Player Matchup

Thor
Thor
Fordens
Thor
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 10L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
JamesDeRanko
Baron Samedi
Level 64
God Stats
1W - 0L
1,700 SR
Queue Stats
3W - 2L
1,428 Elo+
Party 1
Ra
Ra
JustErik
Ra
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,541 Elo+
Party 1
Khepri
Khepri
VeryViking
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,684 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lizzybear88
Ah Muzen Cab
Level 140
God Stats
1W - 0L
1,310 SR
Queue Stats
20W - 17L
1,504 Elo+
Party 1
Team Averages
Level 119
1,502 SR
1,547 Elo+

VS

Team Averages
Level 122
1,470 SR
1,498 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AranMor
Neith
Level 126
God Stats
88W - 67L
1,618 SR
Queue Stats
114W - 93L
1,550 Elo+
Solo
Sol
Sol
BigBoiSnis
Sol
Level 106
God Stats
1W - 5L
1,206 SR
Queue Stats
166W - 186L
1,417 Elo+
Solo
Ares
Ares
Tonayr02
Ares
Level 87
God Stats
8W - 13L
1,526 SR
Queue Stats
292W - 300L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Fordens
Thor
12
11 / 2 / 1
7,633
763
8,800
6,993
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
JamesDeRanko
Baron Samedi
12
5 / 0 / 1
7,163
716
5,878
7,110
3,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 6
6,424
642
2,645
4,659
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
VeryViking
Khepri
9
1 / 2 / 8
5,944
594
1,874
6,725
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
lizzybear88
Ah Muzen Cab
11
2 / 0 / 3
6,514
651
4,160
4,687
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
3 / 2 / 2
6,113
611
4,137
5,738
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
 
Thanatos
9
0 / 5 / 4
5,434
543
4,910
8,506
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
AranMor
Neith
8
0 / 5 / 0
5,050
505
2,456
5,817
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
5,747
575
3,451
5,209
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
7
2 / 5 / 1
5,135
514
2,820
7,569
4,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
20
Kills
6
6
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
2
2
2
L
Thanatos
 
Thanatos
0
5
4
0.4
L
Neith
AranMor
Neith
0
5
0
0
L
1
3
0
0.33
W
Thor
Fordens
Thor
11
2
1
5.75
W
Baron Samedi
JamesDeRanko
Baron Samedi
5
0
1
5.5
W
1
2
6
2
L
Ares
2
5
1
0.5
W
Khepri
VeryViking
Khepri
1
2
8
2.5
W
Ah Muzen Cab
lizzybear88
Ah Muzen Cab
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,357
Damage
17,774
30,174
Taken
32,839
11,420
Mitigated
12,235
14,881
Healing
11,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,137
1,651
0
1,810
5,738
2,306
712
1,149
4,589
0
32,048
L
Thanatos
 
Thanatos
4,910
1,940
0
5,307
8,506
2,512
0
2,603
5,826
0
27,995
L
Neith
AranMor
Neith
2,456
817
0
870
5,817
1,854
0
3,909
1,402
0
25,250
L
3,451
1,837
0
1,975
5,209
1,380
0
504
4,705
31,442
5,892
W
Thor
Fordens
Thor
8,800
3,618
0
3,112
6,993
2,623
0
853
6,140
0
39,696
W
Baron Samedi
JamesDeRanko
Baron Samedi
5,878
1,190
68
3,847
7,110
3,021
49
0
7,110
36,369
0
W
2,645
959
410
2,320
4,659
1,340
0
42
4,617
40,643
0
L
Ares
2,820
347
315
1,328
7,569
4,183
0
1,649
5,920
10,135
0
W
Khepri
VeryViking
Khepri
1,874
590
233
1,881
6,725
3,085
0
2,485
4,240
10,937
911
W
Ah Muzen Cab
lizzybear88
Ah Muzen Cab
4,160
2,438
0
3,010
4,687
1,351
920
2,235
2,452
0
37,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,678
Gold Earned
27,479
344
Minions Killed
273
0
Camps Cleared
0
1,018,361
Distance Traveled
942,175
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,113
611
69
7
0
213,113
4
L
Thanatos
5,434
543
57
6
0
184,065
0
L
Neith
5,050
505
54
5
0
178,076
1
L
Sol
5,747
575
77
8
0
172,301
3
W
Thor
7,633
763
67
7
0
209,367
3
W
Baron Samedi
7,163
716
83
8
0
182,525
1
W
Ra
6,424
642
88
9
0
208,777
4
L
Ares
5,135
514
16
2
0
194,620
4
W
Khepri
5,944
594
20
2
0
222,194
2
W
Ah Muzen Cab
6,514
651
86
9
0
195,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role