Player Matchup

Merlin
Merlin
Silver I
Tee Blaine
Merlin
Silver I
Level 129
God Stats
33W - 34L
1,487 SR
Queue Stats
367W - 414L
1,226 MMR
Solo
Fenrir
Fenrir
Silver II
URxNaCl
Fenrir
Silver II
Level 67
God Stats
9W - 11L
1,591 SR
Queue Stats
34W - 47L
1,214 MMR
Solo
Cliodhna
Cliodhna
Silver I
lazAM50
Cliodhna
Silver I
Level 104
God Stats
15W - 16L
1,581 SR
Queue Stats
33W - 44L
1,305 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,553 SR
1,248 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,649 SR
1,277 MMR
Odin
Odin
Gold V
FlyRy King
Odin
Gold V
Level 120
God Stats
3W - 1L
1,637 SR
Queue Stats
186W - 197L
1,419 MMR
Party 1
Cerberus
Cerberus
Silver I
PetersTheBoi
Cerberus
Silver I
Level 88
God Stats
83W - 84L
1,529 SR
Queue Stats
465W - 529L
1,138 MMR
Solo
Nox
Nox
Silver II
fannybandits609
Nox
Silver II
Level 127
God Stats
2W - 6L
1,782 SR
Queue Stats
178W - 193L
1,275 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Tee Blaine
Merlin
20
2 / 3 / 9
14,685
668
16,903
12,530
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
URxNaCl
Fenrir
18
11 / 2 / 5
14,992
681
9,020
20,867
20,182
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
lazAM50
Cliodhna
18
4 / 5 / 10
14,155
643
26,706
21,293
6,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
AthenaAtlasChaacGilgameshBastet

VS

Bans
ZeusMedusaGebChironGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 4
13,924
633
15,411
21,657
19,391
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
PetersTheBoi
Cerberus
19
1 / 4 / 9
14,455
657
16,160
27,961
35,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
5 / 7 / 4
14,781
672
8,453
15,795
5,548
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
17
Kills
10
10
Deaths
17
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
Cerberus
PetersTheBoi
Cerberus
1
4
9
1.38
W
Merlin
Tee Blaine
Merlin
2
3
9
2.17
W
Fenrir
URxNaCl
Fenrir
11
2
5
6.75
L
5
7
4
1
W
Cliodhna
lazAM50
Cliodhna
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,629
Damage
40,024
54,690
Taken
65,413
30,907
Mitigated
60,714
11,165
Healing
19,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,411
3,989
398
1,405
21,657
19,391
938
5,829
15,828
0
45,423
L
Cerberus
PetersTheBoi
Cerberus
16,160
822
538
12,124
27,961
35,775
126
6,512
21,449
66,605
0
W
Merlin
Tee Blaine
Merlin
16,903
445
0
2,521
12,530
4,411
932
5,504
7,026
85,023
0
W
Fenrir
URxNaCl
Fenrir
9,020
1,795
90
2,253
20,867
20,182
1,727
8,583
12,284
0
36,523
L
8,453
803
602
4,159
15,795
5,548
1,705
5,528
10,267
45,161
0
W
Cliodhna
lazAM50
Cliodhna
26,706
2,734
0
6,301
21,293
6,314
59
11,159
10,134
0
56,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,832
Gold Earned
43,160
231
Minions Killed
270
9
Camps Cleared
10
1,203,711
Distance Traveled
1,154,086
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,924
633
72
3
2
357,168
5
L
Cerberus
14,455
657
115
5
3
449,750
5
W
Merlin
14,685
668
125
6
6
371,495
6
W
Fenrir
14,992
681
32
1
3
413,730
2
L
Nox
14,781
672
83
4
5
347,168
3
W
Cliodhna
14,155
643
74
3
0
418,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role