Player Matchup

Bacchus
Bacchus
CashMoney4573
Bacchus
Level 106
God Stats
2W - 0L
1,757 SR
Queue Stats
21W - 17L
1,588 Elo+
Party 2
Da Ji
Da Ji
Dole1029
Da Ji
Level 92
God Stats
6W - 2L
1,916 SR
Queue Stats
21W - 16L
1,579 Elo+
Party 2
Eset
Eset
GeraldTheGorilla
Eset
Level 99
God Stats
2W - 0L
1,693 SR
Queue Stats
17W - 12L
1,633 Elo+
Party 2
Neith
Neith
Habs673
Neith
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,582 Elo+
Party 2
Jormungandr
Jormungandr
chubs981
Jormungandr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,544 Elo+
Party 2
Team Averages
Level 76
1,673 SR
1,585 Elo+

VS

Team Averages
Level 57
1,577 SR
1,459 Elo+
Chaac
Chaac
JMOSap13
Chaac
Level 88
God Stats
59W - 61L
1,525 SR
Queue Stats
459W - 465L
1,503 Elo+
Party 1
Da Ji
Da Ji
M1GHTYM1K397
Da Ji
Level 8
God Stats
1W - 2L
1,302 SR
Queue Stats
17W - 27L
1,250 Elo+
Solo
Ne Zha
Ne Zha
NarwhalActual
Ne Zha
Level 46
God Stats
29W - 14L
1,500 SR
Queue Stats
849W - 904L
1,465 Elo+
Party 1
Thoth
Thoth
ReeetordSlayerz
Thoth
Level 23
God Stats
2W - 6L
1,924 SR
Queue Stats
24W - 22L
1,522 Elo+
Solo
Hou Yi
Hou Yi
Snipebola
Hou Yi
Level 119
God Stats
8W - 7L
1,635 SR
Queue Stats
169W - 165L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
19
12 / 3 / 7
11,861
847
14,198
12,839
7,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Dole1029
Da Ji
19
8 / 2 / 7
11,515
823
13,809
11,376
5,461
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 2 / 9
11,199
800
12,060
5,275
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Habs673
Neith
17
2 / 1 / 4
9,882
706
4,060
3,637
1,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
chubs981
Jormungandr
17
2 / 4 / 4
10,432
745
10,303
11,619
10,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JMOSap13
Chaac
18
5 / 1 / 3
10,542
753
11,170
15,618
11,676
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 12 / 1
8,221
587
4,155
15,900
4,528
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 6 / 4
8,782
627
2,054
11,859
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 8 / 3
10,210
729
7,132
12,139
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Snipebola
Hou Yi
16
4 / 1 / 3
9,762
697
8,237
8,834
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
28
Kills
12
12
Deaths
28
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
12
3
7
5.17
W
Da Ji
Dole1029
Da Ji
8
2
7
5.75
W
4
2
9
4.25
W
Neith
Habs673
Neith
2
1
4
4
L
Chaac
JMOSap13
Chaac
5
1
3
6.5
L
0
12
1
0.04
L
0
6
4
0.33
L
3
8
3
0.56
L
Hou Yi
Snipebola
Hou Yi
4
1
3
5.5
W
Jormungandr
chubs981
Jormungandr
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,430
Damage
32,748
44,746
Taken
64,350
27,230
Mitigated
25,462
3,347
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
14,198
1,079
0
997
12,839
7,978
29
1,801
11,038
34,554
0
W
Da Ji
Dole1029
Da Ji
13,809
4,089
51
522
11,376
5,461
240
2,948
8,428
0
32,602
W
12,060
1,668
0
835
5,275
1,651
542
378
4,897
48,546
0
W
Neith
Habs673
Neith
4,060
545
0
712
3,637
1,210
3,337
304
3,333
0
27,979
L
Chaac
JMOSap13
Chaac
11,170
1,356
0
4,459
15,618
11,676
0
9,714
5,904
0
45,075
L
4,155
1,537
180
613
15,900
4,528
1,019
9,211
6,689
0
10,082
L
2,054
897
0
1,823
11,859
3,143
0
5,645
6,214
0
21,758
L
7,132
574
0
903
12,139
3,228
258
8,433
3,706
35,295
0
L
Hou Yi
Snipebola
Hou Yi
8,237
2,527
0
3,764
8,834
2,887
0
3,558
5,276
0
20,683
W
Jormungandr
chubs981
Jormungandr
10,303
4,177
0
230
11,619
10,930
1,210
1,701
9,918
39,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,889
Gold Earned
47,517
304
Minions Killed
218
0
Camps Cleared
0
1,445,177
Distance Traveled
1,299,515
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,861
847
32
2
0
310,872
0
W
Da Ji
11,515
823
53
4
0
317,981
1
W
Eset
11,199
800
93
7
0
280,697
1
W
Neith
9,882
706
59
4
0
277,697
0
L
Chaac
10,542
753
69
5
0
318,667
0
L
Da Ji
8,221
587
13
1
0
207,980
1
L
Ne Zha
8,782
627
34
2
0
259,514
2
L
Thoth
10,210
729
77
6
0
245,208
0
L
Hou Yi
9,762
697
25
2
0
268,146
1
W
Jormungandr
10,432
745
67
5
0
257,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role