Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
JavIvaL
Hera
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 69L
1,277 Elo+
Solo
Chiron
Chiron
garabato9
Chiron
Level 141
God Stats
4W - 0L
1,500 SR
Queue Stats
56W - 49L
1,470 Elo+
Solo
Anubis
Anubis
varggrav97
Anubis
Level 39
God Stats
2W - 0L
1,684 SR
Queue Stats
50W - 41L
1,578 Elo+
Party 1
Achilles
Achilles
Đokatron
Achilles
Level 157
God Stats
1W - 0L
1,539 SR
Queue Stats
47W - 41L
1,580 Elo+
Party 1
Team Averages
Level 112
1,545 SR
1,481 Elo+

VS

Team Averages
Level 80
1,615 SR
1,484 Elo+
Bastet
Bastet
Dqnn
Bastet
Level 75
God Stats
1W - 2L
1,722 SR
Queue Stats
22W - 25L
1,547 Elo+
Party 2
Loki
Loki
HeroOfSirodil
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Solo
Artemis
Artemis
Jo7170
Artemis
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
355W - 361L
1,525 Elo+
Party 2
Janus
Janus
Terrim
Janus
Level 158
God Stats
21W - 21L
1,648 SR
Queue Stats
1,235W - 1,252L
1,512 Elo+
Solo
Hachiman
Hachiman
Xzonz
Hachiman
Level 25
God Stats
1W - 1L
1,705 SR
Queue Stats
176W - 106L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 6 / 10
11,216
801
13,693
16,929
4,642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
JavIvaL
Hera
19
5 / 5 / 13
11,572
827
12,771
16,921
6,857
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
garabato9
Chiron
20
10 / 4 / 15
13,085
935
15,959
14,918
4,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
varggrav97
Anubis
17
3 / 6 / 15
11,216
801
6,129
15,218
5,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Đokatron
Achilles
17
3 / 5 / 21
10,500
750
10,229
25,206
35,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dqnn
Bastet
17
7 / 8 / 11
10,447
746
13,587
15,346
4,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 9 / 11
9,693
692
5,834
12,513
5,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Jo7170
Artemis
15
2 / 6 / 13
9,487
678
6,829
10,984
3,510
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Terrim
Janus
19
5 / 3 / 14
11,580
827
16,438
12,943
5,592
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Xzonz
Hachiman
20
10 / 3 / 15
12,269
876
34,614
12,567
4,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
90
29
Kills
26
26
Deaths
29
74
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
6
10
2.17
L
Bastet
Dqnn
Bastet
7
8
11
1.56
L
2
9
11
0.83
W
Hera
JavIvaL
Hera
5
5
13
2.3
L
Artemis
Jo7170
Artemis
2
6
13
1.42
L
Janus
Terrim
Janus
5
3
14
4
L
Hachiman
Xzonz
Hachiman
10
3
15
5.83
W
Chiron
garabato9
Chiron
10
4
15
4.38
W
Anubis
varggrav97
Anubis
3
6
15
1.75
W
Achilles
Đokatron
Achilles
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,781
Damage
77,302
89,192
Taken
64,353
57,497
Mitigated
23,866
28,874
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,693
1,845
1,656
4,438
16,929
4,642
1,608
1,798
14,988
19,535
0
L
Bastet
Dqnn
Bastet
13,587
2,734
1,451
1,855
15,346
4,847
416
9,154
5,887
0
18,511
L
5,834
722
0
604
12,513
5,098
408
5,839
6,292
0
11,593
W
Hera
JavIvaL
Hera
12,771
3,455
1,800
1,949
16,921
6,857
1,565
3,768
13,124
34,044
0
L
Artemis
Jo7170
Artemis
6,829
2,983
726
882
10,984
3,510
381
4,554
6,065
0
12,447
L
Janus
Terrim
Janus
16,438
1,486
1,997
2,448
12,943
5,592
342
7,277
5,209
40,254
0
L
Hachiman
Xzonz
Hachiman
34,614
11,663
1,714
1,719
12,567
4,819
1,992
4,901
7,422
0
62,523
W
Chiron
garabato9
Chiron
15,959
3,486
2,505
3,640
14,918
4,879
729
2,879
11,779
0
44,287
W
Anubis
varggrav97
Anubis
6,129
253
746
3,118
15,218
5,656
1,354
3,130
11,976
17,940
0
W
Achilles
Đokatron
Achilles
10,229
1,410
1,944
7,078
25,206
35,463
657
4,863
20,018
0
13,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,589
Gold Earned
53,476
166
Minions Killed
150
0
Camps Cleared
0
1,226,428
Distance Traveled
1,245,702
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,216
801
14
1
0
216,646
2
L
Bastet
10,447
746
6
0
0
238,370
0
L
Loki
9,693
692
10
1
0
227,066
0
W
Hera
11,572
827
49
4
0
240,097
0
L
Artemis
9,487
678
12
1
0
227,245
0
L
Janus
11,580
827
60
4
0
287,832
0
L
Hachiman
12,269
876
62
4
0
265,189
0
W
Chiron
13,085
935
63
5
0
259,533
1
W
Anubis
11,216
801
29
2
0
227,375
1
W
Achilles
10,500
750
11
1
0
282,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role