Player Matchup

Achilles
Achilles
CTR_Jay
Achilles
Level 107
God Stats
2W - 4L
1,493 SR
Queue Stats
108W - 97L
1,455 Elo+
Solo
Medusa
Medusa
CaptainInsano315
Medusa
Level 55
God Stats
2W - 4L
1,655 SR
Queue Stats
33W - 54L
1,370 Elo+
Party 2
Yemoja
Yemoja
HaramboGaming
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,380 Elo+
Party 2
Ravana
Ravana
KitXtrm
Ravana
Level 59
God Stats
0W - 1L
1,316 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
QK-Bernal
Poseidon
Level 91
God Stats
16W - 15L
1,353 SR
Queue Stats
213W - 209L
1,416 Elo+
Solo
Team Averages
Level 83
1,463 SR
1,424 Elo+

VS

Team Averages
Level 64
1,500 SR
1,392 Elo+
Tyr
Tyr
CaribbeanWoah
Tyr
Level 89
God Stats
4W - 1L
1,489 SR
Queue Stats
130W - 136L
1,394 Elo+
Party 1
Fenrir
Fenrir
ElBuckling
Fenrir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 162L
1,447 Elo+
Solo
Charybdis
Charybdis
Goofed-_-Up
Charybdis
Level 60
God Stats
4W - 5L
1,387 SR
Queue Stats
173W - 196L
1,413 Elo+
Party 1
Thor
Thor
Notaydann
Thor
Level 47
God Stats
2W - 3L
1,314 SR
Queue Stats
147W - 169L
1,310 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RJO_buckets
Morgan Le Fay
Level 25
God Stats
7W - 6L
1,812 SR
Queue Stats
27W - 32L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CTR_Jay
Achilles
8
0 / 2 / 0
4,806
481
3,460
5,320
4,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 4 / 0
5,009
501
5,594
5,189
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 1 / 2
4,535
454
2,499
6,034
1,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
KitXtrm
Ravana
6
0 / 5 / 0
4,126
413
1,163
5,124
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
QK-Bernal
Poseidon
10
3 / 4 / 0
5,674
567
5,917
6,280
1,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 1
5,864
586
4,484
5,294
3,918
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
ElBuckling
Fenrir
9
2 / 1 / 5
5,534
553
3,440
9,399
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Goofed-_-Up
Charybdis
9
3 / 2 / 4
5,625
563
6,045
5,823
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
9
2 / 0 / 5
5,698
570
3,316
5,727
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
RJO_buckets
Morgan Le Fay
9
5 / 2 / 0
5,809
581
2,229
5,685
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
16
16
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
CTR_Jay
Achilles
0
2
0
0
L
2
4
0
0.5
W
4
0
1
4.5
W
Fenrir
ElBuckling
Fenrir
2
1
5
4.5
W
Charybdis
Goofed-_-Up
Charybdis
3
2
4
2.5
L
0
1
2
1
L
Ravana
KitXtrm
Ravana
0
5
0
0
W
Thor
2
0
5
4.5
L
Poseidon
QK-Bernal
Poseidon
3
4
0
0.75
W
Morgan Le Fay
RJO_buckets
Morgan Le Fay
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,633
Damage
19,514
27,947
Taken
31,928
10,407
Mitigated
14,694
6,489
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CTR_Jay
Achilles
3,460
1,927
51
681
5,320
4,727
0
77
5,237
0
21,404
L
5,594
2,364
2
684
5,189
950
0
0
5,189
0
24,580
W
4,484
958
0
1,746
5,294
3,918
0
0
5,294
0
24,224
W
Fenrir
ElBuckling
Fenrir
3,440
405
474
2,510
9,399
5,407
67
2,026
7,373
0
13,668
W
Charybdis
Goofed-_-Up
Charybdis
6,045
2,031
0
1,500
5,823
1,700
965
1,740
4,083
0
35,957
L
2,499
906
364
1,564
6,034
1,984
0
0
6,034
11,118
0
L
Ravana
KitXtrm
Ravana
1,163
314
0
1,115
5,124
1,232
0
257
4,827
0
11,781
W
Thor
3,316
1,081
0
2,393
5,727
1,682
42
762
4,965
0
26,945
L
Poseidon
QK-Bernal
Poseidon
5,917
1,002
0
2,028
6,280
1,514
47
1,657
4,431
30,562
0
W
Morgan Le Fay
RJO_buckets
Morgan Le Fay
2,229
249
45
1,119
5,685
1,987
592
3,888
1,797
15,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,150
Gold Earned
28,530
185
Minions Killed
220
0
Camps Cleared
0
835,251
Distance Traveled
1,003,038
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,806
481
45
5
0
197,192
0
L
Medusa
5,009
501
48
5
0
162,462
5
W
Tyr
5,864
586
54
5
0
218,769
0
W
Fenrir
5,534
553
24
2
0
200,065
2
W
Charybdis
5,625
563
60
6
0
182,396
0
L
Yemoja
4,535
454
16
2
0
127,014
2
L
Ravana
4,126
413
24
2
0
167,248
2
W
Thor
5,698
570
51
5
0
221,622
4
L
Poseidon
5,674
567
52
5
0
181,335
0
W
Morgan Le Fay
5,809
581
31
3
0
180,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role