Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Jax MKL
Xing Tian
Level 157
God Stats
1W - 0L
1,790 SR
Queue Stats
5W - 4L
1,760 Elo+
Party 2
Ullr
Ullr
LaughinYoHO
Ullr
Level 142
God Stats
9W - 13L
1,303 SR
Queue Stats
274W - 263L
1,526 Elo+
Party 1
Shiva
Shiva
Raiden MKL
Shiva
Level 160
God Stats
23W - 19L
1,611 SR
Queue Stats
328W - 266L
1,579 Elo+
Party 2
Raijin
Raijin
Scorpion MKL904
Raijin
Level 64
God Stats
6W - 7L
1,553 SR
Queue Stats
178W - 151L
1,588 Elo+
Party 2
Team Averages
Level 134
1,551 SR
1,591 Elo+

VS

Team Averages
Level 131
1,557 SR
1,576 Elo+
Sun Wukong
Sun Wukong
Arurutie
Sun Wukong
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 244L
1,548 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GOATEDAlexi
Ah Muzen Cab
Level 95
God Stats
4W - 3L
1,896 SR
Queue Stats
202W - 222L
1,519 Elo+
Solo
Thanatos
Thanatos
GaberzALoudGuy
Thanatos
Level 149
God Stats
6W - 4L
1,318 SR
Queue Stats
213W - 214L
1,535 Elo+
Solo
Atlas
Atlas
RoyalMrAce
Atlas
Level 122
God Stats
7W - 5L
1,568 SR
Queue Stats
57W - 48L
1,563 Elo+
Party 3
Janus
Janus
RoyalTitan20
Janus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,713 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
2 / 0 / 2
4,723
675
2,136
1,440
414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Jax MKL
Xing Tian
6
1 / 0 / 3
4,257
608
1,771
3,864
1,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
1 / 1 / 2
4,104
586
1,186
3,519
686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
8
2 / 0 / 4
4,827
690
3,392
4,630
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 3 / 0
4,641
663
1,722
3,754
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arurutie
Sun Wukong
7
0 / 1 / 0
4,173
596
462
4,068
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
GOATEDAlexi
Ah Muzen Cab
7
0 / 3 / 1
4,367
624
2,417
5,312
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
8
3 / 2 / 0
5,098
728
3,375
4,840
1,401
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
3
1 / 1 / 0
3,472
496
1,088
2,018
707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,047
721
248
2,764
652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
4
4
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
2
3
L
Sun Wukong
Arurutie
Sun Wukong
0
1
0
0
L
Ah Muzen Cab
GOATEDAlexi
Ah Muzen Cab
0
3
1
0.17
L
Thanatos
3
2
0
1.5
W
Xing Tian
Jax MKL
Xing Tian
1
0
3
2.5
W
1
1
2
2
W
Shiva
2
0
4
4
L
Atlas
1
1
0
1
L
0
1
0
0
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,207
Damage
7,590
17,207
Taken
19,002
4,484
Mitigated
5,302
6,586
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,136
88
0
390
1,440
414
0
164
1,276
24,992
0
L
Sun Wukong
Arurutie
Sun Wukong
462
0
0
2,276
4,068
1,291
0
818
3,250
0
18,029
L
Ah Muzen Cab
GOATEDAlexi
Ah Muzen Cab
2,417
1,099
0
2,030
5,312
1,251
34
1,374
3,938
0
25,598
L
Thanatos
3,375
1,158
0
4,099
4,840
1,401
0
1,722
3,118
0
20,711
W
Xing Tian
Jax MKL
Xing Tian
1,771
148
0
1,254
3,864
1,567
96
436
3,428
9,658
0
W
1,186
314
0
1,378
3,519
686
0
560
2,959
0
15,947
W
Shiva
3,392
1,356
136
2,274
4,630
1,333
0
176
4,454
0
18,431
L
Atlas
1,088
559
80
390
2,018
707
0
561
1,457
3,626
0
L
248
80
0
1,286
2,764
652
0
1,154
1,610
29,586
0
W
1,722
249
0
1,154
3,754
484
245
0
3,754
17,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,552
Gold Earned
22,157
185
Minions Killed
225
0
Camps Cleared
0
703,094
Distance Traveled
662,804
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,723
675
51
7
0
153,462
2
L
Sun Wukong
4,173
596
43
6
0
181,838
2
L
Ah Muzen Cab
4,367
624
51
7
0
123,082
0
L
Thanatos
5,098
728
45
6
0
135,322
0
W
Xing Tian
4,257
608
10
1
0
147,091
0
W
Ullr
4,104
586
49
7
0
124,030
3
W
Shiva
4,827
690
44
6
0
151,508
2
L
Atlas
3,472
496
6
1
0
69,919
1
L
Janus
5,047
721
80
11
0
152,643
3
W
Raijin
4,641
663
31
4
0
127,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role