Player Matchup

Anhur
Anhur
CheefAlone420
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,195 Elo+
Party 1
Nemesis
Nemesis
RIPKidClouds
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 29L
1,294 Elo+
Party 1
Chaac
Chaac
unstoppable_bigO
Chaac
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 36L
1,228 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,239 Elo+

VS

Team Averages
Level 65
1,388 SR
1,259 Elo+
Ra
Ra
BigBlue11
Ra
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 44L
1,344 Elo+
Solo
Vulcan
Vulcan
Fhazd
Vulcan
Level 80
God Stats
12W - 15L
1,444 SR
Queue Stats
79W - 122L
1,216 Elo+
Party 2
Zeus
Zeus
SaltySeaman559
Zeus
Level 29
God Stats
2W - 4L
1,220 SR
Queue Stats
25W - 34L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,821
647
2,868
6,444
3,074
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
RIPKidClouds
Nemesis
9
0 / 4 / 1
5,574
619
2,513
10,180
6,592
Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 9 / 1
5,489
610
6,568
11,675
9,201
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 10
8,035
893
5,967
4,539
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
Fhazd
Vulcan
12
5 / 1 / 13
7,880
876
8,305
5,871
2,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
6 / 0 / 10
7,768
863
7,957
5,742
1,489
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
1
Kills
18
18
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
L
1
5
0
0.2
W
Vulcan
Fhazd
Vulcan
5
1
13
11.5
L
Nemesis
RIPKidClouds
Nemesis
0
4
1
0.13
W
6
0
10
11
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,949
Damage
22,229
28,299
Taken
16,152
18,867
Mitigated
5,078
2,722
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,967
1,286
2,172
2,866
4,539
1,460
842
98
4,441
27,601
0
L
2,868
613
0
0
6,444
3,074
0
5,274
1,170
0
11,416
W
Vulcan
Fhazd
Vulcan
8,305
3,533
309
1,669
5,871
2,129
745
0
5,871
21,970
0
L
Nemesis
RIPKidClouds
Nemesis
2,513
382
0
1,087
10,180
6,592
0
7,652
2,528
0
9,882
W
7,957
1,237
118
1,218
5,742
1,489
919
0
5,742
16,515
0
L
6,568
243
168
1,467
11,675
9,201
0
9,967
1,708
0
20,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,884
Gold Earned
23,683
58
Minions Killed
102
1
Camps Cleared
2
411,830
Distance Traveled
486,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,035
893
57
6
1
165,483
0
L
Anhur
5,821
647
10
1
0
103,903
0
W
Vulcan
7,880
876
27
3
0
155,004
0
L
Nemesis
5,574
619
19
2
0
173,001
0
W
Zeus
7,768
863
18
2
1
166,340
0
L
Chaac
5,489
610
29
3
1
134,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role