 8
11,728
558
18,526
17,715
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
izrel-_-
Atlas
13
1 / 5 / 7
9,012
429
4,445
15,800
13,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
whigPS
Erlang Shen
19
3 / 2 / 3
11,960
570
11,671
16,039
14,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 7 / 8
8,634
411
7,662
20,063
20,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 4 / 4
10,877
518
9,225
13,139
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 3 / 3
11,256
536
10,719
15,226
16,223
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
WFD-13C
Hou Yi
16
5 / 5 / 6
10,101
481
14,416
15,802
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
xtckilz
Ne Zha
17
5 / 7 / 0
10,459
498
11,717
20,442
7,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
26
Kills
19
19
Deaths
26
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Khepri
3
7
8
1
W
9
2
1
4.75
L
4
4
4
1.5
L
2
3
3
1.17
W
Bakasura
LobCityJitt_
Bakasura
7
5
9
2.3
L
Hou Yi
WFD-13C
Hou Yi
5
5
6
1.6
W
6
5
8
2
W
Atlas
izrel-_-
Atlas
1
5
7
0.9
W
Erlang Shen
whigPS
Erlang Shen
3
2
3
2.25
L
Ne Zha
xtckilz
Ne Zha
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,462
Damage
53,739
81,041
Taken
84,672
45,521
Mitigated
53,036
23,603
Healing
22,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
7,662
830
445
2,551
20,063
20,201
344
6,750
12,696
24,735
0
W
16,946
1,515
0
4,014
13,191
4,812
59
2,580
10,164
77,150
0
L
9,225
518
0
1,522
13,139
4,080
0
5,477
7,406
80,589
0
L
10,719
4,749
0
5,713
15,226
16,223
0
1,006
13,918
0
74,473
W
Bakasura
LobCityJitt_
Bakasura
12,874
9,139
0
6,781
18,296
7,384
897
3,589
14,379
0
77,079
L
Hou Yi
WFD-13C
Hou Yi
14,416
6,211
0
4,082
15,802
5,293
260
3,001
12,381
0
70,306
W
18,526
13,292
0
4,063
17,715
5,731
1,992
3,826
13,468
0
91,521
W
Atlas
izrel-_-
Atlas
4,445
1,685
579
1,254
15,800
13,265
390
4,171
11,031
23,617
3,382
W
Erlang Shen
whigPS
Erlang Shen
11,671
7,907
0
6,912
16,039
14,329
1,448
1,062
14,909
0
79,404
L
Ne Zha
xtckilz
Ne Zha
11,717
5,082
0
7,907
20,442
7,239
0
4,848
15,134
0
63,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,862
Gold Earned
51,327
623
Minions Killed
577
0
Camps Cleared
0
1,829,110
Distance Traveled
1,976,667
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,634
411
17
1
0
366,539
3
W
Agni
11,840
564
123
6
0
374,235
2
L
Janus
10,877
518
162
8
0
452,690
1
L
Ravana
11,256
536
169
8
0
371,939
3
W
Bakasura
12,322
587
144
7
0
483,594
0
L
Hou Yi
10,101
481
122
6
0
380,513
3
W
Izanami
11,728
558
149
7
0
349,987
3
W
Atlas
9,012
429
32
2
0
297,109
0
W
Erlang Shen
11,960
570
175
8
0
324,185
7
L
Ne Zha
10,459
498
107
5
0
404,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role